97 resultados para context cues
Resumo:
La complexitat de la conformació de les societats actuals provoca l’aparició de reptes nous que s’afegeixen a l’emergència de realitats ja existents i no resoltes. Això fa que s’hagin d’analitzar amb mirada i perspectives noves problemes, qüestions i polítiques que es creien resolts o, com a mínim, superats. Obliga, alhora, a repensar les estratègies i també a repensarnos com a societat. La política lingüística, i la planificació que n’és la resultant, no pot quedar al marge d’aquestes reflexions perquè actua en —i per a— una població i en —i per a— una societat determinada, i l’una i l’altra estan en plena transformació i canvi. Els diversos contextos socials actuals en els quals —i per als quals— es prenen les decisions lingüístiques contenen condicionants característics que s’afegeixen i interactuen amb els preexistents. Uns i altres, amb diferents graus d’intensitat, les influencien. Aquest article s’aproxima a alguns d’aquests elements i a aquest context divers, global i local que els dota d’especificitat.
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La importància del context i la conveniència d'un enfocament transversal són les claus de l'article, que analitza les transformacions demogràfiques, socials i tecnològiques dels darrers anys a Catalunya i l'impacte que han tingut sobre una política lingüística que ha d'orientar-se al benestar de les persones. Per aconseguir-ho, i d'acord amb el criteri de transversalitat, és necessària una gran implicació d'empreses, institucions, agents socials i col·lectius.
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This paper presents the quantitative and qualitative findings from an experiment designed to evaluate a developing model of affective postures for full-body virtual characters in immersive virtual environments (IVEs). Forty-nine participants were each requested to explore a virtual environment by asking two virtual characters for instructions. The participants used a CAVE-like system to explore the environment. Participant responses and their impression of the virtual characters were evaluated through a wide variety of both quantitative and qualitative methods. Combining a controlled experimental approach with various data-collection methods provided a number of advantages such as providing a reason to the quantitative results. The quantitative results indicate that posture plays an important role in the communication of affect by virtual characters. The qualitative findings indicated that participants attribute a variety of psychological states to the behavioral cues displayed by virtual characters. In addition, participants tended to interpret the social context portrayed by the virtual characters in a holistic manner. This suggests that one aspect of the virtual scene colors the perception of the whole social context portrayed by the virtual characters. We conclude by discussing the importance of designing holistically congruent virtual characters especially in immersive settings.
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Este trabajo efectúa, en un primer momento, una reflexión sobre el papel que ha de jugar la orientación y la acción tutorial en una educación de calidad. Por eso, se realiza un análisis del escenario educativo, señalando algunas de las principales características y destacando el protagonismo que debería tener la orientación y la acción tutorial en todo el proceso educativo. Una vez hecha esta reflexión, se plantean los nuevos roles i funciones que debe asumir la orientación y la acción tutorial en la realidad educativa, si quiere cumplir los objetivos que se le han encomendado. Para afrontar de manera efectiva los nuevos retos, se deben concretar las estructuras y la organización que se requiere, todo ello para una mejor operativización, implantación y consolidación de la orientación y acción tutorial en los centros educativos.
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Ageing is a heterogeneous subject being been able to distinguish profiles in function of sex, age, economic situation, cultural levels, habitat, family structure, health, etc. The objectives of this article are to identify forms of life to age in the rural environment and to concretize intervention proposals to increase active and participatory ways of life. 7 in-depth interviews to experts, 21 to older people, 5 to professionals and two focal groups of professionals and significant social agents were performed to collect data. Results identify 4 styles of aging: an opportunity for the change; a natural phase of the life; a moment to compensate and; a moment of abandonment. Conclusions summarize intervention proposals to increase active and participatory ways of ageing in different contexts to help professionals responsible for the services of older people care
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As the editors explain in the introduction, a workshop dedicated to 'Experience and Knowledge Structures in Arabic and Latin sciences' was held at the Max Plank Institue for the HIstory of Science...
