3 resultados para simulation,virtual reality,opengl,library injection

em Universitätsbibliothek Kassel, Universität Kassel, Germany


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Simulation hat sich in der Vergangenheit als unterstützendes Planungsinstrument und Prognosemethode zur Untersuchung von Materialflusssystemen in verschiedenen Branchen etabliert. Dafür werden neben Simulationswerkzeugen auch zunehmend Virtual Reality (VR), insbesondere mit dem Ansatz Digitale Fabrik, eingesetzt. Ein Materialflusssimulator, der für den VR–Einsatz geeignet ist,existiert noch nicht, so dass Anwender gegenwärtig mit verschiedenen Systemen arbeiten müssen, um Untersuchungen eines Simulationsmodells in einem VR–Umfeld wie beispielsweise in einem CAVE zu ermöglichen. Zeitlicher Aufwand ist dadurch vorprogrammiert und das Auftreten von Fehlern bei der Konvertierung des Simulationsmodells möglich. Da auch der hauseigene Materialflusssimulator SIMFLEX/3D nicht für beide Anwendungsgebiete genutzt werden kann und für einen solchen Einsatz mit sehr hohem Aufwand angepasst werden müsste, wurde stattdessen ein neues Simulationssystem entworfen. Das Simulationssystem wird in der vorliegenden Arbeit als ein interoperables und offenes System beschrieben, das über eine flexible Softwarearchitektur verfügt und in einem vernetzten Umfeld mit anderen Werkzeugen Daten austauschen kann. Die grundlegende Idee besteht darin, eine flexible Softwarearchitektur zu entwerfen, die zunächst interaktive und ereignisorientierte 3D–Simulation erlaubt, aber zusätzlich für andere Anwendungszwecke offen gehalten wird. Durch den offenen Ansatz können Erweiterungen, die in Form von Plugins entwickelt werden, mit geringem Aufwand in das System integriert werden, wodurch eine hohe Flexibilität des Systems erreicht wird. Für interoperable Zwecke werden Softwaremodule vorgestellt, die optional eingesetzt werden können und standardisierte Formate wie bspw. XML benutzen. Mit dem neuen Simulationssystem wird die Lücke zwischen Desktop– und VR–Einsatz geschlossen und aus diesem Grund der Zeitaufwand und Fehlerquellen reduziert. Darüber hinaus ermöglicht der offene Ansatz, das Simulationssystem rollen- und aufgabenspezifisch anzupassen, indem die erforderlichen Plugins bereitgestellt werden. Aus diesem Grund kann das Simulationssystem mit sehr geringem Aufwand um weitere Untersuchungsschwerpunkte wie beispielsweise Avatare ergänzt werden. Erste Untersuchungen in einem CAVE wurden erfolgreich durchgeführt. Für die Digitale Fabrik kann der Prototyp eingesetzt werden, um die Produktionsplanung mit Hilfe der Simulation und die Entwicklung mit Hilfe der entwickelten Viewer zu unterstützen. Letzteres ist möglich, da die Viewer zahlreiche CAD–Formate lesen und um weitere Formate ergänzt werden können. Das entwickelte System ist für den Einsatz in verschiedenen Prozessen einer Wertschöpfungskette geeignet,um es als Untersuchungs-, Kommunikations- und Steuerungswerkzeug einzusetzen.

