10 resultados para Audio-dynamic representations
em Universitätsbibliothek Kassel, Universität Kassel, Germany
Resumo:
Context awareness, dynamic reconfiguration at runtime and heterogeneity are key characteristics of future distributed systems, particularly in ubiquitous and mobile computing scenarios. The main contributions of this dissertation are theoretical as well as architectural concepts facilitating information exchange and fusion in heterogeneous and dynamic distributed environments. Our main focus is on bridging the heterogeneity issues and, at the same time, considering uncertain, imprecise and unreliable sensor information in information fusion and reasoning approaches. A domain ontology is used to establish a common vocabulary for the exchanged information. We thereby explicitly support different representations for the same kind of information and provide Inter-Representation Operations that convert between them. Special account is taken of the conversion of associated meta-data that express uncertainty and impreciseness. The Unscented Transformation, for example, is applied to propagate Gaussian normal distributions across highly non-linear Inter-Representation Operations. Uncertain sensor information is fused using the Dempster-Shafer Theory of Evidence as it allows explicit modelling of partial and complete ignorance. We also show how to incorporate the Dempster-Shafer Theory of Evidence into probabilistic reasoning schemes such as Hidden Markov Models in order to be able to consider the uncertainty of sensor information when deriving high-level information from low-level data. For all these concepts we provide architectural support as a guideline for developers of innovative information exchange and fusion infrastructures that are particularly targeted at heterogeneous dynamic environments. Two case studies serve as proof of concept. The first case study focuses on heterogeneous autonomous robots that have to spontaneously form a cooperative team in order to achieve a common goal. The second case study is concerned with an approach for user activity recognition which serves as baseline for a context-aware adaptive application. Both case studies demonstrate the viability and strengths of the proposed solution and emphasize that the Dempster-Shafer Theory of Evidence should be preferred to pure probability theory in applications involving non-linear Inter-Representation Operations.
Resumo:
People possess different sensory modalities to detect, interpret, and efficiently act upon various events in a complex and dynamic environment (Fetsch, DeAngelis, & Angelaki, 2013). Much empirical work has been done to understand the interplay of modalities (e.g. audio-visual interactions, see Calvert, Spence, & Stein, 2004). On the one hand, integration of multimodal input as a functional principle of the brain enables the versatile and coherent perception of the environment (Lewkowicz & Ghazanfar, 2009). On the other hand, sensory integration does not necessarily mean that input from modalities is always weighted equally (Ernst, 2008). Rather, when two or more modalities are stimulated concurrently, one often finds one modality dominating over another. Study 1 and 2 of the dissertation addressed the developmental trajectory of sensory dominance. In both studies, 6-year-olds, 9-year-olds, and adults were tested in order to examine sensory (audio-visual) dominance across different age groups. In Study 3, sensory dominance was put into an applied context by examining verbal and visual overshadowing effects among 4- to 6-year olds performing a face recognition task. The results of Study 1 and Study 2 support default auditory dominance in young children as proposed by Napolitano and Sloutsky (2004) that persists up to 6 years of age. For 9-year-olds, results on privileged modality processing were inconsistent. Whereas visual dominance was revealed in Study 1, privileged auditory processing was revealed in Study 2. Among adults, a visual dominance was observed in Study 1, which has also been demonstrated in preceding studies (see Spence, Parise, & Chen, 2012). No sensory dominance was revealed in Study 2 for adults. Potential explanations are discussed. Study 3 referred to verbal and visual overshadowing effects in 4- to 6-year-olds. The aim was to examine whether verbalization (i.e., verbally describing a previously seen face), or visualization (i.e., drawing the seen face) might affect later face recognition. No effect of visualization on recognition accuracy was revealed. As opposed to a verbal overshadowing effect, a verbal facilitation effect occurred. Moreover, verbal intelligence was a significant predictor for recognition accuracy in the verbalization group but not in the control group. This suggests that strengthening verbal intelligence in children can pay off in non-verbal domains as well, which might have educational implications.
Resumo:
Die Kernthese dieser Arbeit ist eine Leerstelle. Ihre Formulierung beruht auf einer Beobachtung, wie sie von William Gibson stammen könnte: kulturell avantgardistische Gruppen der Gesellschaft internalisieren für ihre technologisch gestützten Praktiken futuristische Phantasmen geschichtlicher Vorläufer, die in Literatur und Mediengeschichte detektivisch aufspürbar sind. Werden diese Verinnerlichungen in aktuelle Fantasien umgewandelt, entsteht eine hybride Mischung vielfältigster Beschäftigungen, Reflexionen und Entwürfe von Technokultur. Bringt man diese Kopplungen auf das Jahr 3000, die nächste epochale zukünftige Zäsur, wird die Absurdität des Projekts, Technokultur überhaupt zu thematisieren deutlich. Technokultur ist im dynamischen Wandel sozio-ikonografisch untersuchbar, wird aber durch Unschärferelation zum object trouvé und Triebmoment für eine in es selbst hinein assimilierbare Analyse. Der daraus folgenden Vermessenheit kann durch instrumentelle Serendipity begegnet werden, die hier nicht Effekt wäre, stattdessen als Methode Verwendung findet: Finden statt Suchen. Das verhältnismäßig neue Schreib/Lese-Medium Hypertext bietet sich dafür als geradezu prädestiniert an. Hypertext ist prinzipiell unabgeschlossen, er folgt hier Arbeitsprinzipien wie sie seit den frühen 1990ern in Online-Tagebüchern und seit den frühen 2000er Jahren in Weblogs (World Wide Web Logbooks) auszumachen sind: Notizen, Found Text (analog zu Found Footage), Zitate, Fragmente, die kurze Form, kurz: wissenschaftliche Alltagstextproduktion wird nach Ordnungskriterien a-systematisiert und verwoben - weniger archiviert denn gesammelt. Eine Art Second Hand Theorie entsteht.
