3 resultados para GPU computing


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The astonishing development of diverse and different hardware platforms is twofold: on one side, the challenge for the exascale performance for big data processing and management; on the other side, the mobile and embedded devices for data collection and human machine interaction. This drove to a highly hierarchical evolution of programming models. GVirtuS is the general virtualization system developed in 2009 and firstly introduced in 2010 enabling a completely transparent layer among GPUs and VMs. This paper shows the latest achievements and developments of GVirtuS, now supporting CUDA 6.5, memory management and scheduling. Thanks to the new and improved remoting capabilities, GVirtus now enables GPU sharing among physical and virtual machines based on x86 and ARM CPUs on local workstations,computing clusters and distributed cloud appliances.

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Many cloud-based applications employ a data centre as a central server to process data that is generated by edge devices, such as smartphones, tablets and wearables. This model places ever increasing demands on communication and computational infrastructure with inevitable adverse effect on Quality-of-Service and Experience. The concept of Edge Computing is predicated on moving some of this computational load towards the edge of the network to harness computational capabilities that are currently untapped in edge nodes, such as base stations, routers and switches. This position paper considers the challenges and opportunities that arise out of this new direction in the computing landscape.