65 resultados para Multiprocessor computer architectures
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We present a 12(1 + 3R/(4m)) competitive algorithm for scheduling implicit-deadline sporadic tasks on a platform comprising m processors, where a task may request one of R shared resources.
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It has been widely studied how to schedule real-time tasks on multiprocessor platforms. Several studies find optimal scheduling policies for implicit deadline task systems, but it is hard to understand how each policy utilizes the two important aspects of scheduling real-time tasks on multiprocessors:inter-job concurrency and job urgency. In this paper, we introduce a new scheduling policy that considers these two properties. We prove that the policy is optimal for the special case when the execution time of all tasks are equally one and deadlines are implicit, and observe that the policy is a new concept in that it is not an instance of Pfair or ERfair. It remains open to find a schedulability condition for general task systems under our scheduling policy.
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The problem of providing a hybrid wired/wireless communications for factory automation systems is still an open issue, notwithstanding the fact that already there are some solutions. This paper describes the role of simulation tools on the validation and performance analysis of two wireless extensions for the PROFIBUS protocol. In one of them, the Intermediate Systems, which connect wired and wireless network segments, operate as repeaters. In the other one the Intermediate Systems operate as bridge. We also describe how the analytical analysis proposed for these kinds of networks can be used for the setting of some network parameters and for the guaranteeing real-time behaviour of the system. Additionally, we also compare the bridge-based solution simulation results with the analytical results.
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Consider the problem of designing an algorithm with a high utilisation bound for scheduling sporadic tasks with implicit deadlines on identical processors. A task is characterised by its minimum interarrival time and its execution time. Task preemption and migration is permitted. Still, low preemption and migration counts are desirable. We formulate an algorithm with a utilisation bound no less than 66.¯6%, characterised by worst-case preemption counts comparing favorably against the state-of-the-art.
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The advent of multicore systems has renewed the interest of research community on real-time scheduling on multiprocessor systems. Real-time scheduling theory for uniprocessors is considered a mature research field, but real-time scheduling theory for multiprocessors is an emerging research field. Being part of this research community I have decided to implement the Sporadic Multiprocessor Linux Scheduler that implements a new real-time scheduling algorithm, which was designed to schedule real-time sporadic tasks on multiprocessor systems. This technical reports describes the implementation of the SMLS.
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We consider the problem of scheduling a multi-mode real-time system upon identical multiprocessor platforms. Since it is a multi-mode system, the system can change from one mode to another such that the current task set is replaced with a new task set. Ensuring that deadlines are met requires not only that a schedulability test is performed on tasks in each mode but also that (i) a protocol for transitioning from one mode to another is specified and (ii) a schedulability test for each transition is performed. We propose two protocols which ensure that all the expected requirements are met during every transition between every pair of operating modes of the system. Moreover, we prove the correctness of our proposed algorithms by extending the theory about the makespan determination problem.
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Database query languages on relations (for example SQL) make it possible to join two relations. This operation is very common in desktop/server database systems but unfortunately query processing systems in networked embedded computer systems currently do not support this operation; specifically, the query processing systems TAG, TinyDB, Cougar do not support this. We show how a prioritized medium access control (MAC) protocol can be used to efficiently execute the database operation join for networked embedded computer systems where all computer nodes are in a single broadcast domain.
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Consider global fixed-priority preemptive multiprocessor scheduling of implicit-deadline sporadic tasks. I conjecture that the utilization bound of SM-US(√2−1) is √2-1.
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LLF (Least Laxity First) scheduling, which assigns a higher priority to a task with smaller laxity, has been known as an optimal preemptive scheduling algorithm on a single processor platform. However, its characteristics upon multiprocessor platforms have been little studied until now. Orthogonally, it has remained open how to efficiently schedule general task systems, including constrained deadline task systems, upon multiprocessors. Recent studies have introduced zero laxity (ZL) policy, which assigns a higher priority to a task with zero laxity, as a promising scheduling approach for such systems (e.g., EDZL). Towards understanding the importance of laxity in multiprocessor scheduling, this paper investigates the characteristics of ZL policy and presents the first ZL schedulability test for any work-conserving scheduling algorithm that employs this policy. It then investigates the characteristics of LLF scheduling, which also employs the ZL policy, and derives the first LLF-specific schedulability test on multiprocessors. It is shown that the proposed LLF test dominates the ZL test as well as the state-of-art EDZL test.
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Developing an efficient server-based real-time scheduling solution that supports dynamic task-level parallelism is now relevant to even the desktop and embedded domains and no longer only to the high performance computing market niche. This paper proposes a novel approach that combines the constantbandwidth server abstraction with a work-stealing load balancing scheme which, while ensuring isolation among tasks, enables a task to be executed on more than one processor at a given time instant.
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Consider the problem of scheduling n sporadic tasks so as to meet deadlines on m identical processors. A task is characterised by its minimum interarrival time and its worst-case execution time. Tasks are preemptible and may migrate between processors. We propose an algorithm with limited migration, configurable for a utilisation bound of 88% with few preemptions (and arbitrarily close to 100% with more preemptions).
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Dynamical systems theory is used here as a theoretical language and tool to design a distributed control architecture for a team of two mobile robots that must transport a long object and simultaneously avoid obstacles. In this approach the level of modeling is at the level of behaviors. A “dynamics” of behavior is defined over a state space of behavioral variables (heading direction and path velocity). The environment is also modeled in these terms by representing task constraints as attractors (i.e. asymptotically stable states) or reppelers (i.e. unstable states) of behavioral dynamics. For each robot attractors and repellers are combined into a vector field that governs the behavior. The resulting dynamical systems that generate the behavior of the robots may be nonlinear. By design the systems are tuned so that the behavioral variables are always very close to one attractor. Thus the behavior of each robot is controled by a time series of asymptotically stable states. Computer simulations support the validity of our dynamic model architectures.
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This paper studies static-priority preemptive scheduling on a multiprocessor using partitioned scheduling. We propose a new scheduling algorithm and prove that if the proposed algorithm is used and if less than 50% of the capacity is requested then all deadlines are met. It is known that for every static-priority multiprocessor scheduling algorithm, there is a task set that misses a deadline although the requested capacity is arbitrary close to 50%.
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Consider the problem of scheduling a set of periodically arriving tasks on a multiprocessor with the goal of meeting deadlines. Processors are identical and have the same speed. Tasks can be preempted and they can migrate between processors. We propose an algorithm with a utilization bound of 66% and with few preemptions. It can trade a higher utilization bound for more preemption and in doing so it has a utilization bound of 100%.
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As electronic devices get smaller and more complex, dependability assurance is becoming fundamental for many mission critical computer based systems. This paper presents a case study on the possibility of using the on-chip debug infrastructures present in most current microprocessors to execute real time fault injection campaigns. The proposed methodology is based on a debugger customized for fault injection and designed for maximum flexibility, and consists of injecting bit-flip type faults on memory elements without modifying or halting the target application. The debugger design is easily portable and applicable to different architectures, providing a flexible and efficient mechanism for verifying and validating fault tolerant components.