17 resultados para 131-808G
Resumo:
[EN] This study presents an applied experience which takes part of a program on prevention of the violence in soccer in school age. The aim was the acquisition of the commitment of the trainers involved in matches considered as non sportive, in the fulfillment of sportive behavior guidelines. To achieve this aim, a meeting was carried out by the trainers of the equipments that led violent incidents in the first round of the league, with the presidents of these equipments, with representatives of the local football Federation and with representatives of the Committee of referees. From this meeting it was intended: 1) to reduce the probability of aggressive and violent incidents; 2) to promote a relation of cooperation between the entities of the teams that led non sportive incidents, and the referee group; and 3) Make the sports context be a protector to prevent non sportive behaviors. The results of this study reflect that the participation had a positive effect in the improvement of the sportsmanship in the return football matches of the league.
Resumo:
[EU]Ezagutzaren gizartean aurkitzen gara eta informazioak enpresa munduan hartu duen garrantziak garapen berriak ekarri ditu bai ikerketan bai informazio eta komunikazio teknologietan (IKT). Beraz, enpresek informazioa era sistematiko batean kudeatu beharra dute ez badute lehiakortasuna galdu nahi. Egoera honetan, zaintza teknologikoak paper garrantzitsu bat betetzen du informazioa lortzeaz, gordetzeaz eta transmititzeaz arduratzen den sistema baita. Baina sistema honen irispena mugatuta egongo da erabiltzen diren baliabideengatik. Gainera, muga hori garrantzi handiagoa hartzen du ETEtan, Euskal Herriko ekonomia-ehunaren oinarria, non baliabideak minimoak diren eta enpresa handiagoekin lehiatu behar diren. Egoera honi aurre egiteko, 2.0 tresnak aurkezten dira, zaintza teknologikorako baliagarriak diren tresnak, kostu eta denbora minimoak eskatzen dituztenak. Horrela, lan hau Euskal Herriko ETEtan zaintza teknologikoaren egoera aztertzera eta bere beharretara egokitzen diren soluzio teknologikoak planteatzera zuzenduta joango da, 2.0 tresnak oinarri moduan daudela.