3 resultados para Technological Advances
em ReCiL - Repositório Científico Lusófona - Grupo Lusófona, Portugal
Resumo:
Nowadays, companies are living great difficulties on managing their business due to constant and unpredictable economic market fluctuations. Recent changes in market trends (such as the constant demand for new products and services, mass customization and the drastic reduction of delivery time) lead companies to adopt strategies of creating partnerships with other companies as a way to respond effectively to such difficult economical times. Collaborative Networks’ concept born by the consequence of companies could no longer consider their internal business processes’ management as sufficient and tend to seek for a collaborative approach with other partners for their critical processes. Information technologies (ICT) assumed a major role acting as “enablers” of these kinds of networks, enhancing information sharing and business process integration. Several new trends concerning ICT architectures have been created to support collaborative networks requirements, but still doesn’t exist a common platform to reduce the needed integration effort on virtual organizations. This study aims to investigate the current technological solutions available in the market which enhances the management of companies’ business processes (specially, Collaborative Planning). Finally, the research work ends with the presentation of a conceptual model to answer to the constraints evaluated.
Resumo:
Esta dissertação aborda questões relativas aos conceitos de narrativa e de narrativa processual no contexto da experiência lúdica em espaços de configuração. Para este efeito, sugere-se um sistema, a caixa de sonos, que visa a implementação prática de uma narrativa visual processual enquanto terreno de experiência lúdica em meios tecnológicos. Este sistema procura tirar partido de diferentes media para proporcionar, de forma acessível, novos palcos e rituais performativos, através de narrativas visuais processuais customizáveis e partilháveis. Em concreto, a caixa de sonos, propõe um sistema jogável que possibilita, através da monitorização do comportamento do jogador ao longo da noite, compor interactivamente um retrato simbólico da noite do mesmo. O processo de composição é partilhado a partir de uma projecção direccionada para o tecto por cima da cama do jogador, quando este se encontra acordado; sendo possível que a interacção ocorra de forma activa ou passiva, dependendo do estado de vigia do jogador. Todas as experiências simbólicas, bem como a totalidade das linguagens gráficas (base de dados das composições processuais), são personalizáveis e passíveis de serem partilhadas através de uma plataforma comunitária na rede digital.
Resumo:
The ideas on which this paper is based are drawn from my thesis “Interactivity in Museums. A Relationship Building Perspective” written in 2007 for the fulfillment of the Master Degree in Museology at the Reinwardt Academy in Amsterdam. The main arguments are that the notion of Interactivity conceptualized within a technological orientation coupled with the pedagogic approach of mere information transmission need to be reconsidered; that Interactivity in museums is a conception both misinterpreted and under-implemented; and that the problems of understanding Interactivity will resolve by identifying the aspects which define Interactivity and most importantly focus on why they matter in a broader socio-cultural context within museums. Without an intention to attribute all the developments and advances associated with new museological practice, in some deterministic way, solely to politics and economic change, I argue that the new strategies adopted by museums towards progression and broader accessibility –at least regarding interactivity, seem to be linked more with a dominant commercialization of culture and education, than with a belief towards an effect on social change through the promotion of social interaction within a pluralistic and multicultural society, acknowledging the diversity of nature, opinion and practices, which can be combined instead of contrasting each other.