4 resultados para Faculty-Librarian Collaboration

em Universidad de Alicante


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Virtual and remote laboratories(VRLs) are e-learning resources which enhance the accessibility of experimental setups providing a distance teaching framework which meets the student's hands-on learning needs. In addition, online collaborative communication represents a practical and a constructivist method to transmit the knowledge and experience from the teacher to students, overcoming physical distance and isolation. Thus, the integration of learning environments in the form of VRLs inside collaborative learning spaces is strongly desired. Considering these facts, the authors of this document present an original approach which enables user to share practical experiences while they work collaboratively through the Internet. This practical experimentation is based on VRLs, which have been integrated inside a synchronous collaborative e-learning framework. This article describes the main features of this system and its successful application for science and engineering subjects.

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Objetivo: Analizar la institucionalización de las ciencias de la nutrición en la España de la segunda mitad del siglo XX, y evaluar la actividad desarrollada por la revista Anales de Bromatología. Método: Estudio bibliométrico descriptivo de los artículos originales. Se recogió el nombre y apellidos de los autores y el título completo. A partir de las palabras clave, por consenso entre los autores del estudio, se asignó a cada artículo una sola materia principal de acuerdo con la agrupación de las trece temáticas que seguía la Sociedad Española de Bromatología en sus reuniones. Se ha analizado la distribución y tendencia de los indicadores generales de producción y sus características. Resultados: Se publicaron un total de 917 artículos originales con una media de 20,8 trabajos/año. Las materias que registraron mayor porcentaje de artículos fueron: sustancias extrañas a los alimentos, alimentos de origen vegetal y nutrición. Participaron un total de 874 autores, con un índice de colaboración de 2,43 y de transitoriedad del 70,1%. La distribución del número de firmantes por artículo se acerca bastante a lo que indica la ley de productividad de Lotka. Doce máximos productores, con presencia mayoritaria de mujeres, participaron en el 49,9% de los artículos publicados. Conclusión: La Revista mostró una baja productividad y un carácter endogámico, con un protagonismo destacado de los autores relacionados con la Escuela de Bromatología de la Facultad de Farmacia de la Universidad Complutense. Las temáticas abordadas respondían a los retos de la transición alimentaria y nutricional de la población española.

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Computer science studies possess a strong multidisciplinary aptitude since most graduates do their professional work outside of a computing environment, in close collaboration with professionals from many different areas. However, the training offered in computer science studies lacks that multidisciplinary factor, focusing more on purely technical aspects. In this paper we present a novel experience where computer studies and educational psychology find a common ground and realistic working through laboratory practices. Specifically, the work enables students of computer science education the development of diagnosis support systems, with artificial intelligence techniques, which could then be used for future educational psychologists. The applications developed by computer science students are the creation of a model for the diagnosis of pervasive developmental disorders (PDD), sometimes also commonly called the autism spectrum disorders (ASD). The complexity of this diagnosis, not only by the exclusive characteristics of every person who suffers from it, but also by the large numbers of variables involved in it, requires very strong and close interdisciplinary participation. This work demonstrates that it is possible to intervene in a curricular perspective, in the university, to promote the development of interpersonal skills. What can be shown, in this way, is a methodology for interdisciplinary practices design and a guide for monitoring and evaluation. The results are very encouraging since we obtained significant differences in academic achievement between students who attended a course using the new methodology and those who did not use it.

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Building Information Modelling (BIM) provides a shared source of information about a built asset, which creates a collaborative virtual environment for project teams. Literature suggests that to collaborate efficiently, the relationship between the project team is based on sympathy, obligation, trust and rapport. Communication increases in importance when working collaboratively but effective communication can only be achieved when the stakeholders are willing to act, react, listen and share information. Case study research and interviews with Architecture, Engineering and Construction (AEC) industry experts suggest that synchronous face-to-face communication is project teams’ preferred method, allowing teams to socialise and build rapport, accelerating the creation of trust between the stakeholders. However, virtual unified communication platforms are a close second-preferred option for communication between the teams. Effective methods for virtual communication in professional practice, such as virtual collaboration environments (CVE), that build trust and achieve similar spontaneous responses as face-to-face communication, are necessary to face the global challenges and can be achieved with the right people, processes and technology. This research paper investigates current industry methods for virtual communication within BIM projects and explores the suitability of avatar interaction in a collaborative virtual environment as an alternative to face-to-face communication to enhance collaboration between design teams’ professional practice on a project. Hence, this paper presents comparisons between the effectiveness of these communication methods within construction design teams with results of further experiments conducted to test recommendations for more efficient methods for virtual communication to add value in the workplace between design teams.