2 resultados para Landscape and literature

em Worcester Research and Publications - Worcester Research and Publications - UK


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The subjects of health, including sickness, and medicine are developing as new areas of research interest applied to the field of children’s literature really over the past five years. This chapter discusses the ways in which these areas have been, are being, and could be developed and identify reasons why this is so and the importance of such research. The chapter highlights the interdisciplinarity of this work and the ways in which these approaches enable new thinking.

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This chapter examines four papers that have been influential in the use of virtual worlds for learning, but also draws on a range of other research and literature in order to locate virtual world learning across the landscape of higher education. Whilst there is sometimes a misconception that research into learning in virtual worlds is very new, the field began to develop in the late 1990’s and has continued since then. Typical examples of the first iterations of virtual worlds include Second Life, Active Worlds, and Kaneva, which have been available for up to 20 years. The second generation is currently being developed, examples being High Fidelity and Project Sansar. The chapter reviews the literature in this field and suggests central themes that emerge are: Socialisation; Presence and immersion in virtual world learning; Learning collaboratively and Trajectories of participation