2 resultados para Mobile Device

em Repositório Institucional da Universidade de Aveiro - Portugal


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Recentemente assiste-se a um crescimento da utilização das tecnologias de informação em diversas áreas, em particular dos dispositivos móveis. Na área da saúde é possível encontrar soluções inovadoras para apoio ao diagnóstico e tratamento de patologias que afectam milhares de pessoas em todo o mundo, como é o caso do risco de amputação em pacientes diabéticos. Aproveitando a existência de um ambiente de interligação telemática entre instituições de saúde Região do Baixo Vouga, o presente trabalho visa implementar o sistema HOPE Wounds na rotina diária de trabalho de profissionais de saúde, em especial médicos e enfermeiros, na prática da prestação de cuidados a pacientes diabéticos, com complicações de pé diabético. A interacção do dispositivo móvel e o ambiente web faz com que este sistema possibilite aceder e gravar diversa informação clínica, como por exemplo o registo fotográfico de feridas em escala temporal. O sistema HOPE Wounds integrado na Rede Telemática da Saúde permite ainda estabelecer a ponte entre profissionais do Centro de Saúde, da Consulta de Especialidade e do Internamento Hospitalar. A receptividade dos profissionais de saúde deixa antever a possibilidade de extensão a outras áreas médicas.

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Within the business context, communication and interaction tends to be considerably rooted in the use of English (as lingua franca), as well as in ICT use. Thus, professionals have to be able to speak the English language, resorting to specific, internationally recognised terminology and be proficient in the use of manifold ICT tools. In fact, the tendency is for the great majority of higher education (HE) students to own mobile devices (laptops, smartphones and/or tablets) and use them to access information and communicate/interact with content and other people. Bearing this in mind, a teaching and learning strategy was designed, in which m-learning (i.e. learning in which the delivery platform is a mobile device) was used to approach Business English Terminology (BET). The strategy was labelled as ‘BET on Top Hat’, once the selected application was Top Hat (https://tophat.com/) and the idea was for students to face it as if it were a game/challenge. In this scenario, the main goals of this exploratory study were to find evidence as to: i) the utility of m-learning activities for learning BET and ii) if and how m-learning activities can generate intrinsic motivation in students to learn BET. Participants (n=23) were enrolled in English II, a curricular unit of the 1st cycle degree in Retail Management offered at Águeda School of Technology and Management – University of Aveiro (2014/15 edition). The data gathered included the students’ results in quizzes and their answers to a short final evaluation questionnaire regarding their experience with BET on Top Hat. Consequently, data were treated and analysed resorting to descriptive statistical analysis, and, when considered pertinent, the teacher’s observation notes were also considered. The results unveil that, on the one hand, the strategy had a clear positive impact on the students’ intrinsic motivation and, on the other hand, the students’ performance as to BET use tended to improve over time.