74 resultados para localizzazione, sito web, traduzione, aziende, design


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The content of a Learning Object is frequently characterized by metadata from several standards, such as LOM, SCORM and QTI. Specialized domains require new application profiles that further complicate the task of editing the metadata of learning object since their data models are not supported by existing authoring tools. To cope with this problem we designed a metadata editor supporting multiple metadata languages, each with its own data model. It is assumed that the supported languages have an XML binding and we use RDF to create a common metadata representation, independent from the syntax of each metadata languages. The combined data model supported by the editor is defined as an ontology. Thus, the process of extending the editor to support a new metadata language is twofold: firstly, the conversion from the XML binding of the metadata language to RDF and vice-versa; secondly, the extension of the ontology to cover the new metadata model. In this paper we describe the general architecture of the editor, we explain how a typical metadata language for learning objects is represented as an ontology, and how this formalization captures all the data required to generate the graphical user interface of the editor.

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Recent studies of mobile Web trends show a continuous explosion of mobile-friendly content. However, the increasing number and heterogeneity of mobile devices poses several challenges for Web programmers who want to automatically get the delivery context and adapt the content to mobile devices. In this process, the devices detection phase assumes an important role where an inaccurate detection could result in a poor mobile experience for the enduser. In this paper we compare the most promising approaches for mobile device detection. Based on this study, we present an architecture for a system to detect and deliver uniform m-Learning content to students in a Higher School. We focus mainly on the devices capabilities repository manageable and accessible through an API. We detail the structure of the capabilities XML Schema that formalizes the data within the devices capabilities XML repository and the REST Web Service API for selecting the correspondent devices capabilities data according to a specific request. Finally, we validate our approach by presenting the access and usage statistics of the mobile web interface of the proposed system such as hits and new visitors, mobile platforms, average time on site and rejection rate.

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Glass fibre-reinforced plastics (GFRP), nowadays commonly used in the construction, transportation and automobile sectors, have been considered inherently difficult to recycle due to both: cross-linked nature of thermoset resins, which cannot be remolded, and complex composition of the composite itself, which includes glass fibres, matrix and different types of inorganic fillers. Presently, most of the GFRP waste is landfilled leading to negative environmental impacts and supplementary added costs. With an increasing awareness of environmental matters and the subsequent desire to save resources, recycling would convert an expensive waste disposal into a profitable reusable material. There are several methods to recycle GFR thermostable materials: (a) incineration, with partial energy recovery due to the heat generated during organic part combustion; (b) thermal and/or chemical recycling, such as solvolysis, pyrolisis and similar thermal decomposition processes, with glass fibre recovering; and (c) mechanical recycling or size reduction, in which the material is subjected to a milling process in order to obtain a specific grain size that makes the material suitable as reinforcement in new formulations. This last method has important advantages over the previous ones: there is no atmospheric pollution by gas emission, a much simpler equipment is required as compared with ovens necessary for thermal recycling processes, and does not require the use of chemical solvents with subsequent environmental impacts. In this study the effect of incorporation of recycled GFRP waste materials, obtained by means of milling processes, on mechanical behavior of polyester polymer mortars was assessed. For this purpose, different contents of recycled GFRP waste materials, with distinct size gradings, were incorporated into polyester polymer mortars as sand aggregates and filler replacements. The effect of GFRP waste treatment with silane coupling agent was also assessed. Design of experiments and data treatment were accomplish by means of factorial design and analysis of variance ANOVA. The use of factorial experiment design, instead of the one factor at-a-time method is efficient at allowing the evaluation of the effects and possible interactions of the different material factors involved. Experimental results were promising toward the recyclability of GFRP waste materials as polymer mortar aggregates, without significant loss of mechanical properties with regard to non-modified polymer mortars.

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STRIPPING is a software application developed for the automatic design of a randomly packing column where the transfer of volatile organic compounds (VOCs) from water to air can be performed and to simulate it’s behaviour in a steady-state. This software completely purges any need of experimental work for the selection of diameter of the column, and allows a choice, a priori, of the most convenient hydraulic regime for this type of operation. It also allows the operator to choose the model used for the calculation of some parameters, namely between the Eckert/Robbins model and the Billet model for estimating the pressure drop of the gaseous phase, and between the Billet and Onda/Djebbar’s models for the mass transfer. Illustrations of the graphical interface offered are presented.

