33 resultados para Andreas Hellmann
Resumo:
This paper describes an evaluation framework that allows a standardized and quantitative comparison of IVUS lumen and media segmentation algorithms. This framework has been introduced at the MICCAI 2011 Computing and Visualization for (Intra)Vascular Imaging (CVII) workshop, comparing the results of eight teams that participated. We describe the available data-base comprising of multi-center, multi-vendor and multi-frequency IVUS datasets, their acquisition, the creation of the reference standard and the evaluation measures. The approaches address segmentation of the lumen, the media, or both borders; semi- or fully-automatic operation; and 2-D vs. 3-D methodology. Three performance measures for quantitative analysis have been proposed. The results of the evaluation indicate that segmentation of the vessel lumen and media is possible with an accuracy that is comparable to manual annotation when semi-automatic methods are used, as well as encouraging results can be obtained also in case of fully-automatic segmentation. The analysis performed in this paper also highlights the challenges in IVUS segmentation that remains to be solved.
Resumo:
The Bohnenblust-Hille inequality says that the $\ell^{\frac{2m}{m+1}}$ -norm of the coefficients of an $m$-homogeneous polynomial $P$ on $\Bbb{C}^n$ is bounded by $\| P \|_\infty$ times a constant independent of $n$, where $\|\cdot \|_\infty$ denotes the supremum norm on the polydisc $\mathbb{D}^n$. The main result of this paper is that this inequality is hypercontractive, i.e., the constant can be taken to be $C^m$ for some $C>1$. Combining this improved version of the Bohnenblust-Hille inequality with other results, we obtain the following: The Bohr radius for the polydisc $\mathbb{D}^n$ behaves asymptotically as $\sqrt{(\log n)/n}$ modulo a factor bounded away from 0 and infinity, and the Sidon constant for the set of frequencies $\bigl\{ \log n: n \text{a positive integer} \le N\bigr\}$ is $\sqrt{N}\exp\{(-1/\sqrt{2}+o(1))\sqrt{\log N\log\log N}\}$.
Resumo:
We adapt the Shout and Act algorithm to Digital Objects Preservation where agents explore file systems looking for digital objects to be preserved (victims). When they find something they “shout” so that agent mates can hear it. The louder the shout, the urgent or most important the finding is. Louder shouts can also refer to closeness. We perform several experiments to show that this system works very scalably, showing that heterogeneous teams of agents outperform homogeneous ones over a wide range of tasks complexity. The target at-risk documents are MS Office documents (including an RTF file) with Excel content or in Excel format. Thus, an interesting conclusion from the experiments is that fewer heterogeneous (varying skills) agents can equal the performance of many homogeneous (combined super-skilled) agents, implying significant performance increases with lower overall cost growth. Our results impact the design of Digital Objects Preservation teams: a properly designed combination of heterogeneous teams is cheaper and more scalable when confronted with uncertain maps of digital objects that need to be preserved. A cost pyramid is proposed for engineers to use for modeling the most effective agent combinations