Resumo:
Mitochondrial function and dynamics are essential for neurotransmission, neural function and neuronal viability. Recently, we showed that the eutherian-specific Armcx gene cluster (Armcx1-6 genes), located in the X chromosome, encodes for a new family of proteins that localise to mitochondria, regulating mitochondrial trafficking. The Armcx gene cluster evolved by retrotransposition of the Armc10 gene mRNA, which is present in all vertebrates and is considered to be the ancestor gene. Here we investigate the genomic organisation, mitochondrial functions and putative neuroprotective role of the Armc10 ancestor gene. The genomic context of the Armc10 locus shows considerable syntenic conservation among vertebrates, and sequence comparisons and CHIP-data suggest the presence of at least three conserved enhancers. We also show that the Armc10 protein localises to mitochondria and that it is highly expressed in the brain. Furthermore, we show that Armc10 levels regulate mitochondrial trafficking in neurons, but not mitochondrial aggregation, by controlling the number of moving mitochondria. We further demonstrate that the Armc10 protein interacts with the KIF5/Miro1-2/Trak2 trafficking complex. Finally, we show that overexpression of Armc10 in neurons prevents A beta-induced mitochondrial fission and neuronal death. Our data suggest both conserved and differential roles of the Armc10/Armcx gene family in regulating mitochondrial dynamics in neurons, and underscore a protective effect of the Armc10 gene against A beta-induced toxicity. Overall, our findings support a further degree of regulation of mitochondrial dynamics in the brain of more evolved mammals.
Resumo:
Mitochondrial function and dynamics are essential for neurotransmission, neural function and neuronal viability. Recently, we showed that the eutherian-specific Armcx gene cluster (Armcx1-6 genes), located in the X chromosome, encodes for a new family of proteins that localise to mitochondria, regulating mitochondrial trafficking. The Armcx gene cluster evolved by retrotransposition of the Armc10 gene mRNA, which is present in all vertebrates and is considered to be the ancestor gene. Here we investigate the genomic organisation, mitochondrial functions and putative neuroprotective role of the Armc10 ancestor gene. The genomic context of the Armc10 locus shows considerable syntenic conservation among vertebrates, and sequence comparisons and CHIP-data suggest the presence of at least three conserved enhancers. We also show that the Armc10 protein localises to mitochondria and that it is highly expressed in the brain. Furthermore, we show that Armc10 levels regulate mitochondrial trafficking in neurons, but not mitochondrial aggregation, by controlling the number of moving mitochondria. We further demonstrate that the Armc10 protein interacts with the KIF5/Miro1-2/Trak2 trafficking complex. Finally, we show that overexpression of Armc10 in neurons prevents A beta-induced mitochondrial fission and neuronal death. Our data suggest both conserved and differential roles of the Armc10/Armcx gene family in regulating mitochondrial dynamics in neurons, and underscore a protective effect of the Armc10 gene against A beta-induced toxicity. Overall, our findings support a further degree of regulation of mitochondrial dynamics in the brain of more evolved mammals.
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Craving is considered the main variable associated with relapse after smoking cessation. Cue Exposure Therapy (CET) consists of controlled and repeated exposure to drug-related cues with the aim of extinguishing craving responses. Some virtual reality (VR) environments, such as virtual bars or parties, have previously shown their efficacy as tools for eliciting smoking craving. However, in order to adapt this technology to smoking cessation interventions, there is a need for more diverse environments that enhance the probability of generalization of extinction in real life. The main objective of this study was to identify frequent situations that produce smoking craving, as well as detecting specific craving cues in those contexts. Participants were 154 smokers who responded to an ad hoc self-administered inventory for assessing craving level in 12 different situations. Results showed that having a drink in a bar/pub at night, after having lunch/dinner in a restaurant and having a coffee in a cafe or after lunch/dinner at home were reported as the most craving-inducing scenarios. Some differences were found with regard to participants' gender, age, and number of cigarettes smoked per day. Females, younger people, and heavier smokers reported higher levels of craving in most situations. In general, the most widely cited specific cues across the contexts were people smoking, having a coffee, being with friends, and having finished eating. These results are discussed with a view to their consideration in the design of valid and reliable VR environments that could be used in the treatment of nicotine addicts who wish to give up smoking.
