40 resultados para Project reporting tools


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Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia Mecânica - Manutenção e Produção

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Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia Civil na Área de Especialização de Edificações

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Projeto de Intervenção apresentado à Escola Superior de Educação de Lisboa para a obtenção de grau de Mestre em Didática da Língua Portuguesa no 1º e 2º CEB

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Mestrado em Contabilidade internacional

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The demographics of the early 21st century in Europe point to a notorious ageing of the population of most countries. Consequently, elderly people tend to be considered a social burden for the national healthcare and social security systems and their desire to participate actively in the civic and cultural activities of their countries is ignored. The first response to demographic ageing should therefore be a change in mentalities, which is what the area of gerontology is all about. It was in this context that the European Project CINAGE - European Cinema for Active Ageing was created. It is a transnational project, promoted by Portugal, and partnered by UK, Italy and Slovenia, oriented for the creation of a cinema course for elders and directly supported by filmic tools, within an andragogical self-reflexive approach. The modules of this course will be created on the basis of European cinematic examples and the input of focus groups consisting of experts in andragogy, active ageing, cinema and elders. In the end, twelve short films will be produced by senior members of the CINAGE course. We aim to present the project CINAGE in all its characteristics and thus reveal a way in which cinema can positively contribute to a more active ageing and the maintenance of mental health in later stages of life. It is relevant to consider what films Europe has been lately producing on this subject. We will use some of them to explain and corroborate our point of view and the project itself.

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Relatório Final de Estágio apresentado à Escola Superior de Dança, com vista à obtenção do grau de Mestre em Ensino de Dança.

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We live in a changing world. At an impressive speed, every day new technological resources appear. We increasingly use the Internet to obtain and share information, and new online communication tools are emerging. Each of them encompasses new potential and creates new audiences. In recent years, we witnessed the emergence of Facebook, Twitter, YouTube and other media platforms. They have provided us with an even greater interactivity between sender and receiver, as well as generated a new sense of community. At the same time we also see the availability of content like it never happened before. We are increasingly sharing texts, videos, photos, etc. This poster intends to explore the potential of using these new online communication tools in the cultural sphere to create new audiences, to develop of a new kind of community, to provide information as well as different ways of building organizations’ memory. The transience of performing arts is accompanied by the need to counter that transience by means of documentation. This desire to ‘save’ events reaches its expression with the information archive of the different production moments as well as the opportunity to record the event and present it through, for instance, digital platforms. In this poster we intend to answer the following questions: which online communication tools are being used to engage audiences in the cultural sphere (specifically between theater companies in Lisbon)? Is there a new relationship with the public? Are online communication tools creating a new kind of community? What changes are these tools introducing in the creative process? In what way the availability of content and its archive contribute to the organization memory? Among several references, we will approach the two-way communication model that James E. Grunig & Todd T. Hunt (1984) already presented and the concept of mass self-communication of Manuel Castells (2010). Castells also tells us that we have moved from traditional media to a system of communication networks. For Scott Kirsner (2010), we have entered an era of digital creativity, where artists have the tools to do what they imagined and the public no longer wants to just consume cultural goods, but instead to have a voice and participate. The creativity process is now depending on the public choice as they wander through the screen. It is the receiver who owns an object which can be exchanged. Virtual reality has encouraged the receiver to abandon its position of passive observer and to become a participant agent, which implies a challenge to organizations: inventing new forms of interfaces. Therefore, we intend to find new and effective online tools that can be used by cultural organizations; the best way to manage them; to show how organizations can create a community with the public and how the availability of online content and its archive can contribute to the organizations’ memory.

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Mestrado em Radiações Aplicadas às Tecnologias da Saúde - Ramo de especialização: Imagem por Ressonância Magnética

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Trabalho Final de Mestrado para a obtenção do grau de Mestre em Engenharia Civil na Área de Especialização de Estruturas

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Trabalho de Projecto para obtenção do grau de Mestre em Engenharia Civil Perfil Estruturas

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Relatório de estágio apresentado à Escola Superior de Educação de Lisboa para obtenção de grau de mestre em Ensino da Educação Visual e Tecnológica no Ensino Básico

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Trabalho Final de Mestrado para obtenção do grau de Mestre em Engenharia de Redes de Comunicação e Multimédia

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The investigation which employed the action research method (qualitative analysis)was divided into four fases. In phases 1-3 the participants were six double bass students at Nossa Senhora do Cabo Music School. Pilot exercises in creativity were followed by broader and more ambitious projects. In phase 4 the techniques were tested and amplified during a summer course for twelve double bass students at Santa Cecilia College.