38 resultados para Johns-Manville Corporation.


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The fractional order calculus (FOC) is as old as the integer one although up to recently its application was exclusively in mathematics. Many real systems are better described with FOC differential equations as it is a well-suited tool to analyze problems of fractal dimension, with long-term “memory” and chaotic behavior. Those characteristics have attracted the engineers' interest in the latter years, and now it is a tool used in almost every area of science. This paper introduces the fundamentals of the FOC and some applications in systems' identification, control, mechatronics, and robotics, where it is a promissory research field.

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Dragonflies demonstrate unique and superior flight performances than most of the other insect species and birds. They are equipped with two pairs of independently controlled wings granting an unmatchable flying performance and robustness. In this paper, the dynamics of a dragonfly-inspired robot is studied. The system performance is analyzed in terms of time response and robustness. The development of computational simulation based on the dynamics of the robotic dragonfly allows the test of different control algorithms. We study different movements, the dynamics, and the level of dexterity in wing motion of the dragonfly. The results are positive for the construction of flying platforms that effectively mimic the kinematics and dynamics of dragonflies and potentially exhibit superior flight performance than existing flying platforms.

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Fractional Calculus FC goes back to the beginning of the theory of differential calculus. Nevertheless, the application of FC just emerged in the last two decades, due to the progress in the area of chaos that revealed subtle relationships with the FC concepts. In the field of dynamical systems theory some work has been carried out but the proposed models and algorithms are still in a preliminary stage of establishment. Having these ideas in mind, the paper discusses FC in the study of system dynamics and control. In this perspective, this paper investigates the use of FC in the fields of controller tuning, legged robots, redundant robots, heat diffusion, and digital circuit synthesis.

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A quantidade e variedade de conteúdos multimédia actualmente disponíveis cons- tituem um desafio para os utilizadores dado que o espaço de procura e escolha de fontes e conteúdos excede o tempo e a capacidade de processamento dos utilizado- res. Este problema da selecção, em função do perfil do utilizador, de informação em grandes conjuntos heterogéneos de dados é complexo e requer ferramentas específicas. Os Sistemas de Recomendação surgem neste contexto e são capazes de sugerir ao utilizador itens que se coadunam com os seus gostos, interesses ou necessidades, i.e., o seu perfil, recorrendo a metodologias de inteligência artificial. O principal objectivo desta tese é demonstrar que é possível recomendar em tempo útil conteúdos multimédia a partir do perfil pessoal e social do utilizador, recorrendo exclusivamente a fontes públicas e heterogéneas de dados. Neste sen- tido, concebeu-se e desenvolveu-se um Sistema de Recomendação de conteúdos multimédia baseado no conteúdo, i.e., nas características dos itens, no historial e preferências pessoais e nas interacções sociais do utilizador. Os conteúdos mul- timédia recomendados, i.e., os itens sugeridos ao utilizador, são provenientes da estação televisiva britânica, British Broadcasting Corporation (BBC), e estão classificados de acordo com as categorias dos programas da BBC. O perfil do utilizador é construído levando em conta o historial, o contexto, as preferências pessoais e as actividades sociais. O YouTube é a fonte do histo- rial pessoal utilizada, permitindo simular a principal fonte deste tipo de dados - a Set-Top Box (STB). O historial do utilizador é constituído pelo conjunto de vídeos YouTube e programas da BBC vistos pelo utilizador. O conteúdo dos vídeos do YouTube está classificado segundo as categorias de vídeo do próprio YouTube, sendo efectuado o mapeamento para as categorias dos programas da BBC. A informação social, que é proveniente das redes sociais Facebook e Twit- ter, é recolhida através da plataforma Beancounter. As actividades sociais do utilizador obtidas são filtradas para extrair os filmes e séries que são, por sua vez, enriquecidos semanticamente através do recurso a repositórios abertos de dados interligados. Neste caso, os filmes e séries são classificados através dos géneros da IMDb e, posteriormente, mapeados para as categorias de programas da BBC. Por último, a informação do contexto e das preferências explícitas, através da classificação dos itens recomendados, do utilizador são também contempladas. O sistema desenvolvido efectua recomendações em tempo real baseado nas actividades das redes sociais Facebook e Twitter, no historial de vídeos Youtube e de programas da BBC vistos e preferências explícitas. Foram realizados testes com cinco utilizadores e o tempo médio de resposta do sistema para criar o conjunto inicial de recomendações foi 30 s. As recomendações personalizadas são geradas e actualizadas mediante pedido expresso do utilizador.

