45 resultados para Indoor Soccer
em Consorci de Serveis Universitaris de Catalunya (CSUC), Spain
Resumo:
Es tracta d'un projecte evolutiu que permetrà crear una aplicació que serveixi de suport gràfic per a les classes de Ciclo Indoor i que a més a més permetrà al professor preparar-les en pocs minuts. També tindrà un apartat dedicat a gestionar als usuaris del sistema mitjançant una connexió a una base de dades que també ha sigut dissenyada i desenvolupada en aquest projecte.
Resumo:
Es tracta d'un projecte evolutiu que permetrà crear una aplicació que serveixi de suport gràfic per a les classes de Ciclo Indoor i que a més a més permetrà al professor preparar-les en pocs minuts. També tindrà un apartat dedicat a gestionar als usuaris del sistema mitjançant una connexió a una base de dades que també ha sigut dissenyada i desenvolupada en aquest projete.
Resumo:
This project analyses WiFiSLAM, an indoor positioning system for mobile phones that tries to estimate the position by analysing WiFi signals.
Resumo:
Durant el projecte s'ha planificat i dut a terme la creació i verificació d'un APP que simula una aplicació comercial senzilla. S'ha seleccionat una localització, el centre comercial l'Illa Diagonal, s'ha calibrat seguint les instruccions de WiFiSLAM, s'ha creat un APP que integra la visualització de la posició sobre plànol basada en el SDK de WiFiSLAM amb funcions de càlcul de distàncies i s'han fet proves per acotar la fiabilitat de la solució, la seva exactitud i la seva precisió.
Resumo:
It is well known that multiple-input multiple-output (MIMO) techniques can bring numerous benefits, such as higher spectral efficiency, to point-to-point wireless links. More recently, there has been interest in extending MIMO concepts tomultiuser wireless systems. Our focus in this paper is on network MIMO, a family of techniques whereby each end user in a wireless access network is served through several access points within its range of influence. By tightly coordinating the transmission and reception of signals at multiple access points, network MIMO can transcend the limits on spectral efficiency imposed by cochannel interference. Taking prior information-theoretic analyses of networkMIMO to the next level, we quantify the spectral efficiency gains obtainable under realistic propagation and operational conditions in a typical indoor deployment. Our study relies on detailed simulations and, for specificity, is conducted largely within the physical-layer framework of the IEEE 802.16e Mobile WiMAX system. Furthermore,to facilitate the coordination between access points, we assume that a high-capacity local area network, such as Gigabit Ethernet,connects all the access points. Our results confirm that network MIMO stands to provide a multiple-fold increase in spectralefficiency under these conditions.
Resumo:
Location information is becoming increasingly necessary as every new smartphone incorporates a GPS (Global Positioning System) which allows the development of various applications based on it. However, it is not possible to properly receive the GPS signal in indoor environments. For this reason, new indoor positioning systems are being developed.As indoors is a very challenging scenario, it is necessary to study the precision of the obtained location information in order to determine if these new positioning techniques are suitable for indoor positioning.
Resumo:
Location information is becoming increasingly necessary as every new smartphone incorporates a GPS (Global Positioning System) which allows the development of various applications based on it. However, it is not possible to properly receive the GPS signal in indoor environments. For this reason, new indoor positioning systems are being developed. As indoors is a very challenging scenario, it is necessary to study the precision of the obtained location information in order to determine if these new positioning techniques are suitable for indoor positioning.
Resumo:
Objectives: The objective of this study was to evaluate the oral health status of professional soccer players of F.C. Barcelona and its relation to the incidence of sport lesions. Methods: Thirty professional soccer players were consecutively evaluated in the seasons 2003/4, 2004/5 and 2005/6. A research protocol to assess their oral health was developed. DMFT, Quigley & Hein plaque index (PI), Löe & Silness gingival index (GI), World Health Organization malocclusion index, Ramfjord teeth probing pocket depth (PPD), TMJ examination and history of dental trauma were recorded. All physical injuries sustained by players during the season were documented from F.C. Barcelona medical services. Results: Mean DMFT score was 5.7 (SD 4.1), Quigley & Hein plaque index score was 2.3 (SD 1.1), Löe & Silness gingival index was 1.1 (SD 0.8), and periodontal pocket depth was 1.9 mm (SD 0.3). Pearson"s analysis showed a significant correlation between PI and GI (p<0.01). Nine players (30%) presented bruxism - the same proportion of those with severe malocclusion. Seven (23.3%) players had suffered uncomplicated crown fractures. The mean incidence of physical injuries was 8 (SD 3.4) per player. PI and PPD showed a statistically significant correlation to muscle injuries (p<0.05). Conclusions: Soccer players, despite intensive medical follow-up, have significant oral health problems such as untreated caries, gingivitis or malocclusion, and suffer dental trauma as a result of sports activities. Their physical condition could also be associated to oral health
Resumo:
Existeixen diferents tecnologies de transmissió sense fils, però la més coneguda és la tecnologia WIFI (Wireless Fidelity) que opera a la banda dels 2,4 GHz a Europa. Aquest tipus de xarxes opera en entorns indoor, on el canal està sotmès a una aleatorietat i complexitat elevades degut a la presència d’una gran quantitat d’elements que poden fer que la senyal rebuda presenti variacions importants en les seves característiques (nivell de senyal, polarització...). Aquest fet motiva la necessitat de desenvolupar i implantar sistemes de comunicacions amb solucions per poder minimitzar els efectes provocats per l’entorn a la senyal. Per poder pal·liar aquestes variacions, en aquest projecte s’ha dissenyat i fabricat una antena formada per dos dipols disposats un ortogonal a l’altre de manera que existeixi diversitat en polarització. La freqüència de treball de la antena és de 2,4 GHz. Rebuda una senyal de RF, el circuit de commutació permetrà seleccionar el dipol pel qual es rep la senyal de RF amb una major potència.
