23 resultados para Córtex visual
Resumo:
We are developing a frontend that is based on the image representation in the visual cortex and plausible processing schemes. This frontend consists of multiscale line/edge and keypoint (vertex) detection, using models of simple, complex and end-stopped cells. This frontend is being extended by a new disparity model. Assuming that there is no neural inverse tangent operator, we do not exploit Gabor phase information. Instead, we directly use simple cell (Gabor) responses at positions where lines and edges are detected.
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Tese de dout., Engenharia Electrónica e de Computadores, Faculdade de Ciência e Tecnologia, Universidade do Algarve, 2007
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Lines and edges provide important information for object categorization and recognition. In addition, one brightness model is based on a symbolic interpretation of the cortical multi-scale line/edge representation. In this paper we present an improved scheme for line/edge extraction from simple and complex cells and we illustrate the multi-scale representation. This representation can be used for visual reconstruction, but also for nonphotorealistic rendering. Together with keypoints and a new model of disparity estimation, a 3D wireframe representation of e.g. faces can be obtained in the future.
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Face detection and recognition should be complemented by recognition of facial expression, for example for social robots which must react to human emotions. Our framework is based on two multi-scale representations in cortical area V1: keypoints at eyes, nose and mouth are grouped for face detection [1]; lines and edges provide information for face recognition [2].
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In his introduction, Pinna (2010) quoted one of Wertheimer’s observations: “I stand at the window and see a house, trees, sky. Theoretically I might say there were 327 brightnesses and nuances of color. Do I have ‘327’? No. I have sky, house, and trees.” This seems quite remarkable, for Max Wertheimer, together with Kurt Koffka and Wolfgang Koehler, was a pioneer of Gestalt Theory: perceptual organisation was tackled considering grouping rules of line and edge elements in relation to figure-ground segregation, i.e., a meaningful object (the figure) as perceived against a complex background (the ground). At the lowest level – line and edge elements – Wertheimer (1923) himself formulated grouping principles on the basis of proximity, good continuation, convexity, symmetry and, often forgotten, past experience of the observer. Rubin (1921) formulated rules for figure-ground segregation using surroundedness, size and orientation, but also convexity and symmetry. Almost a century of research into Gestalt later, Pinna and Reeves (2006) introduced the notion of figurality, meant to represent the integrated set of properties of visual objects, from the principles of grouping and figure-ground to the colour and volume of objects with shading. Pinna, in 2010, went one important step further and studied perceptual meaning, i.e., the interpretation of complex figures on the basis of past experience of the observer. Re-establishing a link to Wertheimer’s rule about past experience, he formulated five propositions, three definitions and seven properties on the basis of observations made on graphically manipulated patterns. For example, he introduced the illusion of meaning by comics-like elements suggesting wind, therefore inducing a learned interpretation. His last figure shows a regular array of squares but with irregular positions on the right side. This pile of (ir)regular squares can be interpreted as the result of an earthquake which destroyed part of an apartment block. This is much more intuitive, direct and economic than describing the complexity of the array of squares.
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Increasingly more applications in computer vision employ interest points. Algorithms like SIFT and SURF are all based on partial derivatives of images smoothed with Gaussian filter kemels. These algorithrns are fast and therefore very popular.
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Disparity energy models (DEMs) estimate local depth information on the basis ofVl complex cells. Our recent DEM (Martins et al, 2011 ISSPlT261-266) employs a population code. Once the population's cells have been trained with randorn-dot stereograms, it is applied at all retinotopic positions in the visual field. Despite producing good results in textured regions, the model needs to be made more precise, especially at depth transitions.
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Através da prática de ensino supervisionada, para além de compreender todos os processos inerentes à prática da docência, pretendeu-se verificar em particular a viabilidade de inserção do teatro de sombras como recurso pedagógico no contexto de sala de aula, mais concretamente na disciplina de Educação Visual e Tecnológica. A análise não teve como objetivo primordial a investigação exaustiva da origem do teatro de sombras. O ponto fundamental consistiu em tirar proveito do fascínio do teatro de sombras, dessa sua beleza misteriosa da criação de um mundo mágico, explorar as suas características e a sua linguagem. Procurou-se através do teatro de sombras motivar os alunos para as diferentes aprendizagens na disciplina e, consequentemente, propiciar um bom desempenho nas atividades a concretizar.