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This paper addresses the topic of knowledge management in multinational companies (MNCs). Its purpose is to examine the role of expatriates in knowledge acquisition and transfer within MNCs. Specifically it focuses on knowledge acquisition and transfer from one MNC head office located in Germany to two Portuguese subsidiaries as a basis for competitive advantage in their Portuguese subsidiaries. A qualitative research methodology is used, specifically through an exploratory case study approach, which examines how international assignments are important for the role of expatriates In knowledge acquisition and transfer between foreign head offices and their Portuguese subsidiaries. The data were collected through semi structured interviews to 10 Portuguese repatriates from two Portuguese subsidiaries of one foreign MNC. The findings suggest that the reasons that lead to expatriating employees from Portuguese subsidiaries to foreign head offices are connected to (1) knowledge management strategies to development the subsidiary’s performance; (2) new skills and knowledge acquisition by future team leaders and business/product managers in Portuguese subsidiaries; (3) procuring knowledge, from agents in head office, to be disseminated amongst co-workers in Portuguese subsidiaries; (4) acquiring global management skills, impossible to acquire locally and; (5) developing global projects within MNC. Also our results show that knowledge acquisition and transfer from foreign head office, through subsidiaries’ expatriates, contributes directly to the Portuguese subsidiaries’ innovation, improved performance, competitive advantage and growth in the economic sectors in which they operate. Moreover, evidence reveals that expatriation is seen as a strategy to fulfil some of the main organisational objectives through their expatriates (e.g., create new products and business markets, develop and incorporate new organisational techniques and processes, integrate global teams within multinational corporation with a responsibility on the definition of global objectives). The results obtained suggest that expatriates have a central role in acquiring and transferring strategic knowledge from MNC head office to their subsidiaries located in Portugal. Based on the findings, the paper discusses in detail the main theoretical and managerial implications. Suggestions for further research are also presented. The study’s main limitation is the small size of the sample, but its findings and methodology are quite original and significant.

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Cities are increasingly expected to be creative, inventive and to exhibit intense expressivity. In the past decades many cities have experienced growing pressure to produce and stage cultural events of different sorts and to develop new strategies that optimize competitive advantages, in order to promote themselves and to boost and sell their image. Often these actions have relied on heavy public investment and major private corporation sponsoring, but it is not always clear or measured how successful and reproductive these investments have been. In the context of strained public finances and profound economic crisis of European peripheral countries, events that emerge from local communities and have low budgets, which manage to create significant fluxes of visitors and visibility, assume an increased interest. In order to reflect and sketch possible answers, we look to an emerging body of literature concerning creative cities, and we focus on the organisation of a particular cultural event and its impact and assimilation into a medium size Portuguese city. This paper looks at the two editions (2011 and 2012) of one of such events – Noc Noc – organized by a local association in the city of Guimarães, Portugal. Inspired by similar events, Noc Noc is based on creating transient spaces of culture which are explored by artists and audiences, by transforming numerous homes into ephemeral convivial and playful social ‘public’ environments. The event is based on a number of cultural venues/homes scattered around the old and newer city, which allows for an informal urban exploration and an autonomous rambling and getting lost along streets. This strategy not only disrupts the cleavages between public and private space permitting for various transgressions, but it also disorders normative urban experiences and unsettles the dominant role of the city council as the culture patron of the large majority of events. Guimarães, an UNESCO World Heritage City was the European Capital of Culture in 2012, with a public investment of roughly 73 million euro. By interviewing a sample of people who have hosted these transitory art performances and exhibitions, sometimes doubling as artists, the events’ organizers and by experience both editions of the event, this paper illustrates how urban citizens’ engagement and motivations in a low budget cultural event can strengthen community ties. Furthermore, it also questions the advantages of large scale high budget events, and how this event may be seen as unconscious counter movement against a commodification of cultural events and everyday urban experience at large, engaging with the concepts of staging and authenticity.

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O primeiro objetivo deste relatório, que adiante se desenvolve, é apresentar o trabalho realizado para a obtenção de conhecimentos que justifiquem a atribuição do grau de mestre em engenharia, no ramo das construções. O estágio, que a este trabalho dá sustentação, foi feito na empresa Metaloviana, onde foi possível acompanhar as várias fases de conceção, fabrico e montagem de um teto falso, designadamente na sala de comando da central Venda Nova III, de aproveitamento hidroelétrico. Tendo Portugal objetivos cada vez mais ambiciosos na utilização de energias renováveis, aproveitando, entre outros, os recursos hídricos para a produção de eletricidade, a EDP Produção fez estudos onde verificou que a realização de reforços de potência em aproveitamento já existentes, seria uma forma economicamente bastante atrativa e ao mesmo tempo responderia às crescentes solicitações energéticas. É neste âmbito que se insere o Reforço de Potência em Venda Nova III. A empresa Metaloviana, com instalações fabris em Viana do Castelo, tem todo um historial e capacidade, reconhecida nacional e internacionalmente. Este, confere a certeza de ter acompanhado um trabalho de ponta, devidamente creditado e fundamentado numa qualidade e mérito, por demais reconhecido.

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From the boom of corporate identity in the 50s, 60 years have passed, and we now see picture marks become more complex and question axioms of identity design, like simplicity or bidimensionality. In these changing times, where access to technology and to information makes it possible for one to see the world as a ‘flat’ place [1], where virtually anyone with a computer can create, it is worth considering how much has changed and how much remains the same in picture marks design. Are the silent designers [2] — the technology and software — growing louder? Are picture marks mimicking each other? Are graphic marks following trendy solutions? It is clear the change of paradigms the new technologies have over the graphic zeitgeist. However, what are the consequences of the transformation in the modus operandi and its result in picture marks evolving solutions? And what does this evolution say about us? Being both a condensation of meaning about a corporation or institution and a rhetorical instrument by which to persuade an audience that a product or entity has distinctive and desirable qualities, picture marks are, therefore, a condensed representation of social identity. They are signs full of signification beyond themselves, representing ourselves and our world and by means of its analysis we can learn a bit more about our role as designers, our relation towards new technologies and foresee our role as designers in the future.