41 resultados para autonomous intelligent systems

em Universidad Politécnica de Madrid


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Cooperative systems are suitable for many types of applications and nowadays these system are vastly used to improve a previously defined system or to coordinate multiple devices working together. This paper provides an alternative to improve the reliability of a previous intelligent identification system. The proposed approach implements a cooperative model based on multi-agent architecture. This new system is composed of several radar-based systems which identify a detected object and transmit its own partial result by implementing several agents and by using a wireless network to transfer data. The proposed topology is a centralized architecture where the coordinator device is in charge of providing the final identification result depending on the group behavior. In order to find the final outcome, three different mechanisms are introduced. The simplest one is based on majority voting whereas the others use two different weighting voting procedures, both providing the system with learning capabilities. Using an appropriate network configuration, the success rate can be improved from the initial 80% up to more than 90%.

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Esta tesis doctoral se enmarca dentro del campo de los sistemas embebidos reconfigurables, redes de sensores inalámbricas para aplicaciones de altas prestaciones, y computación distribuida. El documento se centra en el estudio de alternativas de procesamiento para sistemas embebidos autónomos distribuidos de altas prestaciones (por sus siglas en inglés, High-Performance Autonomous Distributed Systems (HPADS)), así como su evolución hacia el procesamiento de alta resolución. El estudio se ha llevado a cabo tanto a nivel de plataforma como a nivel de las arquitecturas de procesamiento dentro de la plataforma con el objetivo de optimizar aspectos tan relevantes como la eficiencia energética, la capacidad de cómputo y la tolerancia a fallos del sistema. Los HPADS son sistemas realimentados, normalmente formados por elementos distribuidos conectados o no en red, con cierta capacidad de adaptación, y con inteligencia suficiente para llevar a cabo labores de prognosis y/o autoevaluación. Esta clase de sistemas suele formar parte de sistemas más complejos llamados sistemas ciber-físicos (por sus siglas en inglés, Cyber-Physical Systems (CPSs)). Los CPSs cubren un espectro enorme de aplicaciones, yendo desde aplicaciones médicas, fabricación, o aplicaciones aeroespaciales, entre otras muchas. Para el diseño de este tipo de sistemas, aspectos tales como la confiabilidad, la definición de modelos de computación, o el uso de metodologías y/o herramientas que faciliten el incremento de la escalabilidad y de la gestión de la complejidad, son fundamentales. La primera parte de esta tesis doctoral se centra en el estudio de aquellas plataformas existentes en el estado del arte que por sus características pueden ser aplicables en el campo de los CPSs, así como en la propuesta de un nuevo diseño de plataforma de altas prestaciones que se ajuste mejor a los nuevos y más exigentes requisitos de las nuevas aplicaciones. Esta primera parte incluye descripción, implementación y validación de la plataforma propuesta, así como conclusiones sobre su usabilidad y sus limitaciones. Los principales objetivos para el diseño de la plataforma propuesta se enumeran a continuación: • Estudiar la viabilidad del uso de una FPGA basada en RAM como principal procesador de la plataforma en cuanto a consumo energético y capacidad de cómputo. • Propuesta de técnicas de gestión del consumo de energía en cada etapa del perfil de trabajo de la plataforma. •Propuestas para la inclusión de reconfiguración dinámica y parcial de la FPGA (por sus siglas en inglés, Dynamic Partial Reconfiguration (DPR)) de forma que sea posible cambiar ciertas partes del sistema en tiempo de ejecución y sin necesidad de interrumpir al resto de las partes. Evaluar su aplicabilidad en el caso de HPADS. Las nuevas aplicaciones y nuevos escenarios a los que se enfrentan los CPSs, imponen nuevos requisitos en cuanto al ancho de banda necesario para el procesamiento de los datos, así como en la adquisición y comunicación de los mismos, además de un claro incremento en la complejidad de los algoritmos empleados. Para poder cumplir con estos nuevos requisitos, las plataformas están migrando desde sistemas tradicionales uni-procesador de 8 bits, a sistemas híbridos hardware-software que incluyen varios procesadores, o varios procesadores y lógica programable. Entre estas nuevas arquitecturas, las FPGAs y los sistemas en chip (por sus siglas en inglés, System on Chip (SoC)) que incluyen procesadores embebidos y lógica programable, proporcionan soluciones con muy buenos resultados en cuanto a consumo energético, precio, capacidad de cómputo y flexibilidad. Estos buenos resultados son aún mejores cuando las aplicaciones tienen altos requisitos de cómputo y cuando las condiciones de trabajo son muy susceptibles de cambiar en tiempo real. La plataforma propuesta en esta tesis doctoral se ha denominado HiReCookie. La arquitectura incluye una FPGA basada en RAM como único procesador, así como un diseño compatible con la plataforma para redes de sensores inalámbricas desarrollada en el Centro de Electrónica Industrial de la Universidad Politécnica de Madrid (CEI-UPM) conocida como Cookies. Esta FPGA, modelo Spartan-6 LX150, era, en el momento de inicio de este trabajo, la mejor opción en cuanto a consumo y cantidad de recursos integrados, cuando además, permite el uso de reconfiguración dinámica y parcial. Es importante resaltar que aunque los valores de consumo son los mínimos para esta familia de componentes, la potencia instantánea consumida sigue siendo muy alta para aquellos sistemas que han de trabajar distribuidos, de forma autónoma, y en la mayoría de los casos alimentados por baterías. Por esta razón, es necesario incluir en el diseño estrategias de ahorro energético para incrementar la usabilidad y el tiempo de vida de la plataforma. La primera estrategia implementada consiste en dividir la plataforma en distintas islas de alimentación de forma que sólo aquellos elementos que sean estrictamente necesarios permanecerán alimentados, cuando el resto puede estar completamente apagado. De esta forma es posible combinar distintos modos de operación y así optimizar enormemente el consumo de energía. El hecho de apagar la FPGA para ahora energía durante los periodos de inactividad, supone la pérdida de la configuración, puesto que la memoria de configuración es una memoria volátil. Para reducir el impacto en el consumo y en el tiempo que supone la reconfiguración total de la plataforma una vez encendida, en este trabajo, se incluye una técnica para la compresión del archivo de configuración de la FPGA, de forma que se consiga una reducción del tiempo de configuración y por ende de la energía consumida. Aunque varios de los requisitos de diseño pueden satisfacerse con el diseño de la plataforma HiReCookie, es necesario seguir optimizando diversos parámetros tales como el consumo energético, la tolerancia a fallos y la capacidad de procesamiento. Esto sólo es posible explotando todas las posibilidades ofrecidas por la arquitectura de procesamiento en la FPGA. Por lo tanto, la