3 resultados para Prisoners.
em Chinese Academy of Sciences Institutional Repositories Grid Portal
Resumo:
Considering the fact, in the real world, that information is transmitted with a time delay, we study an evolutionary spatial prisoner's dilemma game where agents update strategies according to certain information that they have learned. In our study, the game dynamics are classified by the modes of information learning as well as game interaction, and four different combinations, i.e. the mean-field case, case I, case II and local case, are studied comparatively. It is found that the time delay in case II smoothes the phase transition from the absorbing states of C (or D) to their mixing state, and promotes cooperation for most parameter values. Our work provides insights into the temporal behavior of information and the memory of the system, and may be helpful in understanding the cooperative behavior induced by the time delay in social and biological systems.
Resumo:
In this paper, we revisit the issue of the public goods game (PGG) on a heterogeneous graph. By introducing a new effective topology parameter, 'degree grads' phi, we clearly classify the agents into three kinds, namely, C-0, C-1, and D. The mechanism for the heterogeneous topology promoting cooperation is discussed in detail from the perspective of C0C1D, which reflects the fact that the unreasoning imitation behaviour of C-1 agents, who are 'cheated' by the well-paid C-0 agents inhabiting special positions, stabilizes the formation of the cooperation community. The analytical and simulation results for certain parameters are found to coincide well with each other. The C0C1D case provides a picture of the actual behaviours in real society and thus is potentially of interest.
Resumo:
Cooperation is a typical prosocial behavior, and social psychologists have traditionally used sociometric methods to measure cooperation. This research is aimed to explore the development of children’s social value orientation and its impact on cooperation. Study 1 used two-choice decomposed games to measure the social value orientation of 9- , 11-, to 14-year-old children and adults. Results indicated that most 9-, 11-, 14-year-old children are classified as proselfs, and most adults are classified as prosocials. Compared to 9 years, there are more prosocial orientations and less competitive orientations among 11 years. But compared to 11 years, there are less prosocial orientations and more competitive orientations among 14 years. Study 2 used prisoner’s dilemma to assess cooperative behavior, thus investigated the impact of social value orientation on cooperative decision-making. Results indicated that, on one hand, children of prosocial orientation expected no more cooperation from others, but adults of prosocial orientation expected more cooperation from others. On the other hand, prosocials make more cooperative choices than proselfs, and they show more reciprocity towards cooperative others and more altruism towards non-cooperative others.