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In this work, the effect of incorporation of recycled glass fibre reinforced plastics (GFRP) waste materials, obtained by means of shredding and milling processes, on mechanical behavior of polyester polymer mortar (PM) materials was assessed. For this purpose, different contents of GFRP recyclates (between 4% up to 12% in mass), were incorporated into polyester PM materials as sand aggregates and filler replacements. The effect of silane coupling agent addition to resin binder was also evaluated. Applied waste material was proceeding from the shredding of the leftovers resultant from the cutting and assembly processes of GFRP pultrusion profiles. Currently, these leftovers, jointly with unfinished products and scrap resulting from pultrusion manufacturing process, are landfilled, with supplementary added costs. Thus, besides the evident environmental benefits, a viable and feasible solution for these wastes would also conduct to significant economic advantages. Design of experiments and data treatment were accomplish by means of full factorial design approach and analysis of variance ANOVA. Experimental results were promising toward the recyclability of GFRP waste materials as aggregates and reinforcement for PM materials, with significant improvements on mechanical properties with regard to non-modified formulations.

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Mathematical models and statistical analysis are key instruments in soil science scientific research as they can describe and/or predict the current state of a soil system. These tools allow us to explore the behavior of soil related processes and properties as well as to generate new hypotheses for future experimentation. A good model and analysis of soil properties variations, that permit us to extract suitable conclusions and estimating spatially correlated variables at unsampled locations, is clearly dependent on the amount and quality of data and of the robustness techniques and estimators. On the other hand, the quality of data is obviously dependent from a competent data collection procedure and from a capable laboratory analytical work. Following the standard soil sampling protocols available, soil samples should be collected according to key points such as a convenient spatial scale, landscape homogeneity (or non-homogeneity), land color, soil texture, land slope, land solar exposition. Obtaining good quality data from forest soils is predictably expensive as it is labor intensive and demands many manpower and equipment both in field work and in laboratory analysis. Also, the sampling collection scheme that should be used on a data collection procedure in forest field is not simple to design as the sampling strategies chosen are strongly dependent on soil taxonomy. In fact, a sampling grid will not be able to be followed if rocks at the predicted collecting depth are found, or no soil at all is found, or large trees bar the soil collection. Considering this, a proficient design of a soil data sampling campaign in forest field is not always a simple process and sometimes represents a truly huge challenge. In this work, we present some difficulties that have occurred during two experiments on forest soil that were conducted in order to study the spatial variation of some soil physical-chemical properties. Two different sampling protocols were considered for monitoring two types of forest soils located in NW Portugal: umbric regosol and lithosol. Two different equipments for sampling collection were also used: a manual auger and a shovel. Both scenarios were analyzed and the results achieved have allowed us to consider that monitoring forest soil in order to do some mathematical and statistical investigations needs a sampling procedure to data collection compatible to established protocols but a pre-defined grid assumption often fail when the variability of the soil property is not uniform in space. In this case, sampling grid should be conveniently adapted from one part of the landscape to another and this fact should be taken into consideration of a mathematical procedure.

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Volatile organic compounds are a common source of groundwater contamination that can be easily removed by air stripping in columns with random packing and using a counter-current flow between the phases. This work proposes a new methodology for column design for any type of packing and contaminant which avoids the necessity of an arbitrary chosen diameter. It also avoids the employment of the usual graphical Eckert correlations for pressure drop. The hydraulic features are previously chosen as a project criterion. The design procedure was translated into a convenient algorithm in C++ language. A column was built in order to test the design, the theoretical steady-state and dynamic behaviour. The experiments were conducted using a solution of chloroform in distilled water. The results allowed for a correction in the theoretical global mass transfer coefficient previously estimated by the Onda correlations, which depend on several parameters that are not easy to control in experiments. For best describe the column behaviour in stationary and dynamic conditions, an original mathematical model was developed. It consists in a system of two partial non linear differential equations (distributed parameters). Nevertheless, when flows are steady, the system became linear, although there is not an evident solution in analytical terms. In steady state the resulting ODE can be solved by analytical methods, and in dynamic state the discretization of the PDE by finite differences allows for the overcoming of this difficulty. To estimate the contaminant concentrations in both phases in the column, a numerical algorithm was used. The high number of resulting algebraic equations and the impossibility of generating a recursive procedure did not allow the construction of a generalized programme. But an iterative procedure developed in an electronic worksheet allowed for the simulation. The solution is stable only for similar discretizations values. If different values for time/space discretization parameters are used, the solution easily becomes unstable. The system dynamic behaviour was simulated for the common liquid phase perturbations: step, impulse, rectangular pulse and sinusoidal. The final results do not configure strange or non-predictable behaviours.

