3 resultados para gamification,gwap,qr-code,accessibilità,barriere,pervasive game
em JISC Information Environment Repository
Resumo:
Setting out the responsibilities of educational institutions to ensure that learning analytics is carried out responsibly, appropriately and effectively.
Resumo:
The report has been produced to inform practitioners who are considering using games and simulations in their practice. Towards this end, the work includes a review of the literature and a series of case studies from practice to illustrate the range of uses of games and to synthesise key issues and themes arising from learning in immersive worlds.