segunda parte de esta tesis doctoral está centrada en el diseño de una arquitectura reconfigurable denominada ARTICo3 (Arquitectura Reconfigurable para el Tratamiento Inteligente de Cómputo, Confiabilidad y Consumo de energía) para la mejora de estos parámetros por medio de un uso dinámico de recursos. ARTICo3 es una arquitectura de procesamiento para FPGAs basadas en RAM, con comunicación tipo bus, preparada para dar soporte para la gestión dinámica de los recursos internos de la FPGA en tiempo de ejecución gracias a la inclusión de reconfiguración dinámica y parcial. Gracias a esta capacidad de reconfiguración parcial, es posible adaptar los niveles de capacidad de procesamiento, energía consumida o tolerancia a fallos para responder a las demandas de la aplicación, entorno, o métricas internas del dispositivo mediante la adaptación del número de recursos asignados para cada tarea. Durante esta segunda parte de la tesis se detallan el diseño de la arquitectura, su implementación en la plataforma HiReCookie, así como en otra familia de FPGAs, y su validación por medio de diferentes pruebas y demostraciones. Los principales objetivos que se plantean la arquitectura son los siguientes: • Proponer una metodología basada en un enfoque multi-hilo, como las propuestas por CUDA (por sus siglas en inglés, Compute Unified Device Architecture) u Open CL, en la cual distintos kernels, o unidades de ejecución, se ejecuten en un numero variable de aceleradores hardware sin necesidad de cambios en el código de aplicación. • Proponer un diseño y proporcionar una arquitectura en la que las condiciones de trabajo cambien de forma dinámica dependiendo bien de parámetros externos o bien de parámetros que indiquen el estado de la plataforma. Estos cambios en el punto de trabajo de la arquitectura serán posibles gracias a la reconfiguración dinámica y parcial de aceleradores hardware en tiempo real. • Explotar las posibilidades de procesamiento concurrente, incluso en una arquitectura basada en bus, por medio de la optimización de las transacciones en ráfaga de datos hacia los aceleradores. •Aprovechar las ventajas ofrecidas por la aceleración lograda por módulos puramente hardware para conseguir una mejor eficiencia energética. • Ser capaces de cambiar los niveles de redundancia de hardware de forma dinámica según las necesidades del sistema en tiempo real y sin cambios para el código de aplicación. • Proponer una capa de abstracción entre el código de aplicación y el uso dinámico de los recursos de la FPGA. El diseño en FPGAs permite la utilización de módulos hardware específicamente creados para una aplicación concreta. De esta forma es posible obtener rendimientos mucho mayores que en el caso de las arquitecturas de propósito general. Además, algunas FPGAs permiten la reconfiguración dinámica y parcial de ciertas partes de su lógica en tiempo de ejecución, lo cual dota al diseño de una gran flexibilidad. Los fabricantes de FPGAs ofrecen arquitecturas predefinidas con la posibilidad de añadir bloques prediseñados y poder formar sistemas en chip de una forma más o menos directa. Sin embargo, la forma en la que estos módulos hardware están organizados dentro de la arquitectura interna ya sea estática o dinámicamente, o la forma en la que la información se intercambia entre ellos, influye enormemente en la capacidad de cómputo y eficiencia energética del sistema. De la misma forma, la capacidad de cargar módulos hardware bajo demanda, permite añadir bloques redundantes que permitan aumentar el nivel de tolerancia a fallos de los sistemas. Sin embargo, la complejidad ligada al diseño de bloques hardware dedicados no debe ser subestimada. Es necesario tener en cuenta que el diseño de un bloque hardware no es sólo su propio diseño, sino también el diseño de sus interfaces, y en algunos casos de los drivers software para su manejo. Además, al añadir más bloques, el espacio de diseño se hace más complejo, y su programación más difícil. Aunque la mayoría de los fabricantes ofrecen interfaces predefinidas, IPs (por sus siglas en inglés, Intelectual Property) comerciales y plantillas para ayudar al diseño de los sistemas, para ser capaces de explotar las posibilidades reales del sistema, es necesario construir arquitecturas sobre las ya establecidas para facilitar el uso del paralelismo, la redundancia, y proporcionar un entorno que soporte la gestión dinámica de los recursos. Para proporcionar este tipo de soporte, ARTICo3 trabaja con un espacio de soluciones formado por tres ejes fundamentales: computación, consumo energético y confiabilidad. De esta forma, cada punto de trabajo se obtiene como una solución de compromiso entre estos tres parámetros. Mediante el uso de la reconfiguración dinámica y parcial y una mejora en la transmisión de los datos entre la memoria principal y los aceleradores, es posible dedicar un número variable de recursos en el tiempo para cada tarea, lo que hace que los recursos internos de la FPGA sean virtualmente ilimitados. Este variación en el tiempo del número de recursos por tarea se puede usar bien para incrementar el nivel de paralelismo, y por ende de aceleración, o bien para aumentar la redundancia, y por lo tanto el nivel de tolerancia a fallos. Al mismo tiempo, usar un numero óptimo de recursos para una tarea mejora el consumo energético ya que bien es posible disminuir la potencia instantánea consumida, o bien el tiempo de procesamiento. Con el objetivo de mantener los niveles de complejidad dentro de unos límites lógicos, es importante que los cambios realizados en el hardware sean totalmente transparentes para el código de aplicación. A este respecto, se incluyen distintos niveles de transparencia: • Transparencia a la escalabilidad: los recursos usados por una misma tarea pueden ser modificados sin que el código de aplicación sufra ningún cambio. • Transparencia al rendimiento: el sistema aumentara su rendimiento cuando la carga de trabajo aumente, sin cambios en el código de aplicación. • Transparencia a la replicación: es posible usar múltiples instancias de un mismo módulo bien para añadir redundancia o bien para incrementar la capacidad de procesamiento. Todo ello sin que el código de aplicación cambie. • Transparencia a la posición: la posición física de los módulos hardware es arbitraria para su direccionamiento desde el código de aplicación. • Transparencia a los fallos: si existe un fallo en un módulo hardware, gracias a la redundancia, el código de aplicación tomará directamente el resultado correcto. • Transparencia a la concurrencia: el hecho de que una tarea sea realizada por más o menos bloques es transparente para el código que la invoca. Por lo tanto, esta tesis doctoral contribuye en dos líneas diferentes. En primer lugar, con el diseño de la plataforma HiReCookie y en segundo lugar con el diseño de la arquitectura ARTICo3. Las principales contribuciones de esta tesis se resumen a continuación. • Arquitectura de la HiReCookie incluyendo: o Compatibilidad con la plataforma Cookies para incrementar las capacidades de esta. o División de la arquitectura en distintas islas de alimentación. o Implementación de los diversos modos de bajo consumo y políticas de despertado del nodo. o Creación de un archivo de configuración de la FPGA comprimido para reducir el tiempo y el consumo de la configuración inicial. • Diseño de la arquitectura reconfigurable para FPGAs basadas en RAM ARTICo3: