6 resultados para research-based learning

em Instituto Politécnico do Porto, Portugal


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Engineering Education includes not only teaching theoretical fundamental concepts but also its verification during practical lessons in laboratories. The usual strategies to carry out this action are frequently based on Problem Based Learning, starting from a given state and proceeding forward to a target state. The possibility or the effectiveness of this procedure depends on previous states and if the present state was caused or resulted from earlier ones. This often happens in engineering education when the achieved results do not match the desired ones, e.g. when programming code is being developed or when the cause of the wrong behavior of an electronic circuit is being identified. It is thus important to also prepare students to proceed in the reverse way, i.e. given a start state generate the explanation or even the principles that underlie it. Later on, this sort of skills will be important. For instance, to a doctor making a patient?s story or to an engineer discovering the source of a malfunction. This learning methodology presents pedagogical advantages besides the enhanced preparation of students to their future work. The work presented on his document describes an automation project developed by a group of students in an engineering polytechnic school laboratory. The main objective was to improve the performance of a Braille machine. However, in a scenario of Reverse Problem-Based learning, students had first to discover and characterize the entire machine's function before being allowed (and being able) to propose a solution for the existing problem.

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Within the pedagogical community, Serious Games have arisen as a viable alternative to traditional course-based learning materials. Until now, they have been based strictly on software solutions. Meanwhile, research into Remote Laboratories has shown that they are a viable, low-cost solution for experimentation in an engineering context, providing uninterrupted access, low-maintenance requirements, and a heightened sense of reality when compared to simulations. This paper will propose a solution where both approaches are combined to deliver a Remote Laboratory-based Serious Game for use in engineering and school education. The platform for this system is the WebLab-Deusto Framework, already well-tested within the remote laboratory context, and based on open standards. The laboratory allows users to control a mobile robot in a labyrinth environment and take part in an interactive game where they must locate and correctly answer several questions, the subject of which can be adapted to educators' needs. It also integrates the Google Blockly graphical programming language, allowing students to learn basic programming and logic principles without needing to understand complex syntax.

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Mestrado em Ensino Precoce do Inglês

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The European Project Semester at ISEP (EPS@ISEP) is a one semester project-based learning programme addressed to engineering students from diverse scientific backgrounds and nationalities. The students, organized in multicultural teams, are challenged to solve real world multidisciplinary problems, accounting for 30 ECTU. The EPS package, although focused on project development (20 ECTU), includes a series of complementary seminars aimed at fostering soft, project-related and engineering transversal skills (10 ECTU). This paper presents the study plan, resources, operation and results of the EPS@ISEP that was created in 2011 to apply the best engineering education practices and promote the internationalization of ISEP. The results show that the EPS@ISEP students acquire during one semester the scientific, technical and soft competences necessary to propose, design and implement a solution for a multidisciplinary problem.

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O presente relatório foi desenvolvido no âmbito de Prática Pedagógica Supervisionada no 1ºCiclo do Ensino Básico, Unidade Curricular do Mestrado em Educação Pré-Escolar e Ensino do 1ºCiclo do Ensino Básico, na Escola Superior de Educação do Instituto Politécnico do Porto. Assim sendo, diz respeito à intervenção da mestranda numa turma de 4ºano do 1ºCiclo do Ensino Básico, numa instituição de ensino público, na zona metropolitana do Porto. A Unidade Curricular em questão, de cariz teórico-prático, permitiu mobilizar pressupostos teóricos fundamentais para o desenvolvimento da prática pedagógica, dando a conhecer as competências desejáveis do profissional de ensino. A metodologia utilizada ao longo do percurso da mestranda assentou na vertente da investigação e ação, pelo que envolve um conjunto de etapas que permitem a melhoria das práticas e, consequentemente, do desenvolvimento profissional e da aprendizagem dos alunos. O relatório espelha todo o processo formativo, destacando conceções teóricas e legais e o contexto da prática, evidenciando, de forma crítica e reflexiva, momentos do estágio que marcaram o desenvolvimento profissional e pessoal da futura professora. Destaca-se a valorização do aluno como indivíduo único, repleto de características que o caracterizam, bem como do processo de ensino-aprendizagem, pelo que se utilizaram metodologias socioconstrutivistas e recursos diversificados com vista à aprendizagem de sucesso. Deste modo, realça-se que este mestrado contribuiu para o desenvolvimento de competências essenciais no que concerne à profissão docente, sendo que a vivência de situações concretas permitiram a construção fundamentada do pensamento crítico e de um conjunto de saberes científicos, pedagógicos e didáticos da mestranda.

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Proceedings of the 8th International Symposium on Project Approaches in Engineering Education (PAEE), Guimarães, 2016