3 resultados para Surgical Procedures, Operative--history

em Universidad Politécnica de Madrid


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A recent application of computer simulation is its use for the human body, which resembles a mechanism that is complemented by torques in the joints that are caused by the action of muscles and tendons. Among others, the application can be used to provide training in surgical procedures or to learn how the body works. Some of the other applications are to make a biped walk upright, to build robots that are designed on the human body or to make prostheses or robot arms to perform specific tasks. One of the uses of simulation is to optimise the movement of the human body by examining which muscles are activated and which should or should not be activated in order to improve a person?s movements. This work presents a model of the elbow joint, and by analysing the constraint equations using classic methods we go on to model the bones, muscles and tendons as well as the logic linked to the force developed by them when faced with a specific movement. To do this, we analyse the reference bibliography and the software available to perform the validation.

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This paper try to prove how artisans c ould discover all uniform tilings and very interesting others us ing artisanal combinatorial pro cedures without having to use mathematical procedures out of their reac h. Plane Geometry started up his way through History by means of fundamental drawing tools: ruler and co mpass. Artisans used same tools to carry out their orna mental patterns but at some point they began to work manually using physical representations of fi gures or tiles previously drawing by means of ruler and compass. That is an important step for craftsman because this way provides tools that let him come in the world of symmetry opera tions and empirical knowledge of symmetry groups. Artisans started up to pr oduce little wooden, ceramic or clay tiles and began to experiment with them by means of joining pieces whether edge to edge or vertex to vertex in that way so it can c over the plane without gaps. Economy in making floor or ceramic tiles could be most important reason to develop these procedures. This empiric way to develop tilings led not only to discover all uniform tilings but later discovering of aperiodic tilings.

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This paper try to prove how artisans c ould discover all uniform tilings and very interesting others us ing artisanal combinatorial pro cedures without having to use mathematical procedures out of their reac h. Plane Geometry started up his way through History by means of fundamental drawing tools: ruler and co mpass. Artisans used same tools to carry out their orna mental patterns but at some point they began to work manually using physical representations of fi gures or tiles previously drawing by means of ruler and compass. That is an important step for craftsman because this way provides tools that let him come in the world of symmetry opera tions and empirical knowledge of symmetry groups. Artisans started up to pr oduce little wooden, ceramic or clay tiles and began to experiment with them by means of joining pieces whether edge to edge or vertex to vertex in that way so it can c over the plane without gaps. Economy in making floor or ceramic tiles could be most important reason to develop these procedures. This empiric way to develop tilings led not only to discover all uniform tilings but later discovering of aperiodic tilings.