o Modelo de computación y modos de ejecución inspirados en el modelo de CUDA pero basados en hardware reconfigurable con un número variable de bloques de hilos por cada unidad de ejecución. o Estructura para optimizar las transacciones de datos en ráfaga proporcionando datos en cascada o en paralelo a los distinto módulos incluyendo un proceso de votado por mayoría y operaciones de reducción. o Capa de abstracción entre el procesador principal que incluye el código de aplicación y los recursos asignados para las diferentes tareas. o Arquitectura de los módulos hardware reconfigurables para mantener la escalabilidad añadiendo una la interfaz para las nuevas funcionalidades con un simple acceso a una memoria RAM interna. o Caracterización online de las tareas para proporcionar información a un módulo de gestión de recursos para mejorar la operación en términos de energía y procesamiento cuando además se opera entre distintos nieles de tolerancia a fallos. El documento está dividido en dos partes principales formando un total de cinco capítulos. En primer lugar, después de motivar la necesidad de nuevas plataformas para cubrir las nuevas aplicaciones, se detalla el diseño de la plataforma HiReCookie, sus partes, las posibilidades para bajar el consumo energético y se muestran casos de uso de la plataforma así como pruebas de validación del diseño. La segunda parte del documento describe la arquitectura reconfigurable, su implementación en varias FPGAs, y pruebas de validación en términos de capacidad de procesamiento y consumo energético, incluyendo cómo estos aspectos se ven afectados por el nivel de tolerancia a fallos elegido. Los capítulos a lo largo del documento son los siguientes: El capítulo 1 analiza los principales objetivos, motivación y aspectos teóricos necesarios para seguir el resto del documento. El capítulo 2 está centrado en el diseño de la plataforma HiReCookie y sus posibilidades para disminuir el consumo de energía. El capítulo 3 describe la arquitectura reconfigurable ARTICo3. El capítulo 4 se centra en las pruebas de validación de la arquitectura usando la plataforma HiReCookie para la mayoría de los tests. Un ejemplo de aplicación es mostrado para analizar el funcionamiento de la arquitectura. El capítulo 5 concluye esta tesis doctoral comentando las conclusiones obtenidas, las contribuciones originales del trabajo y resultados y líneas futuras. ABSTRACT This PhD Thesis is framed within the field of dynamically reconfigurable embedded systems, advanced sensor networks and distributed computing. The document is centred on the study of processing solutions for high-performance autonomous distributed systems (HPADS) as well as their evolution towards High performance Computing (HPC) systems. The approach of the study is focused on both platform and processor levels to optimise critical aspects such as computing performance, energy efficiency and fault tolerance. HPADS are considered feedback systems, normally networked and/or distributed, with real-time adaptive and predictive functionality. These systems, as part of more complex systems known as Cyber-Physical Systems (CPSs), can be applied in a wide range of fields such as military, health care, manufacturing, aerospace, etc. For the design of HPADS, high levels of dependability, the definition of suitable models of computation, and the use of methodologies and tools to support scalability and complexity management, are required. The first part of the document studies the different possibilities at platform design level in the state of the art, together with description, development and validation tests of the platform proposed in this work to cope with the previously mentioned requirements. The main objectives targeted by this platform design are the following: • Study the feasibility of using SRAM-based FPGAs as the main processor of the platform in terms of energy consumption and performance for high demanding applications. • Analyse and propose energy management techniques to reduce energy consumption in every stage of the working profile of the platform. • Provide a solution with dynamic partial and wireless remote HW reconfiguration (DPR) to be able to change certain parts of the FPGA design at run time and on demand without interrupting the rest of the system. • Demonstrate the applicability of the platform in different test-bench applications. In order to select the best approach for the platform design in terms of processing alternatives, a study of the evolution of the state-of-the-art platforms is required to analyse how different architectures cope with new more demanding applications and scenarios: security, mixed-critical systems for aerospace, multimedia applications, or military environments, among others. In all these scenarios, important changes in the required processing bandwidth or the complexity of the algorithms used are provoking the migration of the platforms from single microprocessor architectures to multiprocessing and heterogeneous solutions with more instant power consumption but higher energy efficiency. Within these solutions, FPGAs and Systems on Chip including FPGA fabric and dedicated hard processors, offer a good trade of among flexibility, processing performance, energy consumption and price, when they are used in demanding applications where working conditions are very likely to vary over time and high complex algorithms are required. The platform architecture proposed in this PhD Thesis is called HiReCookie. It includes an SRAM-based FPGA as the main and only processing unit. The FPGA selected, the Xilinx Spartan-6 LX150, was at the beginning of this work the best choice in terms of amount of resources and power. Although, the power levels are the lowest of these kind of devices, they can be still very high for distributed systems that normally work powered by batteries. For that reason, it is necessary to include different energy saving possibilities to increase the usability of the platform. In order to reduce energy consumption, the platform architecture is divided into different power islands so that only those parts of the systems that are strictly needed are powered on, while the rest of the islands can be completely switched off. This allows a combination of different low power modes to decrease energy. In addition, one of the most important handicaps of SRAM-based FPGAs is that they are not alive at power up. Therefore, recovering the system from a switch-off state requires to reload the FPGA configuration from a non-volatile memory device. For that reason, this PhD Thesis also proposes a methodology to compress the FPGA configuration file in order to reduce time and energy during the initial configuration process. Although some of the requirements for the design of HPADS are already covered by the design of the HiReCookie platform, it is necessary to continue improving energy efficiency, computing performance and fault tolerance. This is only possible by exploiting all the opportunities provided by the processing architectures configured inside the FPGA. Therefore, the second part of the thesis details the design of the so called ARTICo3 FPGA architecture to enhance the already intrinsic capabilities of the FPGA. ARTICo3 is a DPR-capable bus-based virtual architecture for multiple HW acceleration in SRAM-based FPGAs. The architecture provides support for dynamic resource management in real