31 resultados para housing environment


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In this paper, we focus on large-scale and dense Cyber- Physical Systems, and discuss methods that tightly integrate communication and computing with the underlying physical environment. We present Physical Dynamic Priority Dominance ((PD)2) protocol that exemplifies a key mechanism to devise low time-complexity communication protocols for large-scale networked sensor systems. We show that using this mechanism, one can compute aggregate quantities such as the maximum or minimum of sensor readings in a time-complexity that is equivalent to essentially one message exchange. We also illustrate the use of this mechanism in a more complex task of computing the interpolation of smooth as well as non-smooth sensor data in very low timecomplexity.

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This paper presents a collaborative virtual learning environment, which includes technologies such as 3D virtual representations, learning and content management systems, remote experiments, and collaborative learning spaces, among others. It intends to facilitate the construction, management and sharing of knowledge among teachers and students, in a global perspective. The environment proposes the use of 3D social representations for accessing learning materials in a dynamic and interactive form, which is regarded to be closer to the physical reality experienced by teachers and students in a learning context. A first implementation of the proposed extended immersive learning environment, in the area of solid mechanics, is also described, including the access to theoretical contents and a remote experiment to determine the elastic modulus of a given object.These instructions give you basic guidelines for preparing camera-ready papers for conference proceedings. Use this document as a template if you are using Microsoft Word 6.0 or later. Otherwise, use this document as an instruction set. The electronic file of your paper will be formatted further. Define all symbols used in the abstract. Do not cite references in the abstract.

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In these days the learning experience is no longer confined within the four walls of a classroom. Computers and primarily the internet have broadened this horizon by creating a way of delivering education that is known as e-learning. In the meantime, the internet, or more precisely, the Web is heading towards a new paradigm where the user is no longer just a consumer of information and becomes an active part in the communication. This two-way channel where the user takes the role of the producer of content triggered the appearance of new types of services such as Social Networks, Blogs and Wikis. To seize this second generation of communities and services, educational vendors are willing to develop e-learning systems focused on the new and emergent users needs. This paper describes the analysis and specification of an e-learning environment at our School (ESEIG) towards this new Web generation, called PEACE – Project for ESEIG Academic Environment. This new model relies on the integration of several services controlled by teachers and students such as social networks, repositories libraries, e-portfolios and e-conference sytems, intelligent tutors, recommendation systems, automatic evaluators, virtual classrooms and 3D avatars.

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It is widely accepted that solving programming exercises is fundamental to learn how to program. Nevertheless, solving exercises is only effective if students receive an assessment on their work. An exercise solved wrong will consolidate a false belief, and without feedback many students will not be able to overcome their difficulties. However, creating, managing and accessing a large number of exercises, covering all the points in the curricula of a programming course, in classes with large number of students, can be a daunting task without the appropriated tools working in unison. This involves a diversity of tools, from the environments where programs are coded, to automatic program evaluators providing feedback on the attempts of students, passing through the authoring, management and sequencing of programming exercises as learning objects. We believe that the integration of these tools will have a great impact in acquiring programming skills. Our research objective is to manage and coordinate a network of eLearning systems where students can solve computer programming exercises. Networks of this kind include systems such as learning management systems (LMS), evaluation engines (EE), learning objects repositories (LOR) and exercise resolution environments (ERE). Our strategy to achieve the interoperability among these tools is based on a shared definition of programming exercise as a Learning Object (LO).

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Smart grids with an intensive penetration of distributed energy resources will play an important role in future power system scenarios. The intermittent nature of renewable energy sources brings new challenges, requiring an efficient management of those sources. Additional storage resources can be beneficially used to address this problem; the massive use of electric vehicles, particularly of vehicle-to-grid (usually referred as gridable vehicles or V2G), becomes a very relevant issue. This paper addresses the impact of Electric Vehicles (EVs) in system operation costs and in power demand curve for a distribution network with large penetration of Distributed Generation (DG) units. An efficient management methodology for EVs charging and discharging is proposed, considering a multi-objective optimization problem. The main goals of the proposed methodology are: to minimize the system operation costs and to minimize the difference between the minimum and maximum system demand (leveling the power demand curve). The proposed methodology perform the day-ahead scheduling of distributed energy resources in a distribution network with high penetration of DG and a large number of electric vehicles. It is used a 32-bus distribution network in the case study section considering different scenarios of EVs penetration to analyze their impact in the network and in the other energy resources management.

