21 resultados para Android Fotografia SQLite CSV Virtual Dressing Room
Resumo:
In this paper a new simulation environment for a virtual laboratory to educational proposes is presented. The Logisim platform was adopted as the base digital simulation tool, since it has a modular implementation in Java. All the hardware devices used in the laboratory course was designed as components accessible by the simulation tool, and integrated as a library. Moreover, this new library allows the user to access an external interface. This work was motivated by the needed to achieve better learning times on co-design projects, based on hardware and software implementations, and to reduce the laboratory time, decreasing the operational costs of engineer teaching. Furthermore, the use of virtual laboratories in educational environments allows the students to perform functional tests, before they went to a real laboratory. Moreover, these functional tests allow to speed-up the learning when a problem based approach methodology is considered. © 2014 IEEE.
Resumo:
One of the most common problems of rotating machinery is the rotor unbalance. The effects of rotor unbalance can vary from the malfunction of certain equipment to diseases related to the exposure to high vibration levels. However, the balancing procedure is known, it is mandatory to have qualified technicians to perform it. In this sense, the use of virtual balancing experiments is of great interest. The present demo is dedicated to present two different balancing simulators, which can be explored in conjunction, as they have complementary outputs. © 2014 IEEE.
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Trabalho de projeto apresentado à Escola Superior de Comunicação Social como parte dos requisitos para obtenção de grau de mestre em Audiovisual e Multimédia.
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Relatório de Estágio submetido à Escola Superior de Teatro e Cinema para cumprimento dos requisitos necessários à obtenção do grau de Mestre em Teatro - especialização em Design de Cena.
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Dissertação submetida à Escola Superior de Teatro e Cinema para cumprimento dos requisitos necessários à obtenção do grau de Mestre em Desenvolvimento de projecto cinematográfico - Tecnologias de Pós-Produção
Resumo:
Trabalho de projeto apresentado à Escola Superior de Comunicação Social como parte dos requisitos para obtenção de grau de mestre em Publicidade e Marketing.