40 resultados para 280305 Multimedia Programming


Relevância:

20.00% 20.00%

Publicador:

Resumo:

These are the resources for an introductory lecture in JavaScript programming. Exercises are provided to practice simple JavaScript programming, including a template for a DHTML implementation of Conway's Game of Life (with encrypted solution).

Relevância:

20.00% 20.00%

Publicador:

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This is an audio recording which introduces and summarises this project.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Multimedia Training Videos is a series of free learning videos to show anyone interested in learning packages like Flash, Director and Photoshop.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

Exam questions and solutions for a third year mathematical programming course.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

This presentation is for students on the 3rd year ECS Multimedia course where students run their own conference, and submit and review papers. This presentation introduces them to the topic of Multimedia Systems, and explains a number of key areas of the subject.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

These are the materials for the Multimedia Systems course run in ECS. Multimedia Systems is taught rather differently than most courses. Although there is a lecture series, this is to support the main activity - the organisation and participation is a student conference. The coursework is to produce a short paper on a chosen topic to be presented as a paper, poster or demonstration at a course conference to be held at the end of the semester. The process of producing and reviewing the coursework and then participating in the conference has been designed to be the means by students cover the full range of material associated with Multimedia Systems.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

These are the introduction slides for the Multimedia Systems Course in ECS. They introduce the unusual structure of the course (it is run as a student conference), and explains the shape and purpose of an academic conference.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

An overview of programming and software development.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this lecture we describe the structure of the Programming Principles course at Southampton, look at the definitions and paradigms of programming, and take a look ahead to the key things that we will be covering in the weeks ahead.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this lecture we look at key concepts in Java: how to write, compile and run Java programs, define a simple class, create a main method, and use if/else structures to define behaviour.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this session we look more closely at the way that Java deals with variables, and in particular with the differences between primitives (basic types like int and char) and objects. We also take an initial look at the scoping rules in Java, which dictate the visibility of variables in your program

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this session we look at how to think systematically about a problem and create a solution. We look at the definition and characteristics of an algorithm, and see how through modularisation and decomposition we can then choose a set of methods to create. We also compare this somewhat procedural approach, with the way that design works in Object Oriented Systems,

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this session we look at how to create more powerful objects through more powerful methods. We look at parameters and call by value vs. call by reference; return types; and overloading.

Relevância:

20.00% 20.00%

Publicador:

Resumo:

In this session we look at the public and protected keywords, and the principle of encapsulation. We also look at how Constructors can help you initialise objects, while maintaining the encapsulation principle.