10 resultados para Graph-based Learning

em Archivo Digital para la Docencia y la Investigación - Repositorio Institucional de la Universidad del País Vasco


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Nivel educativo: Grado. Duración (en horas): De 31 a 40 horas

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2nd International Conference on Education and New Learning Technologies

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Study of emotions in human-computer interaction is a growing research area. This paper shows an attempt to select the most significant features for emotion recognition in spoken Basque and Spanish Languages using different methods for feature selection. RekEmozio database was used as the experimental data set. Several Machine Learning paradigms were used for the emotion classification task. Experiments were executed in three phases, using different sets of features as classification variables in each phase. Moreover, feature subset selection was applied at each phase in order to seek for the most relevant feature subset. The three phases approach was selected to check the validity of the proposed approach. Achieved results show that an instance-based learning algorithm using feature subset selection techniques based on evolutionary algorithms is the best Machine Learning paradigm in automatic emotion recognition, with all different feature sets, obtaining a mean of 80,05% emotion recognition rate in Basque and a 74,82% in Spanish. In order to check the goodness of the proposed process, a greedy searching approach (FSS-Forward) has been applied and a comparison between them is provided. Based on achieved results, a set of most relevant non-speaker dependent features is proposed for both languages and new perspectives are suggested.

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Este informe recoge las guías del docente y del estudiante para la puesta en marcha, seguimiento continuo y evaluación de la asignatura Ingeniería del Software del segundo curso del Grado en Ingeniería Informática. Todo ello basado en metodologías activas, concretamente la metodología de Aprendizaje Basado en Proyectos (ABP, o PBL de Project Based Learning). El trabajo publicado en este informe es el resultado obtenido por los autores dentro del programa de formación del profesorado en metodologías activas (ERAGIN), auspiciado por el Vicerrectorado de Calidad e Innovación Docente de la Universidad del País Vasco (UPV/EHU).

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Se presentan herramientas y material de apoyo para aplicar la metodología de aprendizaje cooperativo en la docencia universitaria, con una orientación especial a ingeniería.

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Duración (en horas): Más de 50 horas. Destinatario: Estudiante y Docente

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XX1 CUIEET - Congreso Universitario de Innovación Educativa en las Enseñanzas Técnicas, Valencia, 2013.

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[eus] Ikerketa honen bidez, Euskal Autonomia Erkidegoan erabiltzen diren Lehen Hezkuntzako lehenengo zikloko ingeleseko testuliburuak hizkuntzen ikaskuntzaren teoriei, Europako Erreferentzia Marko Bateratuari eta Curriculum dokumentuei egokitzen zaizkien baieztatu nahi izan da. Horretarako, aipatutako teorietan eta dokumentuetan oinarrituta, sei aldagai diseinatu eta, horiek erabiliz, Euskal Autonomia Erkidegoan erabiltzen diren sei testuliburu aztertu dira. Ikerketatik ondorioztatzen da aztertutako testuliburuak ez datozela bat legediaren ikuspegi komunikatiboarekin ezta atazetan oinarritutako ikaskuntzarekin ere. Hala ere, hizkuntzaren inputa testuinguruan ematen dute eta, Curriculumean eskatzen den bezala, aspektu kulturalak lantzen dituzte.

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This paper presents a role-play game designed by the authors, which focuses on international climate negotiations. The game has been used at a university with students all drawn from the same course and at summer schools with students from different levels (undergraduate, master’s and doctoral students and post-doctoral researchers) and different knowledge areas (economics, law, engineering, architecture, biology and others). We discuss how the game fits into the process of competence-based learning, and what benefits games, and role-play games in particular, have for teaching. In the game, students take on the role of representatives of national institutions and experience at first hand a detailed process of international negotiation concerned with climate change.