11 resultados para De Bruijn-Erdos
em Indian Institute of Science - Bangalore - Índia
Resumo:
Flexible constraint length channel decoders are required for software defined radios. This paper presents a novel scalable scheme for realizing flexible constraint length Viterbi decoders on a de Bruijn interconnection network. Architectures for flexible decoders using the flattened butterfly and shuffle-exchange networks are also described. It is shown that these networks provide favourable substrates for realizing flexible convolutional decoders. Synthesis results for the three networks are provided and a comparison is performed. An architecture based on a 2D-mesh, which is a topology having a nominally lesser silicon area requirement, is also considered as a fourth point for comparison. It is found that of all the networks considered, the de Bruijn network offers the best tradeoff in terms of area versus throughput.
Resumo:
Building flexible constraint length Viterbi decoders requires us to be able to realize de Bruijn networks of various sizes on the physically provided interconnection network. This paper considers the case when the physical network is itself a de Bruijn network and presents a scalable technique for realizing any n-node de Bruijn network on an N-node de Bruijn network, where n < N. The technique ensures that the length of the longest path realized on the network is minimized and that each physical connection is utilized to send only one data item, both of which are desirable in order to reduce the hardware complexity of the network and to obtain the best possible performance.
Resumo:
The n-interior point variant of the Erdos-Szekeres problem is to show the following: For any n, n-1, every point set in the plane with sufficient number of interior points contains a convex polygon containing exactly n-interior points. This has been proved only for n-3. In this paper, we prove it for pointsets having atmost logarithmic number of convex layers. We also show that any pointset containing atleast n interior points, there exists a 2-convex polygon that contains exactly n-interior points.
Resumo:
The n-interior-point variant of the Erdos Szekeres problem is the following: for every n, n >= 1, does there exist a g(n) such that every point set in the plane with at least g(n) interior points has a convex polygon containing exactly n interior points. The existence of g(n) has been proved only for n <= 3. In this paper, we show that for any fixed r >= 2, and for every n >= 5, every point set having sufficiently large number of interior points and at most r convex layers contains a subset with exactly n interior points. We also consider a relaxation of the notion of convex polygons and show that for every n, n >= 1, any point set with at least n interior points has an almost convex polygon (a simple polygon with at most one concave vertex) that contains exactly n interior points. (C) 2013 Elsevier Ltd. All rights reserved.
Resumo:
The classical Erdos-Szekeres theorem states that a convex k-gon exists in every sufficiently large point set. This problem has been well studied and finding tight asymptotic bounds is considered a challenging open problem. Several variants of the Erdos-Szekeres problem have been posed and studied in the last two decades. The well studied variants include the empty convex k-gon problem, convex k-gon with specified number of interior points and the chromatic variant. In this paper, we introduce the following two player game variant of the Erdos-Szekeres problem: Consider a two player game where each player playing in alternate turns, place points in the plane. The objective of the game is to avoid the formation of the convex k-gon among the placed points. The game ends when a convex k-gon is formed and the player who placed the last point loses the game. In our paper we show a winning strategy for the player who plays second in the convex 5-gon game and the empty convex 5-gon game by considering convex layer configurations at each step. We prove that the game always ends in the 9th step by showing that the game reaches a specific set of configurations.
Resumo:
In a paper published in 1993, Erdos proved that if n! = a! b!, where 1 < a a parts per thousand currency sign b, then the difference between n and b does not exceed 5 log log n for large enough n. In the present paper, we improve this upper bound to ((1 + epsilon)/ log 2) log log n and generalize it to the equation a (1)!a (2)! ... a (k) ! = n!. In a recent paper, F. Luca proved that n - b = 1 for large enough n provided that the ABC-hypothesis holds.
Resumo:
We analytically study the role played by the network topology in sustaining cooperation in a society of myopic agents in an evolutionary setting. In our model, each agent plays the Prisoner's Dilemma (PD) game with its neighbors, as specified by a network. Cooperation is the incumbent strategy, whereas defectors are the mutants. Starting with a population of cooperators, some agents are switched to defection. The agents then play the PD game with their neighbors and compute their fitness. After this, an evolutionary rule, or imitation dynamic is used to update the agent strategy. A defector switches back to cooperation if it has a cooperator neighbor with higher fitness. The network is said to sustain cooperation if almost all defectors switch to cooperation. Earlier work on the sustenance of cooperation has largely consisted of simulation studies, and we seek to complement this body of work by providing analytical insight for the same. We find that in order to sustain cooperation, a network should satisfy some properties such as small average diameter, densification, and irregularity. Real-world networks have been empirically shown to exhibit these properties, and are thus candidates for the sustenance of cooperation. We also analyze some specific graphs to determine whether or not they sustain cooperation. In particular, we find that scale-free graphs belonging to a certain family sustain cooperation, whereas Erdos-Renyi random graphs do not. To the best of our knowledge, ours is the first analytical attempt to determine which networks sustain cooperation in a population of myopic agents in an evolutionary setting.