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O hotel, para muitos autores, tem como função oferecer abrigo para quem está distante da sua casa e atender às suas necessidades básicas. A hotelaria tem como função básica alojar as pessoas que estão longe da sua residência e que precisam de um quarto com uma cama para dormir e uma casa de banho (Duarte, 1996). Para Beni (2003), um hotel, além de ter a função básica de alojar, tem uma característica que nenhum outro estabelecimento comercial possui, que é o facto de o consumidor se deslocar até ao hotel para poder utilizar os serviços disponíveis. Outra característica muito especifica da atividade hoteleira, é o facto de o atendimento ser o mais importante na hora da prestação do serviço. O Hostel é uma designação muito usada atualmente como sinónimo de albergue. É um tipo de unidade hoteleira que se caracteriza pelos preços convidativos e pela possibilidade de socialização dos hóspedes, onde cada hóspede pode arrendar uma cama ou beliche, num dormitório partilhado, com casa de banho, lavandaria e, por vezes, cozinha, também em regime partilhado. Os Hostels são geralmente económicos praticando preços intitulados low-­‐cost. Definir uma estratégia para a Internet é hoje um imperativo para qualquer organização que pretenda utilizar este canal de comunicação para promover a sua atividade. As unidades hoteleiras também não são exceção; a necessidade de comunicar com os públicos alvo no sentido de aumentarem a captação de turistas exige uma presença na Internet que consiga simultaneamente informar e motivar à escolha pelos serviços prestados. A Internet evidencia um incontornável potencial informativo e comunicativo em questões de rapidez de circulação: número de pessoas que atinge e áreas geográficas que abarca; e devido às suas características de imaterialidade, instantaneidade e multimédia, democratiza o acesso à informação e a determinados tipos de bens, facilita a comunicação entre pessoas e instituições e universaliza as oportunidades, eliminando as barreiras espaciais, geográficas e temporais (Balsa, 2007). Rapidamente as unidades hoteleiras se aperceberam das vantagens e potencialidades da Internet: rápida, imediata, económica, integrada no dia-­‐a-­‐dia de trabalho e lazer e acessível a um cada vez maior número de pessoas. A nível geral, mas com especial incidência no caso das unidades hoteleiras, a Internet apresenta inúmeras vantagens ao nível da estruturação da informação em bases de dados e da sua apresentação dinâmica, tirando partido da inclusão de objetos multimédia em páginas HTML. Os objetos multimédia podem incluir áudio, vídeo,animações em tecnologia Flash e mesmo animações 3D tornando a visita a um sítio Web com este tipo de conteúdos, uma experiência muito gratificante. Por sua vez, a interatividade, característica do próprio funcionamento das páginas Web, facilita a interação entre a unidade hoteleira e o visitante. A interatividade permite ou facilita uma relação ativa entre o utilizador e o hotel. O utilizador passa de espectador passivo a interveniente ativo no processo de consulta da informação. Na web, os avanços tecnológicos têm sido constantes. Em 1980, Alvin Toffler’s no seu bestseller ‘The Third Wave’ previu um novo tipo de consumidor a quem chamou de ‘prosumer’ e que seria um misto de DIY (do-­it-­yourself) produtor e consumidor em mercados offline (Toffler, 1980). Foi sem dúvida de uma grande visão, mas sem os recentes avanços na web e nas tecnologias digitais, a maioria dos utilizadores não poderia ter dado o salto de espectador passivo para ator que participa ativamente na construção da web (Shuen, 2008). O aparecimento das redes sociais que permitem criar comunidades com interesses afins, o desenvolvimento de plataformas como o Youtube.com para a partilha de vídeos, a vulgarização de plataformas como o flickr.com para a partilha de imagens constituíram marcos determinantes para aquilo a que se designa por WEB 2.0 (tecnologia do século XXI). Enquanto no tempo da WEB 1.0 (tecnologia dos anos 90) os sites eram essencialmente estáticos e a interatividade não era levada aos limites, agora com a WEB 2.0 é possível construir modelos de negócio com conteúdos mais ricos simulando, com muito maior realismo, em ambientes virtuais, o que se passa em ambientes reais. Os sítios Web das unidades hoteleiras estão a evoluir rapidamente para um modelo que contemple as potencialidades da WEB 2.0 Tendo em consideração a importância das unidades hoteleiras no panorama do turismo, a relevância da Internet como meio de comunicação entre as instituições e os cidadãos e a necessidade das unidades hoteleiras disporem de uma estratégia de comunicação digital para difundir as suas valências e atividades, entendemos justificar-­se fazer uma revisão da literatura onde: procuraremos compreender a importância do turismo na sociedade atual assim como, o impacto das novas tecnologias da informação em atividades relacionadas com o turismo e ainda, procuraremos perceber quais os canais de comunicação digital que estão ao dispor dos profissionais de turismo, nomeadamente os gestores de unidades hoteleiras, para promover os seus serviços. O objetivo principal deste trabalho consiste em mostrar como foi desenvolvido uma estratégia de comunicação digital para promover online uma unidade hoteleira low cost, no caso presente o Oporto Invictus Hostel. Trata­‐se de um projeto integrado em que não só se criaram as diferentes peças de comunicação como se definiu e aplicou uma estratégia promocional com vista à divulgação do Hostel. O projeto apresentado evidencia como é possível, com recursos limitados, criar um sistema integrado de comunicação digital online que promova uma pequena unidade hoteleira, de forma a dar-­‐lhe visibilidade tanto a nível nacional como internacional. O projeto está dividido em cinco partes. Numa primeira parte é feita a apresentação do briefing que resultou de uma primeira reunião com o cliente. Numa segunda parte apresenta­‐se a fase de planeamento relativa ao desenvolvimento do projeto. Numa terceira parte descreve-­se o processo de implementação do projeto. Na quarta fase abordam-se os testes funcionais e na quinta e última fase faz-­se referencia a aspetos relacionados com a conclusão do projeto.

