1 resultado para Use of Technology in Education
em QSpace: Queen's University - Canada
Filtro por publicador
- JISC Information Environment Repository (2)
- Aberdeen University (2)
- Academic Archive On-line (Jönköping University; Sweden) (1)
- Acceda, el repositorio institucional de la Universidad de Las Palmas de Gran Canaria. España (4)
- AMS Tesi di Dottorato - Alm@DL - Università di Bologna (8)
- AMS Tesi di Laurea - Alm@DL - Università di Bologna (3)
- Aquatic Commons (1)
- Archive of European Integration (22)
- Aston University Research Archive (38)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (6)
- Biblioteca Digital da Produção Intelectual da Universidade de São Paulo (BDPI/USP) (20)
- Biblioteca Virtual del Sistema Sanitario Público de Andalucía (BV-SSPA), Junta de Andalucía. Consejería de Salud y Bienestar Social, Spain (4)
- Biodiversity Heritage Library, United States (8)
- Bioline International (2)
- BORIS: Bern Open Repository and Information System - Berna - Suiça (50)
- Brock University, Canada (13)
- Bucknell University Digital Commons - Pensilvania - USA (2)
- Bulgarian Digital Mathematics Library at IMI-BAS (4)
- CentAUR: Central Archive University of Reading - UK (48)
- CiencIPCA - Instituto Politécnico do Cávado e do Ave, Portugal (3)
- Cochin University of Science & Technology (CUSAT), India (20)
- Coffee Science - Universidade Federal de Lavras (1)
- Comissão Econômica para a América Latina e o Caribe (CEPAL) (15)
- Consorci de Serveis Universitaris de Catalunya (CSUC), Spain (29)
- CORA - Cork Open Research Archive - University College Cork - Ireland (1)
- CUNY Academic Works (1)
- Dalarna University College Electronic Archive (15)
- Department of Computer Science E-Repository - King's College London, Strand, London (2)
- Digital Commons - Michigan Tech (3)
- Digital Commons @ DU | University of Denver Research (3)
- Digital Commons @ Winthrop University (1)
- Digital Commons at Florida International University (21)
- Digital Peer Publishing (3)
- DigitalCommons@The Texas Medical Center (5)
- DigitalCommons@University of Nebraska - Lincoln (4)
- Doria (National Library of Finland DSpace Services) - National Library of Finland, Finland (31)
- DRUM (Digital Repository at the University of Maryland) (3)
- Duke University (1)
- Galway Mayo Institute of Technology, Ireland (1)
- Glasgow Theses Service (1)
- Illinois Digital Environment for Access to Learning and Scholarship Repository (1)
- Institute of Public Health in Ireland, Ireland (6)
- Instituto Politécnico de Castelo Branco - Portugal (1)
- Instituto Politécnico de Viseu (3)
- Instituto Politécnico do Porto, Portugal (11)
- Iowa Publications Online (IPO) - State Library, State of Iowa (Iowa), United States (3)
- Massachusetts Institute of Technology (1)
- Memoria Académica - FaHCE, UNLP - Argentina (3)
- Ministerio de Cultura, Spain (8)
- National Center for Biotechnology Information - NCBI (5)
- Nottingham eTheses (1)
- Open Access Repository of Association for Learning Technology (ALT) (1)
- Portal de Revistas Científicas Complutenses - Espanha (1)
- Portal do Conhecimento - Ministerio do Ensino Superior Ciencia e Inovacao, Cape Verde (1)
- QSpace: Queen's University - Canada (1)
- ReCiL - Repositório Científico Lusófona - Grupo Lusófona, Portugal (2)
- Repositorio Académico de la Universidad Nacional de Costa Rica (3)
- Repositorio Academico Digital UANL (1)
- Repositório Científico da Universidade de Évora - Portugal (3)
- Repositório Científico do Instituto Politécnico de Lisboa - Portugal (2)
- Repositório da Produção Científica e Intelectual da Unicamp (1)
- Repositorio de la Universidad de Cuenca (1)
- Repositório digital da Fundação Getúlio Vargas - FGV (2)
- Repositório Digital da Universidade Municipal de São Caetano do Sul - USCS (1)
- Repositório do Centro Hospitalar de Lisboa Central, EPE - Centro Hospitalar de Lisboa Central, EPE, Portugal (1)
- Repositório Institucional da Universidade de Aveiro - Portugal (2)
- Repositório Institucional da Universidade de Brasília (1)
- Repositório Institucional da Universidade Estadual de São Paulo - UNESP (1)
- Repositorio Institucional de la Universidad de Almería (1)
- Repositório Institucional UNESP - Universidade Estadual Paulista "Julio de Mesquita Filho" (53)
- RUN (Repositório da Universidade Nova de Lisboa) - FCT (Faculdade de Cienecias e Technologia), Universidade Nova de Lisboa (UNL), Portugal (12)
- SAPIENTIA - Universidade do Algarve - Portugal (1)
- School of Medicine, Washington University, United States (2)
- Scielo España (1)
- Scielo Saúde Pública - SP (42)
- South Carolina State Documents Depository (1)
- The Scholarly Commons | School of Hotel Administration; Cornell University Research (1)
- Universidad de Alicante (2)
- Universidad del Rosario, Colombia (2)
- Universidad Politécnica de Madrid (10)
- Universidade de Lisboa - Repositório Aberto (1)
- Universidade do Minho (6)
- Universidade dos Açores - Portugal (1)
- Universidade Federal de Uberlândia (1)
- Universidade Federal do Pará (4)
- Universidade Federal do Rio Grande do Norte (UFRN) (3)
- Universidade Metodista de São Paulo (1)
- Universidade Técnica de Lisboa (1)
- Universitat de Girona, Spain (1)
- Universitätsbibliothek Kassel, Universität Kassel, Germany (1)
- Université de Lausanne, Switzerland (61)
- Université de Montréal (1)
- Université de Montréal, Canada (6)
- Université Laval Mémoires et thèses électroniques (1)
- University of Canberra Research Repository - Australia (1)
- University of Michigan (114)
- University of Queensland eSpace - Australia (71)
- University of Southampton, United Kingdom (3)
- University of Washington (1)
- WestminsterResearch - UK (2)
- Worcester Research and Publications - Worcester Research and Publications - UK (5)
Resumo:
Exergames are digital games with a physical exertion component. Exergames can help motivate fitness in people not inclined toward exercise. However, players of exergames sometimes over-exert, risking adverse health effects. These players must be told to slow down, but doing so may distract them from gameplay and diminish their desire to keep exercising. In this thesis we apply the concept of nudges—indirect suggestions that gently push people toward a desired behaviour—to keeping exergame players from over-exerting. We describe the effective use of nudges through a set of four design principles: natural integration, comprehension, progression, and multiple channels. We describe two exergames modified to use nudges to persuade players to slow down, and describe the studies evaluating the use of nudges in these games. PlaneGame shows that nudges can be as effective as an explicit textual display to control player over-exertion. Gekku Race demonstrates that nudges are not necessarily effective when players have a strong incentive to over-exert. However, Gekku Race also shows that, even in high-energy games, the power of nudges can be maintained by adding negative consequences to the nudges. We use the term "shove" to describe a nudge using negative consequences to increase its pressure. We were concerned that making players slow down would damage their immersion—the feeling of being engaged with a game. However, testing showed no loss of immersion through the use of nudges to reduce exertion. Players reported that the nudges and shoves motivated them to slow down when they were over-exerting, and fit naturally into the games.