time. In this way, by using DPR, it will be possible to change the levels of computing performance, energy consumption and fault tolerance on demand by increasing or decreasing the amount of resources used by the different tasks. Apart from the detailed design of the architecture and its implementation in different FPGA devices, different validation tests and comparisons are also shown. The main objectives targeted by this FPGA architecture are listed as follows: • Provide a method based on a multithread approach such as those offered by CUDA (Compute Unified Device Architecture) or OpenCL kernel executions, where kernels are executed in a variable number of HW accelerators without requiring application code changes. • Provide an architecture to dynamically adapt working points according to either self-measured or external parameters in terms of energy consumption, fault tolerance and computing performance. Taking advantage of DPR capabilities, the architecture must provide support for a dynamic use of resources in real time. • Exploit concurrent processing capabilities in a standard bus-based system by optimizing data transactions to and from HW accelerators. • Measure the advantage of HW acceleration as a technique to boost performance to improve processing times and save energy by reducing active times for distributed embedded systems. • Dynamically change the levels of HW redundancy to adapt fault tolerance in real time. • Provide HW abstraction from SW application design. FPGAs give the possibility of designing specific HW blocks for every required task to optimise performance while some of them include the possibility of including DPR. Apart from the possibilities provided by manufacturers, the way these HW modules are organised, addressed and multiplexed in area and time can improve computing performance and energy consumption. At the same time, fault tolerance and security techniques can also be dynamically included using DPR. However, the inherent complexity of designing new HW modules for every application is not negligible. It does not only consist of the HW description, but also the design of drivers and interfaces with the rest of the system, while the design space is widened and more complex to define and program. Even though the tools provided by the majority of manufacturers already include predefined bus interfaces, commercial IPs, and templates to ease application prototyping, it is necessary to improve these capabilities. By adding new architectures on top of them, it is possible to take advantage of parallelization and HW redundancy while providing a framework to ease the use of dynamic resource management. ARTICo3 works within a solution space where working points change at run time in a 3D space defined by three different axes: Computation, Consumption, and Fault Tolerance. Therefore, every working point is found as a trade-off solution among these three axes. By means of DPR, different accelerators can be multiplexed so that the amount of available resources for any application is virtually unlimited. Taking advantage of DPR capabilities and a novel way of transmitting data to the reconfigurable HW accelerators, it is possible to dedicate a dynamically-changing number of resources for a given task in order to either boost computing speed or adding HW redundancy and a voting process to increase fault-tolerance levels. At the same time, using an optimised amount of resources for a given task reduces energy consumption by reducing instant power or computing time. In order to keep level complexity under certain limits, it is important that HW changes are transparent for the application code. Therefore, different levels of transparency are targeted by the system: • Scalability transparency: a task must be able to expand its resources without changing the system structure or application algorithms. • Performance transparency: the system must reconfigure itself as load changes. • Replication transparency: multiple instances of the same task are loaded to increase reliability and performance. • Location transparency: resources are accessed with no knowledge of their location by the application code. • Failure transparency: task must be completed despite a failure in some components. • Concurrency transparency: different tasks will work in a concurrent way transparent to the application code. Therefore, as it can be seen, the Thesis is contributing in two different ways. First with the design of the HiReCookie platform and, second with the design of the ARTICo3 architecture. The main contributions of this PhD Thesis are then listed below: • Architecture of the HiReCookie platform including: o Compatibility of the processing layer for high performance applications with the Cookies Wireless Sensor Network platform for fast prototyping and implementation. o A division of the architecture in power islands. o All the different low-power modes. o The creation of the partial-initial bitstream together with the wake-up policies of the node. • The design of the reconfigurable architecture for SRAM FPGAs: ARTICo3: o A model of computation and execution modes inspired in CUDA but based on reconfigurable HW with a dynamic number of thread blocks per kernel. o A structure to optimise burst data transactions providing coalesced or parallel data to HW accelerators, parallel voting process and reduction operation. o The abstraction provided to the host processor with respect to the operation of the kernels in terms of the number of replicas, modes of operation, location in the reconfigurable area and addressing. o The architecture of the modules representing the thread blocks to make the system scalable by adding functional units only adding an access to a BRAM port. o The online characterization of the kernels to provide information to a scheduler or resource manager in terms of energy consumption and processing time when changing among different fault-tolerance levels, as well as if a kernel is expected to work in the memory-bounded or computing-bounded areas. The document of the Thesis is divided into two main parts with a total of five chapters. First, after motivating the need for new platforms to cover new more demanding applications, the design of the HiReCookie platform, its parts and several partial tests are detailed. The design of the platform alone does not cover all the needs of these applications. Therefore, the second part describes the architecture inside the FPGA, called ARTICo3, proposed in this PhD Thesis. The architecture and its implementation are tested in terms of energy consumption and computing performance showing different possibilities to improve fault tolerance and how this impact in energy and time of processing. Chapter 1 shows the main goals of this PhD Thesis and the technology background required to follow the rest of the document. Chapter 2 shows all the details about the design of the FPGA-based platform HiReCookie. Chapter 3 describes the ARTICo3 architecture. Chapter 4 is focused on the validation tests of the ARTICo3 architecture. An application for proof of concept is explained where typical kernels related to image processing and encryption algorithms are used. Further experimental analyses are performed using these kernels. Chapter 5 concludes the document analysing conclusions, comments about the contributions of the work, and some possible future lines for the work.

