2 resultados para Decoding principle

em Doria (National Library of Finland DSpace Services) - National Library of Finland, Finland


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With the rapid development of Internet technologies, video and audio processing are among the most important parts due to the constant requirements of high quality media contents. Along with the improvement of network environment and the hardware equipment, this demand is becoming more and more imperious, people prefer high quality videos and audios as well as the net streaming media resources. FFmpeg is a set of open source program about the A/V decoding. Many commercial players use FFmpeg as their displaying cores. This paper designed a simple and easy-to-use video player based on FFmpeg. The first part is about the basic theories and related knowledge of video displaying, including some concepts like data formats, streaming media data, video coding and decoding. In a word, the realization of the video player depend on the a set of video decoding process. The general idea about the process is to get the video packets from the Internet, to read the related protocols and de-encapsulate the protocols, to de-encapsulate the packaging data and to get encoded formats data, to decode them to pixel data that can be displayed directly through graphics cards. During the coding and decoding process, there could be different degrees of data losing, which is called lossy compression, but it usually does not influence the quality of user experiences. The second part is about the principle of the FFmpeg decoding process, that is one of the key point of the paper. In this project, FFmpeg is used for the main decoding task, by call some main functions and structures from FFmpeg class libraries, packaging video formats could be transfer to pixel data, after getting the pixel data, SDL is used for the displaying process. The third part is about the SDL displaying flow. Similarly, it would invoke some important displaying functions from SDL class libraries to realize the function, though SDL is able to do not only displaying task, but also many other game playing process. After that, a independent video displayer is completed, it is provided with all the key function of a player. The fourth part make a simple users interface for the player based on the MFC program, it enable the player could be used by most people. At last, in consideration of the mobile Internet’s blossom, people nowadays can hardly ever drop their mobile phones, there is a brief introduction about how to transplant the video player to Android platform which is one of the most used mobile systems.

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Simplifying the Einstein field equation by assuming the cosmological principle yields a set of differential equations which governs the dynamics of the universe as described in the cosmological standard model. The cosmological principle assumes the space appears the same everywhere and in every direction and moreover, the principle has earned its position as a fundamental assumption in cosmology by being compatible with the observations of the 20th century. It was not until the current century when observations in cosmological scales showed significant deviation from isotropy and homogeneity implying the violation of the principle. Among these observations are the inconsistency between local and non-local Hubble parameter evaluations, baryon acoustic features of the Lyman-α forest and the anomalies of the cosmic microwave background radiation. As a consequence, cosmological models beyond the cosmological principle have been studied vastly; after all, the principle is a hypothesis and as such should frequently be tested as any other assumption in physics. In this thesis, the effects of inhomogeneity and anisotropy, arising as a consequence of discarding the cosmological principle, is investigated. The geometry and matter content of the universe becomes more cumbersome and the resulting effects on the Einstein field equation is introduced. The cosmological standard model and its issues, both fundamental and observational are presented. Particular interest is given to the local Hubble parameter, supernova explosion, baryon acoustic oscillation, and cosmic microwave background observations and the cosmological constant problems. Explored and proposed resolutions emerging by violating the cosmological principle are reviewed. This thesis is concluded by a summary and outlook of the included research papers.