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The use of demand response programs enables the adequate use of resources of small and medium players, bringing high benefits to the smart grid, and increasing its efficiency. One of the difficulties to proceed with this paradigm is the lack of intelligence in the management of small and medium size players. In order to make demand response programs a feasible solution, it is essential that small and medium players have an efficient energy management and a fair optimization mechanism to decrease the consumption without heavy loss of comfort, making it acceptable for the users. This paper addresses the application of real-time pricing in a house that uses an intelligent optimization module involving artificial neural networks.

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A nível mundial, a população em geral preocupa-se cada vez mais com o ambiente e com os problemas graves que lhe surgem associados. De forma a reduzir os impactes, foram desenvolvidos métodos de avaliação no que concerne à sustentabilidade. O setor turístico é uma das atividades que causa elevados impactes ambientais e, por isso, é importante a aplicação destas metodologias de modo a diminuir ou mesmo eliminar as consequências nefastas para o ambiente. Atualmente, não só existem preocupações a nível ambiental como também a nível económico e sociocultural. Assim e pelo atrás exposto, surgiu a ideia de adaptar a metodologia SBTool, desenvolvendo-a para classificar os edifícios turísticos relativamente à sua sustentabilidade, utilizando o triângulo do desenvolvimento sustentável que consiste nas três vertentes já referidas. Esta metodologia pretende avaliar os hotéis urbanos com aproximadamente 4* durante a fase de operação. Nesta dissertação, pretende-se ter em conta essa avaliação tripartida, bem como sensibilizar os intervenientes do mercado da construção de edifícios turísticos em Portugal e ajudar a implementar políticas e soluções mais adequadas para a construção e utilização destes edifícios.

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The wide use of antibiotics in aquaculture has led to the emergence of resistant microbial species. It should be avoided/minimized by controlling the amount of drug employed in fish farming. For this purpose, the present work proposes test-strip papers aiming at the detection/semi-quantitative determination of organic drugs by visual comparison of color changes, in a similar analytical procedure to that of pH monitoring by universal pH paper. This is done by establishing suitable chemical changes upon cellulose, attributing the paper the ability to react with the organic drug and to produce a color change. Quantitative data is also enabled by taking a picture and applying a suitable mathematical treatment to the color coordinates given by the HSL system used by windows. As proof of concept, this approach was applied to oxytetracycline (OXY), one of the antibiotics frequently used in aquaculture. A bottom-up modification of paper was established, starting by the reaction of the glucose moieties on the paper with 3-triethoxysilylpropylamine (APTES). The so-formed amine layer allowed binding to a metal ion by coordination chemistry, while the metal ion reacted after with the drug to produce a colored compound. The most suitable metals to carry out such modification were selected by bulk studies, and the several stages of the paper modification were optimized to produce an intense color change against the concentration of the drug. The paper strips were applied to the analysis of spiked environmental water, allowing a quantitative determination for OXY concentrations as low as 30 ng/mL. In general, this work provided a simple, method to screen and discriminate tetracycline drugs, in aquaculture, being a promising tool for local, quick and cheap monitoring of drugs.

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Solid-contact sensors for the selective screening of sulfadiazine (SDZ) in aquaculture waters are reported. Sensor surfaces were made from PVC membranes doped with tetraphenylporphyrin-manganese(III) chloride, α-cyclodextrin, β-cyclodextrin, or γ-cyclodextrin ionophores that were dispersed in plasticizer. Some membranes also presented a positive or a negatively charged additive. Phorphyrin-based sensors relied on a charged carrier mechanism. They exhibited a near-Nernstian response with slopes of 52 mV decade−1 and detection limits of 3.91 × 10−5 mol L−1. The addition of cationic lipophilic compounds to the membrane originated Nernstian behaviours, with slopes ranging 59.7–62.0 mV decade−1 and wider linear ranges. Cyclodextrin-based sensors acted as neutral carriers. In general, sensors with positively charged additives showed an improved potentiometric performance when compared to those without additive. Some SDZ selective membranes displayed higher slopes and extended linear concentration ranges with an increasing amount of additive (always <100% ionophore). The sensors were independent from the pH of test solutions within 2–7. The sensors displayed fast response, always <15 s. In general, a good discriminating ability was found in real sample environment. The sensors were successfully applied to the fast screening of SDZ in real waters samples from aquaculture fish farms. The method offered the advantages of simplicity, accuracy, and automation feasibility. The sensing membrane may contribute to the development of small devices allowing in locus measurements of sulfadiazine or parent-drugs.

