2 resultados para public good game
em Universitätsbibliothek Kassel, Universität Kassel, Germany
Resumo:
In many real world contexts individuals find themselves in situations where they have to decide between options of behaviour that serve a collective purpose or behaviours which satisfy one’s private interests, ignoring the collective. In some cases the underlying social dilemma (Dawes, 1980) is solved and we observe collective action (Olson, 1965). In others social mobilisation is unsuccessful. The central topic of social dilemma research is the identification and understanding of mechanisms which yield to the observed cooperation and therefore resolve the social dilemma. It is the purpose of this thesis to contribute this research field for the case of public good dilemmas. To do so, existing work that is relevant to this problem domain is reviewed and a set of mandatory requirements is derived which guide theory and method development of the thesis. In particular, the thesis focusses on dynamic processes of social mobilisation which can foster or inhibit collective action. The basic understanding is that success or failure of the required process of social mobilisation is determined by heterogeneous individual preferences of the members of a providing group, the social structure in which the acting individuals are contained, and the embedding of the individuals in economic, political, biophysical, or other external contexts. To account for these aspects and for the involved dynamics the methodical approach of the thesis is computer simulation, in particular agent-based modelling and simulation of social systems. Particularly conductive are agent models which ground the simulation of human behaviour in suitable psychological theories of action. The thesis develops the action theory HAPPenInGS (Heterogeneous Agents Providing Public Goods) and demonstrates its embedding into different agent-based simulations. The thesis substantiates the particular added value of the methodical approach: Starting out from a theory of individual behaviour, in simulations the emergence of collective patterns of behaviour becomes observable. In addition, the underlying collective dynamics may be scrutinised and assessed by scenario analysis. The results of such experiments reveal insights on processes of social mobilisation which go beyond classical empirical approaches and yield policy recommendations on promising intervention measures in particular.
Resumo:
A novelty of the new Paris Agreement is the inclusion of a process for assessment and review of countries’ nationally determined pledges and contributions. The intent is to reveal whether similar countries are making comparable pledges, whether the totality of such pledges will achieve the global goal, and whether, over the coming years, the contributions actually made by countries will equal or exceed their pledges. The intent is also to provide an opportunity for countries to express their approval, or disapproval, of the pledges and contributions made by individual countries. Here we report the results of a lab experiment on the effects of such a process in a game in which players choose a group target, declare their individual pledges, and then make voluntary contributions to supply a public good. Our results show that a review process is more likely to affect targets and pledges than actual contributions. Even when a review process increases average contributions, the effect is relatively small. As the window for achieving the 2 °C goal will close soon, our results suggest that, rather than merely implement the Paris Agreement, negotiators should begin now to develop complementary approaches to limiting emissions, including the adoption of agreements that are designed differently than the one adopted in Paris.