3 resultados para digital simulation

em Cambridge University Engineering Department Publications Database


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In this paper we shall discuss the use of the TSIM simulation software for modelling large-scale industrial processes. The discussion draws on our recent experience of modelling a large plant in the food-processing industry. We shall focus on those features of software organization and software engineering which proved to be particularly necessary for the execution of this project, and illustrate the extent to which the use of TISM facilitated the implementation of these features. We shall also make some general remarks about the 'life-cycle' of models resulting from projects of this kind.

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A method is presented for the digital simulation of multiple degrees-of-freedom lumped parameter vibrating systems with arbitrary constitutive elements in an inertial frame of reference. The geometry of the system is treated independently of the constitutive elements and as a result nonlinear (time domain) or linearised (frequency domain) calculations may be performed using a single input description. The method is used to simulate a 3-axle rigid heavy commercial vehicle for harsh vibrating conditions. Some of the assumptions to which the calculations are sensitive are examined. Agreement between the response of a 3-dimensional whole vehicle model and measurements on the test vehicle is satisfactory.

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We present methods for fixed-lag smoothing using Sequential Importance sampling (SIS) on a discrete non-linear, non-Gaussian state space system with unknown parameters. Our particular application is in the field of digital communication systems. Each input data point is taken from a finite set of symbols. We represent transmission media as a fixed filter with a finite impulse response (FIR), hence a discrete state-space system is formed. Conventional Markov chain Monte Carlo (MCMC) techniques such as the Gibbs sampler are unsuitable for this task because they can only perform processing on a batch of data. Data arrives sequentially, so it would seem sensible to process it in this way. In addition, many communication systems are interactive, so there is a maximum level of latency that can be tolerated before a symbol is decoded. We will demonstrate this method by simulation and compare its performance to existing techniques.