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Maximizing energy autonomy is a consistent challenge when deploying mobile robots in ionizing radiation or other hazardous environments. Having a reliable robot system is essential for successful execution of missions and to avoid manual recovery of the robots in environments that are harmful to human beings. For deployment of robots missions at short notice, the ability to know beforehand the energy required for performing the task is essential. This paper presents a on-line method for predicting energy requirements based on the pre-determined power models for a mobile robot. A small mobile robot, Khepera III is used for the experimental study and the results are promising with high prediction accuracy. The applications of the energy prediction models in energy optimization and simulations are also discussed along with examples of significant energy savings.

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An important part of human intelligence is the ability to use language. Humans learn how to use language in a society of language users, which is probably the most effective way to learn a language from the ground up. Principles that might allow an artificial agents to learn language this way are not known at present. Here we present a framework which begins to address this challenge. Our auto-catalytic, endogenous, reflective architecture (AERA) supports the creation of agents that can learn natural language by observation. We present results from two experiments where our S1 agent learns human communication by observing two humans interacting in a realtime mock television interview, using gesture and situated language. Results show that S1 can learn multimodal complex language and multimodal communicative acts, using a vocabulary of 100 words with numerous sentence formats, by observing unscripted interaction between the humans, with no grammar being provided to it a priori, and only high-level information about the format of the human interaction in the form of high-level goals of the interviewer and interviewee and a small ontology. The agent learns both the pragmatics, semantics, and syntax of complex sentences spoken by the human subjects on the topic of recycling of objects such as aluminum cans, glass bottles, plastic, and wood, as well as use of manual deictic reference and anaphora.

