57 resultados para Arena Corinthians


Relevância:

10.00% 10.00%

Publicador:

Resumo:

La Unión Europea se encuentra actualmente inmersa en un proceso de cambio de su sistema de gobernanza económica. Este artículo analiza por qué los Estados miembros están siendo capaces de cooperar en temas que en los años 1990s eran tabú en la arena comunitaria. En base a una metodología cualitativa y un marco teórico nutrido por los enfoques neofuncionalista e intergubernamental, concluimos que los acuerdos sobre gobernanza económica a los que se está llegando en la actualidad responden más a la necesidad que a la voluntad de hacer avanzar la integración.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

[spa] La Unión Europea se encuentra actualmente inmersa en un proceso de cambio de su sistema de gobernanza económica. Este artículo analiza por qué los Estados miembros están siendo capaces de cooperar en temas que en los años 1990s eran tabú en la arena comunitaria. En base a una metodología cualitativa y un marco teórico nutrido por los enfoques neofuncionalista e intergubernamental, concluimos que los acuerdos sobre gobernanza económica a los que se está llegando en la actualidad responden más a la necesidad que a la voluntad de hacer avanzar la integración.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

The unsustainable politically speaking institutional bipolarisation and recent events in the world arena (11 September 2001, unilateralism and the illegal war brought against Iraq by the USA, failures and blockage of WTO negotiating rounds at Seattle and Cancun, merely rhetorical results from the latest UN summits in Monterrey and Johannesburg) only serves to show just how completely outdated the system of international institutions, born after the Second World War, has become.It is vital, then, for us to establish a new system of global democratic governance, and this entails, amongst other things, In-depth reform of the system of international institutions.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Immersive virtual reality (IVR) typically generates the illusion in participants that they are in the displayed virtual scene where they can experience and interact in events as if they were really happening. Teleoperator (TO) systems place people at a remote physical destination embodied as a robotic device, and where typically participants have the sensation of being at the destination, with the ability to interact with entities there. In this paper, we show how to combine IVR and TO to allow a new class of application. The participant in the IVR is represented in the destination by a physical robot (TO) and simultaneously the remote place and entities within it are represented to the participant in the IVR. Hence, the IVR participant has a normal virtual reality experience, but where his or her actions and behaviour control the remote robot and can therefore have physical consequences. Here, we show how such a system can be deployed to allow a human and a rat to operate together, but the human interacting with the rat on a human scale, and the rat interacting with the human on the rat scale. The human is represented in a rat arena by a small robot that is slaved to the human"s movements, whereas the tracked rat is represented to the human in the virtual reality by a humanoid avatar. We describe the system and also a study that was designed to test whether humans can successfully play a game with the rat. The results show that the system functioned well and that the humans were able to interact with the rat to fulfil the tasks of the game. This system opens up the possibility of new applications in the life sciences involving participant observation of and interaction with animals but at human scale.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Immersive virtual reality (IVR) typically generates the illusion in participants that they are in the displayed virtual scene where they can experience and interact in events as if they were really happening. Teleoperator (TO) systems place people at a remote physical destination embodied as a robotic device, and where typically participants have the sensation of being at the destination, with the ability to interact with entities there. In this paper, we show how to combine IVR and TO to allow a new class of application. The participant in the IVR is represented in the destination by a physical robot (TO) and simultaneously the remote place and entities within it are represented to the participant in the IVR. Hence, the IVR participant has a normal virtual reality experience, but where his or her actions and behaviour control the remote robot and can therefore have physical consequences. Here, we show how such a system can be deployed to allow a human and a rat to operate together, but the human interacting with the rat on a human scale, and the rat interacting with the human on the rat scale. The human is represented in a rat arena by a small robot that is slaved to the human"s movements, whereas the tracked rat is represented to the human in the virtual reality by a humanoid avatar. We describe the system and also a study that was designed to test whether humans can successfully play a game with the rat. The results show that the system functioned well and that the humans were able to interact with the rat to fulfil the tasks of the game. This system opens up the possibility of new applications in the life sciences involving participant observation of and interaction with animals but at human scale.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