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This paper presents a framework for a robotic production line simulation learning environment using Autonomous Ground Vehicles (AGV). An eLearning platform is used as interface with the simulator. The objective is to introduce students to the production robotics area using a familiar tool, an eLearning platform, and a framework that simulates a production line using AGVs. This framework allows students to learn about robotics but also about several areas of industrial management engineering without requiring an extensive prior knowledge on the robotics area. The robotic production line simulation learning environment simulates a production environment using AGVs to transport materials to and from the production line. The simulator allows students to validate the AGV dynamics and provides information about the whole materials supplying system which includes: supply times, route optimization and inventory management. The students are required to address several topics such as: sensors, actuators, controllers and an high level management and optimization software. This simulator was developed with a known open source tool from robotics community: Player/Stage. This tool was extended with several add-ons so that students can be able to interact with a complex simulation environment. These add-ons include an abstraction communication layer that performs events provided by the database server which is programmed by the students. An eLearning platform is used as interface between the students and the simulator. The students can visualize the effects of their instructions/programming in the simulator that they can access via the eLearning platform. The proposed framework aims to allow students from different backgrounds to fully experience robotics in practice by suppressing the huge gap between theory and practice that exists in robotics. Using an eLearning platform eliminates installation problems that can occur from different computers software distribution and makes the simulator accessible by all students at school and at home.

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Teaching and learning computer programming is as challenging as difficult. Assessing the work of students and providing individualised feedback to all is time-consuming and error prone for teachers and frequently involves a time delay. The existent tools and specifications prove to be insufficient in complex evaluation domains where there is a greater need to practice. At the same time Massive Open Online Courses (MOOC) are appearing revealing a new way of learning, more dynamic and more accessible. However this new paradigm raises serious questions regarding the monitoring of student progress and its timely feedback. This paper provides a conceptual design model for a computer programming learning environment. This environment uses the portal interface design model gathering information from a network of services such as repositories and program evaluators. The design model includes also the integration with learning management systems, a central piece in the MOOC realm, endowing the model with characteristics such as scalability, collaboration and interoperability. This model is not limited to the domain of computer programming and can be adapted to any complex area that requires systematic evaluation with immediate feedback.

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4th International Conference, SIMPAR 2014, Bergamo, Italy, October 20-23, 2014