Resumo:
In this paper we establish that the Lovasz theta function on a graph can be restated as a kernel learning problem. We introduce the notion of SVM-theta graphs, on which Lovasz theta function can be approximated well by a Support vector machine (SVM). We show that Erdos-Renyi random G(n, p) graphs are SVM-theta graphs for log(4)n/n <= p < 1. Even if we embed a large clique of size Theta(root np/1-p) in a G(n, p) graph the resultant graph still remains a SVM-theta graph. This immediately suggests an SVM based algorithm for recovering a large planted clique in random graphs. Associated with the theta function is the notion of orthogonal labellings. We introduce common orthogonal labellings which extends the idea of orthogonal labellings to multiple graphs. This allows us to propose a Multiple Kernel learning (MKL) based solution which is capable of identifying a large common dense subgraph in multiple graphs. Both in the planted clique case and common subgraph detection problem the proposed solutions beat the state of the art by an order of magnitude.
Resumo:
Drawing inspiration from real world interacting systems, we study a system consisting of two networks that exhibit antagonistic and dependent interactions. By antagonistic and dependent interactions we mean that a proportion of functional nodes in a network cause failure of nodes in the other, while failure of nodes in the other results in failure of links in the first. In contrast to interdependent networks, which can exhibit first-order phase transitions, we find that the phase transitions in such networks are continuous. Our analysis shows that, compared to an isolated network, the system is more robust against random attacks. Surprisingly, we observe a region in the parameter space where the giant connected components of both networks start oscillating. Furthermore, we find that for Erdos-Renyi and scale-free networks the system oscillates only when the dependence and antagonism between the two networks are very high. We believe that this study can further our understanding of real world interacting systems.
Resumo:
Let be a set of points in the plane. A geometric graph on is said to be locally Gabriel if for every edge in , the Euclidean disk with the segment joining and as diameter does not contain any points of that are neighbors of or in . A locally Gabriel graph(LGG) is a generalization of Gabriel graph and is motivated by applications in wireless networks. Unlike a Gabriel graph, there is no unique LGG on a given point set since no edge in a LGG is necessarily included or excluded. Thus the edge set of the graph can be customized to optimize certain network parameters depending on the application. The unit distance graph(UDG), introduced by Erdos, is also a LGG. In this paper, we show the following combinatorial bounds on edge complexity and independent sets of LGG: (i) For any , there exists LGG with edges. This improves upon the previous best bound of . (ii) For various subclasses of convex point sets, we show tight linear bounds on the maximum edge complexity of LGG. (iii) For any LGG on any point set, there exists an independent set of size .
Resumo:
We study the optimal control problem of maximizing the spread of an information epidemic on a social network. Information propagation is modeled as a susceptible-infected (SI) process, and the campaign budget is fixed. Direct recruitment and word-of-mouth incentives are the two strategies to accelerate information spreading (controls). We allow for multiple controls depending on the degree of the nodes/individuals. The solution optimally allocates the scarce resource over the campaign duration and the degree class groups. We study the impact of the degree distribution of the network on the controls and present results for Erdos-Renyi and scale-free networks. Results show that more resource is allocated to high-degree nodes in the case of scale-free networks, but medium-degree nodes in the case of Erdos-Renyi networks. We study the effects of various model parameters on the optimal strategy and quantify the improvement offered by the optimal strategy over the static and bang-bang control strategies. The effect of the time-varying spreading rate on the controls is explored as the interest level of the population in the subject of the campaign may change over time. We show the existence of a solution to the formulated optimal control problem, which has nonlinear isoperimetric constraints, using novel techniques that is general and can be used in other similar optimal control problems. This work may be of interest to political, social awareness, or crowdfunding campaigners and product marketing managers, and with some modifications may be used for mitigating biological epidemics.