Resumo:
Aquest projecte tracta de l’estudi de la cobertura WiMAX basada en la variant 802.16-2004 en la que opera a 3.5 GHz en diferents escenaris d’un campus universitari. Primerament es realitza una introducció general a WiMAX i es defineixen els equips utilitzats. Posteriorment es comença a dur a terme un estudi de la cobertura WiMAX en diferents escenaris: indoor y outdoor per tal de poder extreure models empírics simplificats de path loss a partir de mesures realitzades amb els terminals WiMAX. Per últim, s’introdueix al projecte InterRural del Ministeri d'Indústria, Turisme i Comerç dut a terme durant els mesos Octubre 2007 - Març 2008 amb altres empreses col·laboradores: Telefònica, Hispasat, Gigle i Iber-X. La finalitat del projecte InterRural és comparar diferents tecnologies wireless de banda ample com alternatives per un bucle local ràdio de la última milla. En concret es comparen experimentalment les tecnologies WiMAX i WiFI 802.11a en diferents escenaris: LOS i NLOS.
Resumo:
This work investigates applying introspective reasoning to improve the performance of Case-Based Reasoning (CBR) systems, in both reactive and proactive fashion, by guiding learning to improve how a CBR system applies its cases and by identifying possible future system deficiencies. First we present our reactive approach, a new introspective reasoning model which enables CBR systems to autonomously learn to improve multiple facets of their reasoning processes in response to poor quality solutions. We illustrate our model’s benefits with experimental results from tests in an industrial design application. Then as for our proactive approach, we introduce a novel method for identifying regions in a case-base where the system gives low confidence solutions to possible future problems. Experimentation is provided for Zoology and Robo-Soccer domains and we argue how encountered regions of dubiosity help us to analyze the case-bases of a given CBR system.
Resumo:
Report for the scientific sojourn at the Swiss Federal Institute of Technology Zurich, Switzerland, between September and December 2007. In order to make robots useful assistants for our everyday life, the ability to learn and recognize objects is of essential importance. However, object recognition in real scenes is one of the most challenging problems in computer vision, as it is necessary to deal with difficulties. Furthermore, in mobile robotics a new challenge is added to the list: computational complexity. In a dynamic world, information about the objects in the scene can become obsolete before it is ready to be used if the detection algorithm is not fast enough. Two recent object recognition techniques have achieved notable results: the constellation approach proposed by Lowe and the bag of words approach proposed by Nistér and Stewénius. The Lowe constellation approach is the one currently being used in the robot localization project of the COGNIRON project. This report is divided in two main sections. The first section is devoted to briefly review the currently used object recognition system, the Lowe approach, and bring to light the drawbacks found for object recognition in the context of indoor mobile robot navigation. Additionally the proposed improvements for the algorithm are described. In the second section the alternative bag of words method is reviewed, as well as several experiments conducted to evaluate its performance with our own object databases. Furthermore, some modifications to the original algorithm to make it suitable for object detection in unsegmented images are proposed.
Resumo:
Este proyecto se centra en el análisis de señales GPS, utilizando un receptor software desarrollado con Matlab en un proyecto de investigación para la Agencia Espacial Europea (ESA), llevado a cabo por parte del departamento de Telecomunicaciones e Ingeniería de Sistemas de la ETSE. Este software utiliza técnicas de procesado de señal de alta sensibilidad (HS-GNSS) que permite al usuario determinar su posición en entornos de difícil propagación como puede ser el caso de los escenarios interiores. Los datos experimentales se analizan en función del nivel de multipath que afecta a la señal de cada uno de los satélites, y la degradación que los escenarios interiores provocan en las señales, a causa del mobiliario, paredes, personas, etc. Para analizar los datos experimentales, se ha utilizado una métrica presentada en el congreso internacional EuCAP 2009, con la que es posible caracterizar las señales en función del nivel de multipath.
Resumo:
This article presents recent WMR (wheeled mobile robot) navigation experiences using local perception knowledge provided by monocular and odometer systems. A local narrow perception horizon is used to plan safety trajectories towards the objective. Therefore, monocular data are proposed as a way to obtain real time local information by building two dimensional occupancy grids through a time integration of the frames. The path planning is accomplished by using attraction potential fields, while the trajectory tracking is performed by using model predictive control techniques. The results are faced to indoor situations by using the lab available platform consisting in a differential driven mobile robot
Resumo:
This paper shows the impact of the atomic capabilities concept to include control-oriented knowledge of linear control systems in the decisions making structure of physical agents. These agents operate in a real environment managing physical objects (e.g. their physical bodies) in coordinated tasks. This approach is presented using an introspective reasoning approach and control theory based on the specific tasks of passing a ball and executing the offside manoeuvre between physical agents in the robotic soccer testbed. Experimental results and conclusions are presented, emphasising the advantages of our approach that improve the multi-agent performance in cooperative systems