35 resultados para television genres
Resumo:
The particular characteristics and affordances of technologies play a significant role in human experience by defining the realm of possibilities available to individuals and societies. Some technological configurations, such as the Internet, facilitate peer-to-peer communication and participatory behaviors. Others, like television broadcasting, tend to encourage centralization of creative processes and unidirectional communication. In other instances still, the affordances of technologies can be further constrained by social practices. That is the case, for example, of radio which, although technically allowing peer-to-peer communication, has effectively been converted into a broadcast medium through the legislation of the airwaves. How technologies acquire particular properties, meanings and uses, and who is involved in those decisions are the broader questions explored here. Although a long line of thought maintains that technologies evolve according to the logic of scientific rationality, recent studies demonstrated that technologies are, in fact, primarily shaped by social forces in specific historical contexts. In this view, adopted here, there is no one best way to design a technological artifact or system; the selection between alternative designs—which determine the affordances of each technology—is made by social actors according to their particular values, assumptions and goals. Thus, the arrangement of technical elements in any technological artifact is configured to conform to the views and interests of those involved in its development. Understanding how technologies assume particular shapes, who is involved in these decisions and how, in turn, they propitiate particular behaviors and modes of organization but not others, requires understanding the contexts in which they are developed. It is argued here that, throughout the last century, two distinct approaches to the development and dissemination of technologies have coexisted. In each of these models, based on fundamentally different ethoi, technologies are developed through different processes and by different participants—and therefore tend to assume different shapes and offer different possibilities. In the first of these approaches, the dominant model in Western societies, technologies are typically developed by firms, manufactured in large factories, and subsequently disseminated to the rest of the population for consumption. In this centralized model, the role of users is limited to selecting from the alternatives presented by professional producers. Thus, according to this approach, the technologies that are now so deeply woven into human experience, are primarily shaped by a relatively small number of producers. In recent years, however, a group of three interconnected interest groups—the makers, hackerspaces, and open source hardware communities—have increasingly challenged this dominant model by enacting an alternative approach in which technologies are both individually transformed and collectively shaped. Through a in-depth analysis of these phenomena, their practices and ethos, it is argued here that the distributed approach practiced by these communities offers a practical path towards a democratization of the technosphere by: 1) demystifying technologies, 2) providing the public with the tools and knowledge necessary to understand and shape technologies, and 3) encouraging citizen participation in the development of technologies.
Resumo:
O presente relatório de estágio reflete sobre a produção de conteúdos audiovisuais no Canal Q, com base no Humor e na Ficção. A ele adjacente, encontramos uma reflexão teórica sobre o poder do Humor, enquanto instrumento de comunicação, ao longo da história. Este trabalho pondera a relação partilhada entre o riso, Humor e, em última análise, a Comédia. Sendo o primeiro o reflexo físico do segundo e o terceiro, a sua aplicação dramática, tentaremos compreender em que medida podemos caraterizar esse conceito amplo e vago que é o Humor. Mais que um estado de espírito, mais que um género literário ou cinematográfico, o Humor é uma linguagem muito específica, com traços estilísticos próprios e com um poder sociopolítico muito peculiar. Para além da sua faceta lúdica, que permite um enorme poder de agregação de audiência, muito evidenciada na indústria do entretenimento, o Humor revela-‐se uma verdadeira arma de poder político. Com este entendimento sobre o humor, é mais fácil compreender a importância da produção de conteúdos humorísticos nas plataformas audiovisuais e de que maneira essa produção poderá afetar a sociedade e o Homem.