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O empreendedorismo social é um campo que tem vindo a ganhar uma importância crescente nas sociedades atuais, sendo reconhecido como uma ferramenta útil na promoção do desenvolvimento sustentável. Como se trata de um campo emergente, apresenta-se ainda pouco explorado. Em Cabo Verde não existem ainda estudos sobre o tema, embora existam já algumas iniciativas de empreendedorismo social. A investigação foi desenvolvida de forma a responder ao objetivo de se conhecer qual o contributo que as Organizações Não Governamentais para o Desenvolvimento (ONGD) portuguesas têm dado para a sedimentação do empreendedorismo social em Cabo Verde. Assim, procurou-se apurar e analisar as ONGD que desenvolvem projetos em Cabo Verde, as áreas em que estas atuam para promoverem o desenvolvimento economico-social, os meios de financiamentos a que recorrem, as dificuldades encontradas no desenvolvimento das suas atividades, bem como compreender a razão que levou a que Cabo Verde fosse beneficiado com as ações dessas ONGD. Para conseguir atingir estas metas recorreu-se à metodologia qualitativa onde se fez uma análise exploratória e descritiva. A técnica utilizada para a recolha da informação primária foi a entrevista dirigida aos responsáveis de seis ONGD portuguesas que atuam em Cabo Verde, nomeadamente a Associação para a Cooperação Entre os Povos, a Associação de Defesa do Património de Mértola, Instituto Marquês de Valle Flôr, Meninos do Mundo, Terras Dentro e a Associação Raia Histórica. Os resultados deste estudo permitiram identificar que as ONGD portuguesas agem impulsionando o empreendedorismo social em Cabo Verde através da promoção do desenvolvimento integrado e sustentável, apoiado em parcerias estabelecidas com outras organizações locais caboverdeanas. Estes parceiros são atores chave que estão no terreno e possuem o conhecimento da realidade do país. Cabo Verde foi beneficiado pelos projetos por pertencer aos Países Africanos de Língua Oficial Portuguesa e/ou à Comunidade dos Países de Língua Portuguesa. Na obtenção de recursos, a maioria das ONGD portuguesas recorre a recursos em espécie e a voluntários portugueses, desempenhando estes o papel de formadores. A geração de valor social por parte destas entidades é feita muitas vezes de uma forma indireta, através da criação de valor económico que depois se repercute em valor social. Este valor social resulta da sua atuação em várias áreas como a saúde e segurança alimentar, desenvolvimento rural, meio ambiente, educação e formação profissional, emprego, economia alternativa ou microcrédito, pobreza e exclusão social, ambiente, habitação, promoção social e do turismo, capacitação e reforço institucional e coerência das políticas públicas para o desenvolvimento. Sendo Cabo Verde um arquipélago, as principais dificuldades encontradas pelas ONGD na sua atuação prende-se com a acessibilidade às ilhas devido à falta de transportes e meios de comunicação.

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A presente dissertação tem como objetivo principal o estudo da importância que os sistemas de energias renováveis têm na obtenção da classe de eficiência energética em edifícios de habitação. Analisou-se assim, qual dos sistemas apresentados na legislação é mais vantajoso na relação entre a classe energética e o investimento necessário a efetuar. Como caso de estudo, utilizou-se um edifício de habitação em fase de projeto situada em ambiente urbano, a uma distância muito curta da costa marítima, no distrito do Porto. A primeira etapa da dissertação passou pela caracterização do edifício, determinando as suas necessidades nominais anuais de energia para aquecimento, para arrefecimento, para preparação de águas quentes sanitárias e por fim, as necessidades nominais de energia primária. Com isto, obteve-se a classe de eficiência energética da habitação sem a utilização de qualquer tipo de sistema de aproveitamento de energia renovável. Após esta obtenção, verificou-se que o edifício em análise já possuía uma classe muito eficiente, classe A, superior à classe mínima exigida pelo regulamento, B-. A desvantagem do edifício já possuir esta classe é que a implementação de sistemas de energia não iriam alterar drasticamente a classe, e por isso, não se iria conseguir retirar uma dedução correta de qual o melhor para promover a eficiência energética. De seguida, procedeu-se ao estudo dos sistemas de energia renovável, apresentando sistemas adequados para a habitação e calculando-se as novas classes de eficiência energética, com a utilização de cada sistema. Consecutivamente, começou-se a retirar ilações dos sistemas mais eficientes, ou seja, os sistemas que tem como função aquecer a moradia ou a função de preparar águas quentes sanitárias, pois, iriam mitigar necessidades nominais de energia, enquanto os sistemas de produção de energia elétrica apenas iriam contribuir para uma melhoria energética. Outra desvantagem verificada foi que, devido ao local onde a habitação se situa, não seria possível efetuar uma análise a todos os sistemas de aproveitamento de energia renovável. iv Por fim, efetuou-se uma análise dos investimentos necessários para a implementação dos sistemas de energias renováveis face às diminuições percentuais do rácio de eficiência energética. Posto isto, obteve-se os melhores sistemas a implementar na moradia, no ponto de vista de melhorar a classe de eficiência energética, seria uma caldeira a pellets com função de aquecimento e produção de águas quentes sanitárias, enquanto que, do ponto de vista financeiro obteve-se o sistema de aquecimento e produção de águas quentes sanitárias através de um recuperador de calor a lenha, que em ambos os casos a classe de eficiência energética passou de A para A+.