Resumo:
Temporal changes in odor concentration are vitally important to many animals orienting and navigating in their environment. How are such temporal changes detected? Within the scope of the present work an accurate stimulation and analysis system was developed to examine the dynamics of physiological properties of Drosophila melanogaster olfactory receptor organs. Subsequently a new method for delivering odor stimuli was tested and used to present the first dynamic characterization of olfactory receptors at the level of single neurons. Initially, recordings of the whole antenna were conducted while stimulating with different odors. The odor delivery system allowed the dynamic characterization of the whole fly antenna, including its sensilla and receptor neurons. Based on the obtained electroantennogram data a new odor delivery method called digital sequence method was developed. In addition the degree of accuracy was enhanced, initially using electroantennograms, and later recordings of odorant receptor cells at the single sensilla level. This work shows for the first time that different odors evoked different responses within one neuron depending on the chemical structure of the odor. The present work offers new insights into the dynamic properties of olfactory transduction in Drosophila melanogaster and describes time dependent parameters underlying these properties.
Resumo:
Die Beiträge dieser Veröffentlichung sind aus Vorträgen anlässlich der Postdoc-Konferenz zu Ehren von Prof. Dr. Detlev Ipsen, der sich im September 2010 aus dem Universitätsdienst verabschiedete, entstanden. Das inhaltliche Kernprogramm der Postdoc-Konferenz war bewusst auf sehr unterschiedliche Perspektiven auf den Raum und die Raumwahrnehmung ausgerichtet und bildet sich auch in den Beiträgen dieser Veröffentlichung ab. Elisabeth Heidenreich widmet sich in ihrem Beitrag „Der moderne Dschihad und seine (sakralen) Räume“ den technischen Räumen des islamistischen Terrorismus. Hans-Ulrich Werner zeigt in seinem Beitrag „SoundScapes als Klang und Raum“ verschiedene Begegnungen der Musik- und Klangwissenschaft mit der Stadt- und Umweltplanung auf und setzt sich mit der Bedeutung und Transformation von „Klangräumen“ in der Planung auseinander. Der Beitrag von Susanne Kost „Kulturbedingte Unterschiede im Landschaftsbewusstsein – eine Annäherung“ analysiert, wie und wodurch sich bestimmte Handlungs- und Wahrnehmungsweisen in Kulturen entwickelt haben könnten und ob sich am Beispiel der Niederlande bestimmte Muster der Landschaftswahrnehmung identifizieren lassen. Ilya Maharika erörtert in seinem Beitrag „Urban Gene of Desakota. A Dynamic of Indonesian Urban-Rural Continuum with the Case of Yogyakarta Region” internationale Phänomene und Dynamiken im Stadt-Land-Gefüge.
Resumo:
Auf dem Gebiet der Strukturdynamik sind computergestützte Modellvalidierungstechniken inzwischen weit verbreitet. Dabei werden experimentelle Modaldaten, um ein numerisches Modell für weitere Analysen zu korrigieren. Gleichwohl repräsentiert das validierte Modell nur das dynamische Verhalten der getesteten Struktur. In der Realität gibt es wiederum viele Faktoren, die zwangsläufig zu variierenden Ergebnissen von Modaltests führen werden: Sich verändernde Umgebungsbedingungen während eines Tests, leicht unterschiedliche Testaufbauten, ein Test an einer nominell gleichen aber anderen Struktur (z.B. aus der Serienfertigung), etc. Damit eine stochastische Simulation durchgeführt werden kann, muss eine Reihe von Annahmen für die verwendeten Zufallsvariablengetroffen werden. Folglich bedarf es einer inversen Methode, die es ermöglicht ein stochastisches Modell aus experimentellen Modaldaten zu identifizieren. Die Arbeit beschreibt die Entwicklung eines parameter-basierten Ansatzes, um stochastische Simulationsmodelle auf dem Gebiet der Strukturdynamik zu identifizieren. Die entwickelte Methode beruht auf Sensitivitäten erster Ordnung, mit denen Parametermittelwerte und Kovarianzen des numerischen Modells aus stochastischen experimentellen Modaldaten bestimmt werden können.
Resumo:
Almost everyone sketches. People use sketches day in and day out in many different and heterogeneous fields, to share their thoughts and clarify ambiguous interpretations, for example. The media used to sketch varies from analog tools like flipcharts to digital tools like smartboards. Whereas analog tools are usually affected by insufficient editing capabilities like cut/copy/paste, digital tools greatly support these scenarios. Digital tools can be grouped into informal and formal tools. Informal tools can be understood as simple drawing environments, whereas formal tools offer sophisticated support to create, optimize and validate diagrams of a certain application domain. Most digital formal tools force users to stick to a concrete syntax and editing workflow, limiting the user’s creativity. For that reason, a lot of people first sketch their ideas using the flexibility of analog or digital informal tools. Subsequently, the sketch is "portrayed" in an appropriate digital formal tool. This work presents Scribble, a highly configurable and extensible sketching framework which allows to dynamically inject sketching features into existing graphical diagram editors, based on Eclipse GEF. This allows to combine the flexibility of informal tools with the power of formal tools without any effort. No additional code is required to augment a GEF editor with sophisticated sketching features. Scribble recognizes drawn elements as well as handwritten text and automatically generates the corresponding domain elements. A local training data library is created dynamically by incrementally learning shapes, drawn by the user. Training data can be shared with others using the WebScribble web application which has been created as part of this work.