Resumo:
This thesis focuses on the representation of Popular Music in museums by mapping, analyzing, and characterizing its practices in Portugal at the beginning of the 21st century. Now that museums' ability to shape public discourse is acknowledged, the examination of popular music's discourses in museums is of the utmost importance for Ethnomusicology and Popular Music Studies as well as for Museum Studies. The concept of 'heritage' is at the heart of this processes. The study was designed with the aim of moving the exhibiting of popular music in museums forward through a qualitative inquiry of case studies. Data collection involved surveying pop-rock music exhibitions as a qualitative sampling of popular music exhibitions in Portugal from 2007 to 2013. Two of these exhibitions were selected as case studies: No Tempo do Gira-Discos: Um Percurso pela Produção Fonográfica Portuguesa at the Museu da Música in Lisbon in 2007 (also Faculdade de Letras, 2009), and A Magia do Vinil, a Música que Mudou a Sociedade at the Oficina da Cultura in Almada in 2008 (and several other venues, from 2009 to 2013). Two specific domains were observed: popular music exhibitions as instances of museum practice and museum professionals. The first domain encompasses analyzing the types of objects selected for exhibition; the interactive museum practices fostered by the exhibitions; the concepts and narratives used to address popular music discursively, as well as the interpretative practices they allow. The second domain, focuses museum professionals and curators of popular music exhibitions as members of a group, namely their goals, motivations and perspectives. The theoretical frameworks adopted were drawn from the fields of ethnomusicology, popular music studies, and museum studies. The written materials of the exhibitions were subjected of methods of discourse analysis methods. Semi-structured interviews with curators and museum professional were also conducted and analysed. From the museum studies perspective, the study research suggests that the practice adopted by popular music museums largely matches that of conventional museums. From the ethnomusicological and popular music studies stand point, the two case studies reveal two distinct conceptual worlds: the first exhibition, curated by an academic and an independent researcher, points to a mental configuration where popular music is explained through a framework of genres supported by different musical practices. Moreover, it is industry actors such as decision makers and gatekeepers that govern popular music, which implies that the visitors' romantic conception of the musician is to some extent dismantled; the second exhibition, curated by a record collector and specialist, is based on a more conventional process of the everyday historical speech that encodes a mismatch between “good” and “bad music”. Data generated by a survey shows that only one curator, in fact that of my first case study, has an academic background. The backgrounds of all the others are in some way similar to the curator of the second case study. Therefore, I conclude that the second case study best conveys the current practice of exhibiting Popular Music in Portugal.
Resumo:
The object of this dissertation is the analysis of the legal framework applicable to contracts for provision of electronic communications services, while trying to offer solutions to some of the issues regarding this matter. The main focus of this study will be the rules concerning service’s suspension, which have been recently amended. The technological development and the establishment of these services as information transmitters and work tools were noteworthy for its growing importance at the present time. These services include cable television, telephone (landline and mobile) and internet and they are regulated by Law nr 23/96, July 26th, along with other essential public services. Said law sets a group of principles and duties, such as good faith (article 3), continuity and quality of the service (article 7) and the duty to rightfully inform the user (article 4), in order to protect the users. For the analysis of legal framework applicable to these particular contracts it is also fundamental to mention Law nr 5/2004, February 10th, known as Electronic Communications Law. The provisions regarding the service’s suspension are currently prescribed in articles 52.º and 52.º-A of the law. Given the amendments introduced by Law nr 10/2013, January 28th, consumers are subjected to a regulation different from the one applicable to the other users, established in the new article 52.º-A. From our analysis, we have concluded that the main change from past provisions has to do with the automatic termination of the contract as consequence of the consumer’s failure to pay the price or to conclude a written payment arrangement after service’s suspension.
Resumo:
Nesta dissertação, apresenta-se uma proposta interacionista para a prática de revisão de texto, através de um instrumento de recurso que integra os pressupostos do Interacionismo Sociodiscursivo (ISD), bem como contributos dos principais modelos de revisão da escrita que têm sido desenvolvidos a partir da perspetiva da Psicologia Cognitiva. Além disso, propõe-se, a partir das noções de géneros de texto e de tipos de discurso, centrais no quadro teórico do ISD, a integração neste instrumento da noção de padrão discursivo – noção por nós desenvolvida. Para discutir a aplicabilidade desta proposta, analisa-se um corpus constituído por textos de dois géneros académicos – o artigo científico e a recensão crítica – de duas áreas científicas – a área da Linguística e a área da Sociologia. A partir desta aplicação e análise, defende-se, por um lado, a transposição dos pressupostos do Interacionismo Sociodiscursivo para a prática de revisão de texto e, por outro, a aplicação da noção de padrão discursivo no âmbito dessa mesma prática, bem como o seu contributo para novas perspetivas de análise dos textos e dos géneros textuais, sobretudo no que respeita à sua operacionalidade na identificação e distinção dos segundos.
