9 resultados para Industrias Organización, control, etc.
em Universidad de Alicante
Resumo:
Se presenta una herramienta basada en hoja de clculo para visualizar y supervisar las actividades presenciales y virtuales semanales de aprendizaje del estudiante para las asignaturas de los nuevos Grados, que se cruza a su vez con cada plan semanal de aprendizaje (presencial y virtual) de todas las asignaturas de cualquier tipo de periodo lectivo (cuatrimestre, etc). De esta forma, y aplicando los principios de inteligencia social de D. Goleman para el aprendizaje, se puede estimar, semana a semana, y por asignatura, si el estudiante medio se va a encontrar dentro o fuera de la zona de rendimiento cognitivo ptimo. Por tanto, creemos que esta herramienta de visualizacin y control puede ser muy til para el seguimiento y la coordinacin en los centros de la prxima implementacin de las asignaturas de los nuevos ttulos de Grado en esta universidad y el trabajo en equipo en las distintas reas del saber as como en cualquier otra del mbito nacional y europeo. Ligeras modificaciones sobre esta plantilla de hoja de clculo permiten tambin estimar el tiempo de dedicacin presencial y virtual del docente.
Resumo:
Tanto por el pblico al que se dirigen como por el tipo de producto que ofrecen, las industrias culturales pueden obtener mltiples ventajas con el uso de las redes sociales. En el presente estudio analizamos el papel que juegan las redes sociales online en las empresas culturales a travs de la opinin de cualificados expertos en redes sociales y con el mtodo Delphi. Las conclusiones revelan que, en el mbito de las empresas culturales, existe una prevalencia de los usos utilitarios sobre los expresivos y de las motivaciones proactivas sobre las reactivas, con referencia a las redes sociales.
Resumo:
The current trend in the evolution of sensor systems seeks ways to provide more accuracy and resolution, while at the same time decreasing the size and power consumption. The use of Field Programmable Gate Arrays (FPGAs) provides specific reprogrammable hardware technology that can be properly exploited to obtain a reconfigurable sensor system. This adaptation capability enables the implementation of complex applications using the partial reconfigurability at a very low-power consumption. For highly demanding tasks FPGAs have been favored due to the high efficiency provided by their architectural flexibility (parallelism, on-chip memory, etc.), reconfigurability and superb performance in the development of algorithms. FPGAs have improved the performance of sensor systems and have triggered a clear increase in their use in new fields of application. A new generation of smarter, reconfigurable and lower power consumption sensors is being developed in Spain based on FPGAs. In this paper, a review of these developments is presented, describing as well the FPGA technologies employed by the different research groups and providing an overview of future research within this field.
Resumo:
This paper presents the use of immersive virtual reality systems in the educational intervention with Asperger students. The starting points of this study are features of these students' cognitive style that requires an explicit teaching style supported by visual aids and highly structured environments. The proposed immersive virtual reality system, not only to assess the student's behavior and progress, but also is able to adapt itself to the student's specific needs. Additionally, the immersive reality system is equipped with sensors that can determine certain behaviors of the students. This paper determines the possible inclusion of immersive virtual reality as a support tool and learning strategy in these particular students' intervention. With this objective two task protocols have been defined with which the behavior and interaction situations performed by participant students are recorded. The conclusions from this study talks in favor of the inclusion of these virtual immersive environments as a support tool in the educational intervention of Asperger syndrome students as their social competences and executive functions have improved.