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In this paper we propose a new benchmark to drive making decisions in maintenance of computer systems. This benchmark is made from load average sample data. The main goal is to improve reliability and performance of a set of devices or components. In particular, the stability of the system is measured in terms of variability of the load. A forecast of the behavior of this stability is also proposal as part of the reporting benchmark. At the final stage, a more stable system is obtained and its global reliability and performance can be then evaluated by means of appropriate specifications.

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This paper focuses on the general problem of coordinating multiple robots. More specifically, it addresses the self-election of heterogeneous specialized tasks by autonomous robots. In this paper we focus on a specifically distributed or decentralized approach as we are particularly interested on decentralized solution where the robots themselves autonomously and in an individual manner, are responsible of selecting a particular task so that all the existing tasks are optimally distributed and executed. In this regard, we have established an experimental scenario to solve the corresponding multi-tasks distribution problem and we propose a solution using two different approaches by applying Ant Colony Optimization-based deterministic algorithms as well as Learning Automata-based probabilistic algorithms. We have evaluated the robustness of the algorithm, perturbing the number of pending loads to simulate the robot’s error in estimating the real number of pending tasks and also the dynamic generation of loads through time. The paper ends with a critical discussion of experimental results.

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ntelligent systems designed to reduce highway fatalities have been widely applied in the automotive sector in the last decade. Of all users of transport systems, pedestrians are the most vulnerable in crashes as they are unprotected. This paper deals with an autonomous intelligent emergency system designed to avoid collisions with pedestrians. The system consists of a fuzzy controller based on the time-to-collision estimate – obtained via a vision-based system – and the wheel-locking probability – obtained via the vehicle’s CAN bus – that generates a safe braking action. The system has been tested in a real car – a convertible Citroën C3 Pluriel – equipped with an automated electro-hydraulic braking system capable of working in parallel with the vehicle’s original braking circuit. The system is used as a last resort in the case that an unexpected pedestrian is in the lane and all the warnings have failed to produce a response from the driver.