La distribución del número y del volumen de partículas, y la eficiencia de eliminación de las partículas y los sólidos en suspensión de diferentes efluentes y sus filtrados, fueron analizadas para estudiar si los filtros más usuales en los sistemas de riego localizado eliminan las partículas que pueden obturar los goteros. En la mayoría de los efluentes y filtrados fue mínimo el número de partículas con diámetros superiores a 20 μm. Sin embargo, al analizar la distribución del volumen de las partículas, en los filtrados aparecieron partículas de dimensiones superiores a la luz de los filtros de anillas y malla, siendo el filtro de arena el que retuvo las partículas de mayor diámetro. La eficiencia de los filtros para retener partículas se debió más al tipo de efluente que al filtro. Se verificó también que la distribución del número de partículas sigue una relación de tipo potencial. Analizando el exponente β de la ley potencial, se halló que los filtros no modificaron significativamente la distribución del número de partículas de los efluentes.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Immersive virtual reality (IVR) typically generates the illusion in participants that they are in the displayed virtual scene where they can experience and interact in events as if they were really happening. Teleoperator (TO) systems place people at a remote physical destination embodied as a robotic device, and where typically participants have the sensation of being at the destination, with the ability to interact with entities there. In this paper, we show how to combine IVR and TO to allow a new class of application. The participant in the IVR is represented in the destination by a physical robot (TO) and simultaneously the remote place and entities within it are represented to the participant in the IVR. Hence, the IVR participant has a normal virtual reality experience, but where his or her actions and behaviour control the remote robot and can therefore have physical consequences. Here, we show how such a system can be deployed to allow a human and a rat to operate together, but the human interacting with the rat on a human scale, and the rat interacting with the human on the rat scale. The human is represented in a rat arena by a small robot that is slaved to the human"s movements, whereas the tracked rat is represented to the human in the virtual reality by a humanoid avatar. We describe the system and also a study that was designed to test whether humans can successfully play a game with the rat. The results show that the system functioned well and that the humans were able to interact with the rat to fulfil the tasks of the game. This system opens up the possibility of new applications in the life sciences involving participant observation of and interaction with animals but at human scale.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Immersive virtual reality (IVR) typically generates the illusion in participants that they are in the displayed virtual scene where they can experience and interact in events as if they were really happening. Teleoperator (TO) systems place people at a remote physical destination embodied as a robotic device, and where typically participants have the sensation of being at the destination, with the ability to interact with entities there. In this paper, we show how to combine IVR and TO to allow a new class of application. The participant in the IVR is represented in the destination by a physical robot (TO) and simultaneously the remote place and entities within it are represented to the participant in the IVR. Hence, the IVR participant has a normal virtual reality experience, but where his or her actions and behaviour control the remote robot and can therefore have physical consequences. Here, we show how such a system can be deployed to allow a human and a rat to operate together, but the human interacting with the rat on a human scale, and the rat interacting with the human on the rat scale. The human is represented in a rat arena by a small robot that is slaved to the human"s movements, whereas the tracked rat is represented to the human in the virtual reality by a humanoid avatar. We describe the system and also a study that was designed to test whether humans can successfully play a game with the rat. The results show that the system functioned well and that the humans were able to interact with the rat to fulfil the tasks of the game. This system opens up the possibility of new applications in the life sciences involving participant observation of and interaction with animals but at human scale.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

International relations professionals need cross-cultural competence and English language communication skills to function in the international arena (Graddol 1997). English language communication skills are necessary not only to communicate with foreign colleagues (Bocanegra-Valle 2014) but also to access the vast amount of knowledge transmitted in English over the internet (Ku, Zussman 2010). This work reports the use of CLIL and cross-cultural training in the University of Messina International Relations Advanced Degree Program as a method to raise students’ level of English as quickly as possible while giving them the essential intercultural skills for work in the international field. The researchbased course program combined cross-cultural communication training (Storti, 1997; Lewis, 1999; Gannon, 2004, Harris and Moran, 2007; U.S Peace Corps Training Handbook 2012,) and intercultural competence skill development (Bennett, 1998). Two objectives were proposed: 1) develop cross-cultural communication competence; 2) bring students up to a B2 level as fast as possible. The final exam demonstrated significant growth in the areas of cross-cultural competence as well as an increase in European Common Framework level ranging from .5 to 1.0 depending on the student. Students expressed their belief that what they had learned would be useful for their future career. Combining CLIL with intercultural competence building seems to be effective in meeting two objectives: increasing English language fluency and developing cross-cultural communication competence. More research is recommended to further document this method for increasing English communication proficiency while developing interculturally competent international professionals.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

