4 resultados para emulator
em University of Queensland eSpace - Australia
Resumo:
Grush's emulator model appears to be consistent with the idea of a body schema, that is, a detailed mental representation of the body, its structure. and movement in relation to the environment. If the emulator is equivalent to a body schema, then the next step will be to specify how the einulator accounts for neuropsychological and developmental phenornena that have long been hypothesized to involve the body schema.
Resumo:
In this paper, a channel emulator for assessing the performance of MIMO testbed implemented in a field programmable gate array technology is described. The FPGA based MIMO system includes a signal generator, modulation/demodulation and space time coding/decoding modules. The emulator uses information about a wireless channel from computer simulations or actual measurements. In simulations, a single bounce scattering model for an indoor environment is applied. The generated data is stored in the FPGA board. The tests are performed for a 2times2 MIMO system that uses Alamouti scheme for space coding/decoding. The performed tests show proper operation of the FPGA implemented MIMO testbed. Good agreement between the results using measured and simulated channel data is obtained.
Resumo:
This paper describes the design of a Multiple Input Multiple Output testbed for assessing various MIMO transmission schemes in rich scattering indoor environments. In the undertaken design, a Field Programmable Gate Array (FPGA) board is used for fast processing of Intermediate Frequency signals. At the present stage, the testbed performance is assessed when the channel emulator between transmitter and receiver modules is introduced. Here, the results are presented for the case when a 2x2 Alamouti scheme for space time coding/decoding at transmitter and receiver is used. Various programming details of the FPGA board along with the obtained simulation results are reported
Resumo:
Previous work on formally modelling and analysing program compilation has shown the need for a simple and expressive semantics for assembler level programs. Assembler programs contain unstructured jumps and previous formalisms have modelled these by using continuations, or by embedding the program in an explicit emulator. We propose a simpler approach, which uses techniques from compiler theory in a formal setting. This approach is based on an interpretation of programs as collections of program paths, each of which has a weakest liberal precondition semantics. We then demonstrate, by example, how we can use this formalism to justify the compilation of block-structured high-level language programs into assembler.