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Hoy en día, el desarrollo tecnológico en el campo de los sistemas inteligentes de transporte (ITS por sus siglas en inglés) ha permitido dotar a los vehículos con diversos sistemas de ayuda a la conducción (ADAS, del inglés advanced driver assistance system), mejorando la experiencia y seguridad de los pasajeros, en especial del conductor. La mayor parte de estos sistemas están pensados para advertir al conductor sobre ciertas situaciones de riesgo, como la salida involuntaria del carril o la proximidad de obstáculos en el camino. No obstante, también podemos encontrar sistemas que van un paso más allá y son capaces de cooperar con el conductor en el control del vehículo o incluso relegarlos de algunas tareas tediosas. Es en este último grupo donde se encuentran los sistemas de control electrónico de estabilidad (ESP - Electronic Stability Program), el antibloqueo de frenos (ABS - Anti-lock Braking System), el control de crucero (CC - Cruise Control) y los más recientes sistemas de aparcamiento asistido. Continuando con esta línea de desarrollo, el paso siguiente consiste en la supresión del conductor humano, desarrollando sistemas que sean capaces de conducir un vehículo de forma autónoma y con un rendimiento superior al del conductor. En este trabajo se presenta, en primer lugar, una arquitectura de control para la automatización de vehículos. Esta se compone de distintos componentes de hardware y software, agrupados de acuerdo a su función principal. El diseño de la arquitectura parte del trabajo previo desarrollado por el Programa AUTOPIA, aunque introduce notables aportaciones en cuanto a la eficiencia, robustez y escalabilidad del sistema. Ahondando un poco más en detalle, debemos resaltar el desarrollo de un algoritmo de localización basado en enjambres de partículas. Este está planteado como un método de filtrado y fusión de la información obtenida a partir de los distintos sensores embarcados en el vehículo, entre los que encontramos un receptor GPS (Global Positioning System), unidades de medición inercial (IMU – Inertial Measurement Unit) e información tomada directamente de los sensores embarcados por el fabricante, como la velocidad de las ruedas y posición del volante. Gracias a este método se ha conseguido resolver el problema de la localización, indispensable para el desarrollo de sistemas de conducción autónoma. Continuando con el trabajo de investigación, se ha estudiado la viabilidad de la aplicación de técnicas de aprendizaje y adaptación al diseño de controladores para el vehículo. Como punto de partida se emplea el método de Q-learning para la generación de un controlador borroso lateral sin ningún tipo de conocimiento previo. Posteriormente se presenta un método de ajuste on-line para la adaptación del control longitudinal ante perturbaciones impredecibles del entorno, como lo son los cambios en la inclinación del camino, fricción de las ruedas o peso de los ocupantes. Para finalizar, se presentan los resultados obtenidos durante un experimento de conducción autónoma en carreteras reales, el cual se llevó a cabo en el mes de Junio de 2012 desde la población de San Lorenzo de El Escorial hasta las instalaciones del Centro de Automática y Robótica (CAR) en Arganda del Rey. El principal objetivo tras esta demostración fue validar el funcionamiento, robustez y capacidad de la arquitectura propuesta para afrontar el problema de la conducción autónoma, bajo condiciones mucho más reales a las que se pueden alcanzar en las instalaciones de prueba. ABSTRACT Nowadays, the technological advances in the Intelligent Transportation Systems (ITS) field have led the development of several driving assistance systems (ADAS). These solutions are designed to improve the experience and security of all the passengers, especially the driver. For most of these systems, the main goal is to warn drivers about unexpected circumstances leading to risk situations such as involuntary lane departure or proximity to other vehicles. However, other ADAS go a step further, being able to cooperate with the driver in the control of the vehicle, or even overriding it on some tasks. Examples of this kind of systems are the anti-lock braking system (ABS), cruise control (CC) and the recently commercialised assisted parking systems. Within this research line, the next step is the development of systems able to replace the human drivers, improving the control and therefore, the safety and reliability of the vehicles. First of all, this dissertation presents a control architecture design for autonomous driving. It is made up of several hardware and software components, grouped according to their main function. The design of this architecture is based on the previous works carried out by the AUTOPIA Program, although notable improvements have been made regarding the efficiency, robustness and scalability of the system. It is also remarkable the work made on the development of a location algorithm for vehicles. The proposal is based on the emulation of the behaviour of biological swarms and its performance is similar to the well-known particle filters. The developed method combines information obtained from different sensors, including GPS, inertial measurement unit (IMU), and data from the original vehicle’s sensors on-board. Through this filtering algorithm the localization problem is properly managed, which is critical for the development of autonomous driving systems. The work deals also with the fuzzy control tuning system, a very time consuming task when done manually. An analysis of learning and adaptation techniques for the development of different controllers has been made. First, the Q-learning –a reinforcement learning method– has been applied to the generation of a lateral fuzzy controller from scratch. Subsequently, the development of an adaptation method for longitudinal control is presented. With this proposal, a final cruise control controller is able to deal with unpredictable environment disturbances, such as road slope, wheel’s friction or even occupants’ weight. As a testbed for the system, an autonomous driving experiment on real roads is presented. This experiment was carried out on June 2012, driving from San Lorenzo de El Escorial up to the Center for Automation and Robotics (CAR) facilities in Arganda del Rey. The main goal of the demonstration was validating the performance, robustness and viability of the proposed architecture to deal with the problem of autonomous driving under more demanding conditions than those achieved on closed test tracks.

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Autonomous systems require, in most of the cases, reasoning and decision-making capabilities. Moreover, the decision process has to occur in real time. Real-time computing means that every situation or event has to have an answer before a temporal deadline. In complex applications, these deadlines are usually in the order of milliseconds or even microseconds if the application is very demanding. In order to comply with these timing requirements, computing tasks have to be performed as fast as possible. The problem arises when computations are no longer simple, but very time-consuming operations. A good example can be found in autonomous navigation systems with visual-tracking submodules where Kalman filtering is the most extended solution. However, in recent years, some interesting new approaches have been developed. Particle filtering, given its more general problem-solving features, has reached an important position in the field. The aim of this thesis is to design, implement and validate a hardware platform that constitutes itself an embedded intelligent system. The proposed system would combine particle filtering and evolutionary computation algorithms to generate intelligent behavior. Traditional approaches to particle filtering or evolutionary computation have been developed in software platforms, including parallel capabilities to some extent. In this work, an additional goal is fully exploiting hardware implementation advantages. By using the computational resources available in a FPGA device, better performance results in terms of computation time are expected. These hardware resources will be in charge of extensive repetitive computations. With this hardware-based implementation, real-time features are also expected.

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This paper describes ExperNet, an intelligent multi-agent system that was developed under an EU funded project to assist in the management of a large-scale data network. ExperNet assists network operators at various nodes of a WAN to detect and diagnose hardware failures and network traffic problems and suggests the most feasible solution, through a web-based interface. ExperNet is composed by intelligent agents, capable of both local problem solving and social interaction among them for coordinating problem diagnosis and repair. The current network state is captured and maintained by conventional network management and monitoring software components, which have been smoothly integrated into the system through sophisticated information exchange interfaces. For the implementation of the agents, a distributed Prolog system enhanced with networking facilities was developed. The agents’ knowledge base is developed in an extensible and reactive knowledge base system capable of handling multiple types of knowledge representation. ExperNet has been developed, installed and tested successfully in an experimental network zone of Ukraine.

