4 resultados para Politic realism

em Universitat de Girona, Spain


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El text intenta fer una primera aproximació al debat contemporani entre realistes i anti-realistes sobre el món empíric, centrant-se en les posicions de Putnam i Nagel. El seu objectiu principal és el d'entendre les motivacions de les posicions i l'estructura actual del debat, i el d'establir les característiques que hauria de tenir qualsevol posició satisfactòria

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El Plan para la Lengua y la Cohesión Social es un proyecto estratégico del gobierno de Cataluña para la mejora de la educación. Sus tres objetivos fundamentales son: consolidar la lengua catalana, fomentar la educación intercultural y promover la igualdad de oportunidades. Este artículo explica el origen y las finalidades del Plan, sus ejes estratégicos y emblemáticos, y los contextos socioculturales y políticos en los que se plantea y desarrolla

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The doctoral thesis was an study about Miquel Mai, a polític, jurist, bibliophile and art collector in Barcelona in the first half of the XVI century. The thesis presents the figure of Miquel Mai by his biographic history, with emphasis in the principals chapters that he was participant. After, there was a chapter whose principal theme its the connection between Miquel Mai and the Erasmism movement. Third, it was an analysis of all the art objects that Miquel Mai accumulates. Fourth, the thesis explores the library (formed by more than 2000 books). And finally, we studied the relationship between the art objects who decorate the library and the same books that was in the library.

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The high level of realism and interaction in many computer graphic applications requires techniques for processing complex geometric models. First, we present a method that provides an accurate low-resolution approximation from a multi-chart textured model that guarantees geometric fidelity and correct preservation of the appearance attributes. Then, we introduce a mesh structure called Compact Model that approximates dense triangular meshes while preserving sharp features, allowing adaptive reconstructions and supporting textured models. Next, we design a new space deformation technique called *Cages based on a multi-level system of cages that preserves the smoothness of the mesh between neighbouring cages and is extremely versatile, allowing the use of heterogeneous sets of coordinates and different levels of deformation. Finally, we propose a hybrid method that allows to apply any deformation technique on large models obtaining high quality results with a reduced memory footprint and a high performance.