The expansion of flexible work experienced since the 1980s in developed economies is consistent with a more generic trend towards organizational flexibility, which many authors see as essential in order to compete in the dynamic global environment (Volberda, 1998). From this point of view, the changing demands of the environment have forced organizations to seek the ability to adapt rapidly and effectively as a means to be successful or even to survive. In the quest for flexibility, every area of the organization has been scrutinized in order to render it as ¿agile¿ as possible. In the human resources arena, this analysis has led to the definition of diverse ¿flexible working practices¿ (FWP) that describe a wide range of employment practices, which differ from the traditional full-time job with a fixed salary and a permanent contract. These practices have been described using other terms, such as ¿alternative¿ (Polivka, 1996; Powell & Mainiero, 1999), ¿non-standard¿ (Kalleberg, 2000), or ¿atypical¿ (De Grip, Hoevenberg, &m Willems, 1997), which coincide in denoting their divergence from the most traditional forms of employment. This article will show that quite different practices have been embraced by the common term ¿flexible working practices.¿ Subsequently, the results of empirical research regarding the implications for organizational performance of a number of flexible practices will be commented on.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Research on limnology in southern Europe had achieved a notable presence in the international arena before the onset of the current dramatic cuts in public investment in science. We assessed the limnological research published in peer-reviewed journals by Spanish and Portuguese (i.e., Iberian) researchers during the decade prior to the economic recession (2000 to 2009). The Thompson Reuters Web of Knowledge database was used to retrieve all publications on limnology authored by researchers affiliated with Spanish or Portuguese institutions independently of the geographical setting of the study. The publishing pattern was characterised in terms of authors, journals, and citation statistics. In addition, a thematic characterisation of the research was performed by a manual assignation of several categorical descriptors combined with a blind word count analysis. Iberian researchers produced an annual mean of 278 papers on limnology. Papers were published in journals that had impact factors ranging from 0.1 to 31.4, with a mean of 2.0. Based on citations, the impact of the Iberian limnological research was not due to a few highly cited papers but rather to a wide number of publications; each paper received a mean of 8 citations. The Iberian limnological research involved up to 5460 researchers, with a mean of 4.3 authors per paper. The research largely focused on fluvial systems, with 47 % of total publications (2778) devoted to these ecosystems. There was a dominant focus on local, within-system aspects of study sites and the research was mostly restricted to the Iberian Peninsula; larger spatial scales of analysis (i.e., landscape, regional, or global) tended to be overlooked. Iberian research addressed fundamental (75 %) rather than applied (17 %) or methodological (5 %) questions and was vastly dominated by observational approaches (75 %). Interestingly, Iberian limnological research increased its scientific productivity during the analysed decade at a higher rate than its international counterpart (increase of 119 %). Overall, Iberian research on limnology appeared to be in good health during the analysed decade. Certain areas have been more studied than others, which opens opportunities to develop new research.

Relevância:

10.00% 10.00%

Publicador:

Resumo:

Desde el s. XVIII todas las ciudades se plantean uno de los cambios fundamentales en la estructura de su paisaje. El aumento de población y de actividad económica conlleva la desaparición de las calles térreas y su sustitución por las calles que segregan la acera, convertida en la estructura de soporte de los servicios, de la calzada como espacio de circulación rodada. En Lisboa se extiende la pavimentación de la calzad a según el 'systema Portuguez' con piedras irregulares de basalto sobre arena y ya en 1834, se configura el 'Pelouro das Calçadas' responsable de experimentar, primero, el sistema 'macadam' (c. 1839) y, posterior y paulatinamente, de introducir el asfalto. º La acera, es tratada con losas de calcáreo que, sobre todo, a partir del último tercio de siglo serán substituidas por el 'empedrado ordinario á portuguesa' en piedra calcárea. Una derivación será el 'empedrado dito de mosaico'. Experimentado por Eusebio Pinheiro Furtado en el Castillo de São Jorge (1842), va a extenderse por la ciudad, especialmente, desde la pavimentación del 'Mar Largo' en el Rossio (1848). Así, con ocasión de la ampliación de las aceras del largo de Camões, Augusto César dos Santos, Inspector da Admistração das Calçadas expresa la política de substitución del enlosado por el empedrado 'O sistema a empregar no empedramento destos passeios, deverá ser mozaico, não só pela beleza que apresenta, como por ser uma especialidade nesta cidade, beleza que se pode levar ao efeito escolhendose um padrão simples que pela sua importância não exceda os 500‐600$ o metro superficial' (Cesar dos Santos 1869). Finalmente, en 1895 la Câmara Municipal decretará el uso del 'empedrado á portuguesa' en toda nueva pavimentación y reconstrucción de las aceras. Los sitios representativos de la ciudad se cualifican artísticamente con este modo de hacer tan característico e identitario, no en vano lo podríamos entender como una de las primeras producciones de arte público en el sentido contemporáneo del término. Este sistema de pavimentación se extiende por Portugal y se internacionaliza en España, cuando Júlio César Augusto Cordeiro patenta en Madrid (1895) el 'mosaico portugués' que cristalizará en las aceras laterales del Paseo de San Juan en Barcelona (1896) -antes de la Exposición de París de 1900, de la praça de São Sebastião de Manaus, de las avenidas Rio Branco y Atlántica de Río de Janeiro- llegando a convivir con las farolas modernitas que Pere Falqués diseñó para el 'Cincd'oros' barcelonés. La calçada á portuguesa forma parte de la identidad de Lisboa y afecta a la imagen de marca de la ciudad. Sin embargo, a pesar de su valor identitario y artístico, la calçada está en peligro de muerte. El pavimento -forma entre ellos la 'calçada-forma' está en la base de algunas de las operaciones emblemáticas de construcción de la imagen de la ciudad (La Habana, 1928; Alicante, 1957; las Ramblas de Barcelona, 1969; la reforma de la Avenida Atlántica de Río por Burle Marx, 1970). Sin embargo, estas mismas operaciones demuestran que la 'forma-calçada' no responde a muchos de los requisitos de economía, seguridad o accesibilidad universal que exige la ciudad contemporánea. En el artículo planteamos analizar los motivos y razones que planean sobre la muerte anunciada de la calçada á portuguesa.