Resumo:
En este proyecto se pretende disear un sistema embebido capaz de realizar procesamiento de imgenes y guiado de un hexacptero. El hexacptero dispondr a bordo de una cmara as como las bateras y todo el hardware necesario para realizar el procesamiento de la informacin visual obtenida e implementar el controlador necesario para permitir su guiado. OpenCV es una biblioteca de primitivas de procesado de imagen que permite crear algoritmos de Visin por Computador de ltima generacin. OpenCV fue desarrollado originalmente por Intel en 1999 para mostrar la capacidad de procesamiento de los micros de Intel, por lo que la mayora de la biblioteca est optimizada para correr en estos micros, incluyendo las extensiones MMX y SSE. http://en.wikipedia.org/wiki/OpenCV Actualmente es ampliamente utilizada tanto por la comunidad cientfica como por la industria, para desarrollar nuevos algoritmos para equipos de sobremesa y sobre todo para sistemas empotrados (robots mviles, cmaras inteligentes, sistemas de inspeccin, sistemas de vigilancia, etc..). Debido a su gran popularidad se han realizado compilaciones de la biblioteca para distintos sistemas operativos tradicionales (Windows, Linux, Mac), para dispositivos mviles (Android, iOS) y para sistemas embebidos basados en distintos tipos de procesadores (ARM principalmente). - iPhone port: http://www.eosgarden.com/en/opensource/opencv-ios/overview/ - Android port: http://opencv.willowgarage.com/wiki/AndroidExperimental Un ejemplo de plataforma embebida es la tarjeta Zedboard (http://www.zedboard.org/), que representa el estado del arte en dispositivos embebidos basados en la arquitectura Cortex de ARM. La tarjeta incluye un procesador Cortex-A9 dual core junto con una gran cantidad de perifricos y posibilidades de conexin a tarjetas de expansin de terceras partes, lo que permite desarrollar aplicaciones en muy distintos campos de la Visin por Computador.
Resumo:
Visual information is increasingly being used in a great number of applications in order to perform the guidance of joint structures. This paper proposes an image-based controller which allows the joint structure guidance when its number of degrees of freedom is greater than the required for the developed task. In this case, the controller solves the redundancy combining two different tasks: the primary task allows the correct guidance using image information, and the secondary task determines the most adequate joint structure posture solving the possible joint redundancy regarding the performed task in the image space. The method proposed to guide the joint structure also employs a smoothing Kalman filter not only to determine the moment when abrupt changes occur in the tracked trajectory, but also to estimate and compensate these changes using the proposed filter. Furthermore, a direct visual control approach is proposed which integrates the visual information provided by this smoothing Kalman filter. This last aspect permits the correct tracking when noisy measurements are obtained. All the contributions are integrated in an application which requires the tracking of the faces of Asperger children.
Resumo:
A major problem related to the treatment of ecosystems is that they have no available mathematical formalization. This implies that many of their properties are not presented as short, rigorous modalities, but rather as long expressions which, from a biological standpoint, totally capture the significance of the property, but which have the disadvantage of not being sufficiently manageable, from a mathematical standpoint. The interpretation of ecosystems through networks allows us to employ the concepts of coverage and invariance alongside other related concepts. The latter will allow us to present the two most important relations in an ecosystem predatorprey and competition in a different way. Biological control, defined as the use of living organisms, their resources or their products to prevent or reduce loss or damage caused by pests, is now considered the environmentally safest and most economically advantageous method of pest control (van Lenteren, 2011). A guild includes all those organisms that share a common food resource (Polis et al., 1989), which in the context of biological control means all the natural enemies of a given pest. There are several types of intraguild interactions, but the one that has received most research attention is intraguild predation, which occurs when two organisms share the same prey while at the same time participating in some kind of trophic interaction. However, this is not the only intraguild relationship possible, and studies are now being conducted on others, such as oviposition deterrence. In this article, we apply the developed concepts of structural functions, coverage, invariant sets, etc. (Lloret et al., 1998, Esteve and Lloret, 2006a, Esteve and Lloret, 2006b and Esteve and Lloret, 2007) to a tritrophic system that includes aphids, one of the most damaging pests and a current bottleneck for the success of biological control in Mediterranean greenhouses.
Resumo:
Realizacin de un proyecto de gestin y organizacin de un Campus de verano de tenis en el polideportivo de Sant Joan d'Alacant, que tambin incluir otro tipo de actividades principalmente deportivas. El proyecto contemplar la planificacin, el marketing, recursos materiales, recursos humanos, permisos, seguros necesarios, presupuesto, estudio de mercado, etc. Es un proyecto perfectamente aplicable en la realidad y en otros polideportivos o lugares que gocen de las instalaciones necesarias.