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Aquest treball d’investigació pretén conèixer els factors que condicionen una pràctica instrumental inclusiva en el context escolar i d’aula; un tema poc treballat amb consciència d’universalitat en l’àrea curricular d’Educació Musical. En primer lloc, a la fonamentació teòrica, s’han extret les principals idees de diferents autors que tracten sobre el Disseny Universal, l’Ensenyament Multinivell, el treball cooperatiu i el treball musical amb instrumentació Orff. De cada un d’aquests blocs s’ha realitzat una relació entre aquestes teories i l’aplicació al context musical. Posteriorment, treballant des de la base teòrica, s’ha aplicat una intervenció a nivell escolar de dues setmanes on es pretén identificar els ítems que dificulten o afavoreixen la pràctica instrumental a l’aula i idear alternatives de pràctica instrumental inclusiva.
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El «Julius» és un concurs de cinema amateur que fonamenta la seva singularitat en el fet de partir d’un text literari prefixat del qual els participants han de fer una adaptació audiovisual. En aquest article s’estudia la primera època del concurs: el seu origen, les diverses edicions en què es dugué a terme, les incidències que s’hi produïren..., i el context social i cultural que va contribuir a fer-ne un concurs amb unes característiques úniques que es concretaren en l’anomenat «esperit Julius», sorneguer, llibertari i surrealista.
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Political actors use ICTs in a different manner and in different degrees when it comes to achieving a closer relationship between the public and politicians. Usually, political parties develop ICT strategies only for electoral campaigning and therefore restrain ICT usages to providing information and establishing a few channels of communication. By contrast, local governments make much more use of ICT tools for participatory and deliberative purposes. These differences in usages have not been well explained in the literature because of a lack of a comprehensive explanatory model. This chapter seeks to build the basis for this model, that is, to establish which factors affect and condition different political uses of ICTs and which principles underlie that behaviour. We consider that political actors are intentional and their behaviour is mediated by the political institutions and the socioeconomic context of the country. Also, though, the actor¿s own characteristics, such as the type and size of the organization or the model of e-democracy that the actor upholds, can have an influence in launching ICT initiatives for approaching the public.
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The article provides an overview of the Catalan law at the European context. How the Catalan institutions can tackle on the Spanish Government policies and decisions in front of the European Union. And how the European Union Law and policies are implemented in a decentralized country such Spain where Autonomous Communities have their own Governments and Parliaments. There is also examined how this Spanish territorial decentralized structure affects the implementation of such EU norms and its control. Finally, there is exposed how Catalan institutions manage to participate in front of the European Union institutions. Which are the instruments that can guarantee this participation and which are the EU responses to them.
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We propose a probabilistic object classifier for outdoor scene analysis as a first step in solving the problem of scene context generation. The method begins with a top-down control, which uses the previously learned models (appearance and absolute location) to obtain an initial pixel-level classification. This information provides us the core of objects, which is used to acquire a more accurate object model. Therefore, their growing by specific active regions allows us to obtain an accurate recognition of known regions. Next, a stage of general segmentation provides the segmentation of unknown regions by a bottom-strategy. Finally, the last stage tries to perform a region fusion of known and unknown segmented objects. The result is both a segmentation of the image and a recognition of each segment as a given object class or as an unknown segmented object. Furthermore, experimental results are shown and evaluated to prove the validity of our proposal
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Aquesta recerca estudia el consum de premsa comarcal tradicional i en línia per part de lectors, radiooients i usuaris web residents a Catalunya. Per fer-ho, es va crear una enquesta en línia oberta a majors d’edat en què es destaca que: els mitjans de comunicació nacionals tradicionals són els més consumits, seguits pels mitjans de comunicació comarcals tradicionals; que hi ha una tendència a la disminució de consum de notícies en línia a mesura que augmenta l’edat, i que l’accés als mitjans de comunicació en línia es fa més a través d’ordinador portàtil, seguit de l’ordinador de sobretaula i després mitjançant el telèfon intel·ligent. Això desvetlla un panorama multipantalla en construcció, en la cerca d’una identitat i un model de negoci.