2 resultados para Aiken Technical College--Statistics
em Universidad Politécnica de Madrid
Resumo:
A partir de un simulador de vocales denominado Vox, programado en MATLAB, desarrollado originalmente en la Universidad Técnica de Aquisgrán por Malte Kob [1] y mejorado en el Departamento de ICS de la EUITT [2], se pueden generar voces sintéticas. La principal limitación del simulador es que sólo puede generar vocales sintéticas, además la simulación se realiza a partir de parámetros anatómicos y fisiológicos fijos. La estructura actual del programa dificulta la modificación rápida de cualquiera de los parámetros básicos de la misma, circunstancia que podría mejorar mediante una interfaz gráfica. El proyecto consistirá, por un lado, en completar el simulador haciendo posible también la síntesis a partir de los parámetros anatómicos de hombres, mujeres y niños; y por otro, en el diseño e implementación de una interfaz gráfica de usuario que nos permita seleccionar los diferentes parámetros físicos para la simulación y recoger los resultados de la misma de manera más sencilla. Starting from a vowels simulator called Vox, programmed in MATLAB, originally developed in the Technical college of Aquisgrán by Malte Kob [1] and improved in the ICS Department of the EUITT [2], with this programme you can generate synthetic voices. The main limitation of the simulator is that it only can generate synthetic vowels; moreover the simulation is made from anatomical and physiological fixed parameters. The current structure of the programme complicates the quick modification of any of the basic parameters of it, circumstance that could be improved through a graphic interface. On the one hand, the project consists in completing the simulator doing the synthesis possible, from the anatomical woman, men and children parameters; on the other hand, the design and implementation of a graphic user interface, that allow us to select different physical parameters to the simulation and gather the results of it in a simple way.
Resumo:
Hunting is assuming a growing role in the current European forestry and agroforestry landscape. However, consistent statistical sources that provide quantitative information for policy-making, planning and management of game resources are often lacking. In addition, in many instances statistical information can be used without sufficient evaluation or criticism. Recently, the European Commission has declared the importance of high quality hunting statistics and the need to set up a common scheme in Europe for their collection, interpretation and proper use. This work aims to contribute to this current debate on hunting statistics in Europe by exploring data from the last 35 years of Spanish hunting statistics. The analysis focuses on the three major pillars underpinning hunting activity: hunters, hunting grounds and game animals. First, the study aims to provide a better understanding of official hunting statistics for use by researchers, game managers and other potential users. Second, the study highlights the major strengths and weaknesses of the statistical information that was collected. The results of the analysis indicate that official hunting statistics can be incomplete, dispersed and not always homogeneous over a long period of time. This is an issue of which one should be aware when using official hunting data for scientific or technical work. To improve statistical deficiencies associated with hunting data in Spain, our main suggestion is the adoption of a common protocol on data collection to which different regions agree. This protocol should be in accordance with future European hunting statistics and based on robust and well-informed data collection methods. Also it should expand the range of biological, ecological and economic concepts currently included to take account of the profound transformations experienced by the hunting sector in recent years. As much as possible, any future changes in the selection of hunting statistics should allow for comparisons between new variables with the previous ones.