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A stand-alone power system is an autonomous system that supplies electricity to the user load without being connected to the electric grid. This kind of decentralized system is frequently located in remote and inaccessible areas. It is essential for about one third of the world population which are living in developed or isolated regions and have no access to an electricity utility grid. The most people live in remote and rural areas, with low population density, lacking even the basic infrastructure. The utility grid extension to these locations is not a cost effective option and sometimes technically not feasible. The purpose of this thesis is the modelling and simulation of a stand-alone hybrid power system, referred to as “hydrogen Photovoltaic-Fuel Cell (PVFC) hybrid system”. It couples a photovoltaic generator (PV), an alkaline water electrolyser, a storage gas tank, a proton exchange membrane fuel cell (PEMFC), and power conditioning units (PCU) to give different system topologies. The system is intended to be an environmentally friendly solution since it tries maximising the use of a renewable energy source. Electricity is produced by a PV generator to meet the requirements of a user load. Whenever there is enough solar radiation, the user load can be powered totally by the PV electricity. During periods of low solar radiation, auxiliary electricity is required. An alkaline high pressure water electrolyser is powered by the excess energy from the PV generator to produce hydrogen and oxygen at a pressure of maximum 30bar. Gases are stored without compression for short- (hourly or daily) and long- (seasonal) term. A proton exchange membrane (PEM) fuel cell is used to keep the system’s reliability at the same level as for the conventional system while decreasing the environmental impact of the whole system. The PEM fuel cell consumes gases which are produced by an electrolyser to meet the user load demand when the PV generator energy is deficient, so that it works as an auxiliary generator. Power conditioning units are appropriate for the conversion and dispatch the energy between the components of the system. No batteries are used in this system since they represent the weakest when used in PV systems due to their need for sophisticated control and their short lifetime. The model library, ISET Alternative Power Library (ISET-APL), is designed by the Institute of Solar Energy supply Technology (ISET) and used for the simulation of the hybrid system. The physical, analytical and/or empirical equations of each component are programmed and implemented separately in this library for the simulation software program Simplorer by C++ language. The model parameters are derived from manufacturer’s performance data sheets or measurements obtained from literature. The identification and validation of the major hydrogen PVFC hybrid system component models are evaluated according to the measured data of the components, from the manufacturer’s data sheet or from actual system operation. Then, the overall system is simulated, at intervals of one hour each, by using solar radiation as the primary energy input and hydrogen as energy storage for one year operation. A comparison between different topologies, such as DC or AC coupled systems, is carried out on the basis of energy point of view at two locations with different geographical latitudes, in Kassel/Germany (Europe) and in Cairo/Egypt (North Africa). The main conclusion in this work is that the simulation method of the system study under different conditions could successfully be used to give good visualization and comparison between those topologies for the overall performance of the system. The operational performance of the system is not only depending on component efficiency but also on system design and consumption behaviour. The worst case of this system is the low efficiency of the storage subsystem made of the electrolyser, the gas storage tank, and the fuel cell as it is around 25-34% at Cairo and 29-37% at Kassel. Therefore, the research for this system should be concentrated in the subsystem components development especially the fuel cell.

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Almost everyone sketches. People use sketches day in and day out in many different and heterogeneous fields, to share their thoughts and clarify ambiguous interpretations, for example. The media used to sketch varies from analog tools like flipcharts to digital tools like smartboards. Whereas analog tools are usually affected by insufficient editing capabilities like cut/copy/paste, digital tools greatly support these scenarios. Digital tools can be grouped into informal and formal tools. Informal tools can be understood as simple drawing environments, whereas formal tools offer sophisticated support to create, optimize and validate diagrams of a certain application domain. Most digital formal tools force users to stick to a concrete syntax and editing workflow, limiting the user’s creativity. For that reason, a lot of people first sketch their ideas using the flexibility of analog or digital informal tools. Subsequently, the sketch is "portrayed" in an appropriate digital formal tool. This work presents Scribble, a highly configurable and extensible sketching framework which allows to dynamically inject sketching features into existing graphical diagram editors, based on Eclipse GEF. This allows to combine the flexibility of informal tools with the power of formal tools without any effort. No additional code is required to augment a GEF editor with sophisticated sketching features. Scribble recognizes drawn elements as well as handwritten text and automatically generates the corresponding domain elements. A local training data library is created dynamically by incrementally learning shapes, drawn by the user. Training data can be shared with others using the WebScribble web application which has been created as part of this work.