Resumo:
Apesar do atual contexto de mudança resultante da crescente convergência dos média e da constante transformação tecnológica que as sociedades vivem, a televisão tem uma influência muito significativa na sociedade portuguesa e o entretenimento é um dos conteúdos com maior presença na vida dos espetadores. Assim, o relatório pretende analisar as mudanças que os mercados têm sofrido e compreender de que forma estas influenciam os hábitos de consumo dos públicos e a conquista dos mesmos. Para tal, o relatório incidirá sobre o novo programa da tarde da RTP1, o "Há Tarde". Refletindo sobre o que a Produção envolve, pretendo identificar e avaliar o porquê da criação de um novo programa e de que forma este se adaptou ao novo panorama audiovisual atual e, para além disso, compreender de que forma isso se reflete no seu sucesso.
Resumo:
Currently the world swiftly adapts to visual communication. Online services like YouTube and Vine show that video is no longer the domain of broadcast television only. Video is used for different purposes like entertainment, information, education or communication. The rapid growth of today’s video archives with sparsely available editorial data creates a big problem of its retrieval. The humans see a video like a complex interplay of cognitive concepts. As a result there is a need to build a bridge between numeric values and semantic concepts. This establishes a connection that will facilitate videos’ retrieval by humans. The critical aspect of this bridge is video annotation. The process could be done manually or automatically. Manual annotation is very tedious, subjective and expensive. Therefore automatic annotation is being actively studied. In this thesis we focus on the multimedia content automatic annotation. Namely the use of analysis techniques for information retrieval allowing to automatically extract metadata from video in a videomail system. Furthermore the identification of text, people, actions, spaces, objects, including animals and plants. Hence it will be possible to align multimedia content with the text presented in the email message and the creation of applications for semantic video database indexing and retrieving.
Resumo:
A televisão do século xx e da primeira década do século XXI não foi uma televisão do espectador. A neotelevisão veio acabar com a ligação unidireccional que a paleotelevisão mantinha com o telespectador, criando uma maior proximidade devido às semelhanças com o quotidiano do individuo. O talk-show, o género televisivo mais popular na América nos anos 90, é frequentemente a principal companhia e fonte de informação para milhares de espectadores. O talk-show alia informação ao entretenimento através do talk, com entrevistas entre convidado e apresentador intercaladas por momentos de humor e música, o show. O sucesso de um talk-show é observável pela audiência registada, uma vez que as emissões são feitas de acordo com o perfil do público que assiste televisão nesse determinado período. Em Portugal, o entretenimento representado pela ficção e pelos programas recreativos, ocupa uma grande parte da grelha de programação da televisão generalista. Na RTP, vários foram os talk-shows que serviram de modelo para outros programas pela forma peculiar e inovadora com que se apresentaram, como é o caso do Praça da Alegria. Em 2014, a renovação das manhãs da RTP foi assinalada pela estreia do Agora Nós, um talk-show com incidência nas histórias de vida do cidadão comum. Estas histórias tornam-se exemplos de vida para os espectadores, aproximando-os e identificando-os com o programa. O Agora Nós está inserido num canal de serviço público e, portanto, deve assegurar conteúdos variados, de referência e qualidade, com valorização cultural, económica e educacional que corresponda às necessidades e interesses do público.
Resumo:
In this work I propose an additional test to be implemented in EDP’s residential electricity use feedback trials, under InovCity’s project scope. The proposed product to be tested consists of an interface between the smart meter and the television, through a set-top box. I provide a theoretical framework of the importance of feedback, an analysis of results from past studies involving smart metering, and a detailed description of my proposal. The results of a self-developed questionnaire related to the proposal and segmentation issues are also analyzed. Finally, general conclusions are drawn and potential future improvements and challenges are presented.