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Trillas et al. (1999, Soft computing, 3 (4), 197–199) and Trillas and Cubillo (1999, On non-contradictory input/output couples in Zadeh's CRI proceeding, 28–32) introduced the study of contradiction in the framework of fuzzy logic because of the significance of avoiding contradictory outputs in inference processes. Later, the study of contradiction in the framework of Atanassov's intuitionistic fuzzy sets (A-IFSs) was initiated by Cubillo and Castiñeira (2004, Contradiction in intuitionistic fuzzy sets proceeding, 2180–2186). The axiomatic definition of contradiction measure was stated in Castiñeira and Cubillo (2009, International journal of intelligent systems, 24, 863–888). Likewise, the concept of continuity of these measures was formalized through several axioms. To be precise, they defined continuity when the sets ‘are increasing’, denominated continuity from below, and continuity when the sets ‘are decreasing’, or continuity from above. The aim of this paper is to provide some geometrical construction methods for obtaining contradiction measures in the framework of A-IFSs and to study what continuity properties these measures satisfy. Furthermore, we show the geometrical interpretations motivating the measures.

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This paper proposes the EvoBANE system. EvoBANE automatically generates Bayesian networks for solving special-purpose problems. EvoBANE evolves a population of individuals that codify Bayesian networks until it finds near optimal individual that solves a given classification problem. EvoBANE has the flexibility to modify the constraints that condition the solution search space, self-adapting to the specifications of the problem to be solved. The system extends the GGEAS architecture. GGEAS is a general-purpose grammar-guided evolutionary automatic system, whose modular structure favors its application to the automatic construction of intelligent systems. EvoBANE has been applied to two classification benchmark datasets belonging to different application domains, and statistically compared with a genetic algorithm performing the same tasks. Results show that the proposed system performed better, as it manages different complexity constraints in order to find the simplest solution that best solves every problem.

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Underground coal mines explosions generally arise from the inflammation of a methane/air mixture. This explosion can also generate a subsequent coal dust explosion. Traditionally such explosions have being fought eliminating one or several of the factors needed by the explosion to take place. Although several preventive measures are taken to prevent explosions, other measures should be considered to reduce the effects or even to extinguish the flame front. Unlike other protection methods that remove one or two of the explosion triangle elements, namely; the ignition source, the oxidizing agent and the fuel, explosion barriers removes all of them: reduces the quantity of coal in suspension, cools the flame front and the steam generated by vaporization removes the oxygen present in the flame. Passive water barriers are autonomous protection systems against explosions that reduce to a satisfactory safety level the effects of methane and/or flammable dust explosions. The barriers are activated by the pressure wave provoked in the explosion destroying the barrier troughs and producing a uniform dispersion of the extinguishing agent throughout the gallery section in quantity enough to extinguish the explosion flame. Full scale tests have been carried out in Polish Barbara experimental mine at GIG Central Mining Institute in order to determine the requirements and the optimal installation conditions of these devices for small sections galleries which are very frequent in the Spanish coal mines. Full scale tests results have been analyzed to understand the explosion timing and development, in order to assess on the use of water barriers in the typical small crosssection Spanish galleries. Several arrangements of water barriers have been designed and tested to verify the effectiveness of the explosion suppression in each case. The results obtained demonstrate the efficiency of the water barriers in stopping the flame front even with smaller amounts of water than those established by the European standard. According to the tests realized, water barriers activation times are between 0.52 s and 0.78 s and the flame propagation speed are between 75 m/s and 80 m/s. The maximum pressures (Pmax) obtained in the full scale tests have varied between 0.2 bar and 1.8 bar. Passive barriers protect effectively against the spread of the flame but cannot be used as a safeguard of the gallery between the ignition source and the first row of water troughs or bags, or even after them, as the pressure could remain high after them even if the flame front has been extinguished.

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This paper presents some brief considerations on the role of Computational Logic in the construction of Artificial Intelligence systems and in programming in general. It does not address how the many problems in AI can be solved but, rather more modestly, tries to point out some advantages of Computational Logic as a tool for the AI scientist in his quest. It addresses the interaction between declarative and procedural views of programs (deduction and action), the impact of the intrinsic limitations of logic, the relationship with other apparently competing computational paradigms, and finally discusses implementation-related issues, such as the efficiency of current implementations and their capability for efficiently exploiting existing and future sequential and parallel hardware. The purpose of the discussion is in no way to present Computational Logic as the unique overall vehicle for the development of intelligent systems (in the firm belief that such a panacea is yet to be found) but rather to stress its strengths in providing reasonable solutions to several aspects of the task.

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Collaborative filtering recommender systems contribute to alleviating the problem of information overload that exists on the Internet as a result of the mass use of Web 2.0 applications. The use of an adequate similarity measure becomes a determining factor in the quality of the prediction and recommendation results of the recommender system, as well as in its performance. In this paper, we present a memory-based collaborative filtering similarity measure that provides extremely high-quality and balanced results; these results are complemented with a low processing time (high performance), similar to the one required to execute traditional similarity metrics. The experiments have been carried out on the MovieLens and Netflix databases, using a representative set of information retrieval quality measures.