4 resultados para Longest path

em WestminsterResearch - UK


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In a previous paper we solved an open problem named as the three disjoint path problem on honeycomb meshes. In this paper we extend the technique used to solve the related problem on honeycomb tori. The result gives the minimum possible length of the longest of any three disjoint paths between two given nodes in a torus. The problem has practical benefits in the fault tolerant aspects of interconnection topologies.

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Recently honeycomb meshes have been considered as alternative candidates for interconnection networks in parallel and distributed computer systems. This paper presents a solution to one of the open problems about honeycomb meshes—the so-called three disjoint path problem. The problem requires minimizing the length of the longest of any three disjoint paths between 3-degree nodes. This solution provides information on the re-routing of traffic along the network in the presence of faults.

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Polyphase IIR structures have recently proven themselves very attractive for very high performance filters that can be designed using very few coefficients. This, combined with their low sensitivity to coefficient quantization in comparison to standard FIR and IIR structures, makes them very applicable for very fast filtering when implemented in fixed-point arithmetic. However, although the mathematical description is very simple, there exist a number of ways to implement such filters. In this paper, we take four of these different implementation structures, analyze the rounding noise originating from the limited arithmetic wordlength of the mathematical operators, and check the internal data growth within the structure. These analyses need to be done to ensure that the performance of the implementation matches the performance of the theoretical design. The theoretical approach that we present has been proven by the results of the fixed-point simulation done in Simulink and verified by an equivalent bit-true implementation in VHDL.

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Region merging algorithms commonly produce results that are seen to be far below the current commonly accepted state-of-the-art image segmentation techniques. The main challenging problem is the selection of an appropriate and computationally efficient method to control resolution and region homogeneity. In this paper we present a region merging algorithm that includes a semi-greedy criterion and an adaptive threshold to control segmentation resolution. In addition we present a new relative performance indicator that compares algorithm performance across many metrics against the results from human segmentation. Qualitative (visual) comparison demonstrates that our method produces results that outperform existing leading techniques.