Resumo:
Este Relatório procura conjugar a experiência de 3 meses a estagiar num programa matinal da TVI denominado “Você na TV” com o estudo sobre os mecanismos que desencadeiam o riso na interação entre apresentadores, convidados e público presente em estúdio. A análise dos mecanismos é feita a partir dos vídeos disponíveis do programa, onde decorreu o estágio a que este relatório se refere, no período entre 22 de Setembro e 24 de Dezembro de 2014.
Resumo:
O jornalismo de ciência e de ambiente é um campo pouco estudado em Portugal. Esta investigação apresenta-se com o objetivo de compreender e caracterizar a mediatização de temas científicos e ambientais, tendo como ponto de partida os telejornais de Domingo da Sociedade Independente de Comunicação (SIC). Procurou-se essencialmente perceber qual a representatividade destes temas nos telejornais através da análise dos alinhamentos, bem como o destaque, o género jornalístico predominante e o tipo de jornalistas que realizam peças sobre as temáticas em estudo. O presente relatório resulta e reflete uma experiência pessoal acumulada durante um estágio, com a duração de seis meses, na redação da SIC, do qual resultaram também conclusões pertinentes através da observação participante.
Resumo:
RESUMO - A prevalência de obesidade infantil em Portugal é das mais elevadas da Europa. No concelho da Murtosa (Aveiro), para estimar a prevalência de excesso de peso e obesidade entre os 3 e os 6 anos e determinar os factores que lhe estão associados, desenvolveu-se, durante o ano de 2008, um estudo transversal que consistiu na avaliação estatoponderal das crianças frequentadoras dos estabelecimentos de ensino pré-escolar do concelho e aplicação de um questionário aos pais sobre antecedentes e perinatais, hábitos alimentares, actividades da criança e características da família. Através de um modelo de regressão logística multivariada identificaram-se as variáveis associadas ao excesso de peso/obesidade. Participaram no estudo 258 crianças, estimando-se uma prevalência de excesso de peso de 15,5 % (IC 95 % : 11,6 % a 20,4 %) e de obesidade de 6,2 % (IC 95 % : 3,9 % a 9,8 % ). Observou-se uma maior prevalência de excesso de peso nos meninos (19,5 %) e de obesidade nas meninas (10,4 %). O excesso de peso materno e o hábito de comer a ver televisão aumentaram o risco de excesso de peso/obesidade (OR: 10,548; OR: 13,815); o maior número de horas de sono diário, o maior número de refeições diárias e o aumento ponderal materno durante a gravidez (OR: 0,490; OR: 0,366; OR: 0,804) associaram-se a um menor risco de excesso de peso/obesidade. Justifica-se o desenvolvimento de programas de prevenção primária e secundária da obesidade infantil dirigidos aos factores de risco modificáveis identificados, sugerindo-se a necessidade de uma abordagem familiar e da avaliação sistemática deste tipo de intervenções.
Resumo:
The report addresses the question of what are the preferences of broadband consumers on the Portuguese telecommunication market. A triple play bundle is being investigated. The discrete choice analysis, adopted in the study, base on 110 responses, mainly from NOVA students. The data for the analysis was collected via manually designed on-line survey. The results show that the price attribute is relatively the most important one while the television attribute is being overlooked in the decision making process. Main effects examined in the research are robust. In addition, "extras" components are being tested in terms of users' preferences.
Resumo:
When sports fans attend live sports events, they usually engage in social experiences with friends, family members and other fans at the venue sharing the same affiliation. However, fans watching the same event through a live television broadcast end up not feeling so emotionally connected with the athletes and other fans as they would if they were watching it live, together with thousands of other fans. With this in mind, we seek to create mobile applications that deliver engaging social experiences involving remote fans watching live broadcasted sports events. Taking into account the growing use of mobile devices when watching TV broadcasts, these mobile applications explore the second screen concept, which allows users to interact with content that complements the TV broadcast. Within this context, we present a set of second screen application prototypes developed to test our concepts, the corresponding user studies and results, as well as suggestions on how to apply the prototypes’ concepts not only in different sports, but also during TV shows and electronic sports. Finally, we also present the challenges we faced and the guidelines we followed during the development and evaluation phases, which may give a considerable contribution to the development of future second screen applications for live broadcasted events.