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Trabalho de Projeto apresentado ao Instituto Superior de Contabilidade e Administração do Porto para a obtenção do grau de Mestre em Marketing Digital, sob orientação do Mestre Paulo Gonçalves

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O objectivo deste trabalho é a criação de um modelo do mercado energético da pequena geração dispersa através de serviços Web, agentes m´oveis e leilões. Neste cenário, o mercado, supervisionado pelo leiloeiro, ´e constituído basicamente por dois tipos de actores: os vendedores – com uma determinada carteira de pequenos produtores de energia, equipados com diversos tipos de geradores, e os compradores – entidades que distribuem e comercializam energia, bem como grandes consumidores. Apresenta-se a arquitectura adoptada, composta por agentes estáticos e agentes m´oveis, assim como a metodologia de desenvolvimento integrado elegida. Esta metodologia especifica uma abordagem, suportada pela tecnologia XML, que permite, a partir da informação relativa aos intervenientes, criar uma ontologia comum de representação do conhecimento do domínio, gerar automaticamente os agentes que modelam os intervenientes e, por ultimo, ´ transformá-los em serviços Web. Os agentes compradores e vendedores participam no mercado através de agentes m´oveis, a quem delegam a sua representação durante o leilão. O trabalho, que está em curso, encontra-se na fase do desenvolvimento dos agentes/serviços Web.

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Trabalho de Projeto apresentado ao Instituto de Contabilidade e Administração do Porto para a obtenção do grau de Mestre em Tradução e Interpretação Especializadas, sob orientação do Doutor Manuel Moreira da Silva e coorientação da Mestre Isabelle Tulekian

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A investigação aqui descrita explora a avaliação da usabilidade de interfaces de sítios Web sustentada nos fundamentos da IHC e apresenta um novo metamodelo universal de avaliação da usabilidade, designado por UsaWeb, aplicável a qualquer interface Web, sendo uma proposta completa e coerente que representa um novo paradigma de avaliação da usabilidade de interfaces Web.

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Demand response can play a very relevant role in the context of power systems with an intensive use of distributed energy resources, from which renewable intermittent sources are a significant part. More active consumers participation can help improving the system reliability and decrease or defer the required investments. Demand response adequate use and management is even more important in competitive electricity markets. However, experience shows difficulties to make demand response be adequately used in this context, showing the need of research work in this area. The most important difficulties seem to be caused by inadequate business models and by inadequate demand response programs management. This paper contributes to developing methodologies and a computational infrastructure able to provide the involved players with adequate decision support on demand response programs and contracts design and use. The presented work uses DemSi, a demand response simulator that has been developed by the authors to simulate demand response actions and programs, which includes realistic power system simulation. It includes an optimization module for the application of demand response programs and contracts using deterministic and metaheuristic approaches. The proposed methodology is an important improvement in the simulator while providing adequate tools for demand response programs adoption by the involved players. A machine learning method based on clustering and classification techniques, resulting in a rule base concerning DR programs and contracts use, is also used. A case study concerning the use of demand response in an incident situation is presented.