93 resultados para Control de processos -- Informàtica


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Se analizan los diferentes sistemas automáticos no destructivos que controlan en tiempo real diferentes características de la madera y con especial incidencia en las técnicas de análisis de imágenes, indicando los principales sistemas que se aplican en la industria maderera, bien a nivel de investigación o incluso los sistemas que ya tienen uso comercial.

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El objeto de estudio de la teoría de control es la puesta a punto de técnicas, métodos y elementos que capaciten al sistema para alcanzar sus objetivos " a p e s a r" de las perturbaciones que puedan producirse. Es decir, considera la existencia de agentes que condicionan el funcionamiento del sistema. A esto podemos llamarlo "medio" siguiendo el ejemplo de la ecología, ahora de actualidad,que considera inseparable el estudio de los seres del medio donde habitan.

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La misión UPMSat-2 tiene por objetivo la construcción y el lanzamiento de un microsatélite experimental que sirva como plataforma de educación e investigación en diversos aspectos de la ingeniería de sistemas espaciales. En este artículo se describe la arquitectura y el diséño del software de tiempo real que realiza el control de actitud del satélite. La arquitectura está basada en modelos, y las herramientas utilizadas permiten la validación de las propiedades de tiempo real y la generación de código de forma casi totalmente automática

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Este trabajo presenta un sistema de visión tridimensional utilizando múltiples vistas de una única cámara, para su utilización en el control servovisual de robots móviles. Mediante el sistema de visión propuesto se determinan las dimensiones físicas de un objeto en el espacio de trabajo del robot. Esto permite extender el uso de un controlador, previamente propuesto por los autores, para logar que un robot móvil se posicione respecto de un objeto de dimensiones desconocidas.

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We recover and develop some robotic systems concepts (on the light of present systems tools) that were originated for an intended Mars Rover in the sixties of the last century at the Instrumentation Laboratory of MIT, where one of the authors was involved. The basic concepts came from the specifications for a type of generalized robot inspired in the structure of the vertebrate nervous systems, where the decision system was based in the structure and function of the Reticular Formation (RF). The vertebrate RF is supposed to commit the whole organism to one among various modes of behavior, so taking the decisions about the present overall task. That is, it is a kind of control and command system. In this concepts updating, the basic idea is that the RF comprises a set of computing units such that each computing module receives information only from a reduced part of the overall, little processed sensory inputs. Each computing unit is capable of both general diagnostics about overall input situations and of specialized diagnostics according to the values of a concrete subset of the input lines. Slave systems to this command and control computer, there are the sensors, the representations of external environment, structures for modeling and planning and finally, the effectors acting in the external world.

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The Session Initiation Protocol (SIP) has been adopted by the IETF as the control protocol for creating, modifying and terminating multimedia sessions. Overload occurs in SIP networks when SIP servers have insufficient resources to handle received messages. Under overload, SIP networks may suffer from congestion collapse due to current ineffective SIP overload control mechanisms. This paper introduces a probe-based end-to-end overload control (PEOC) mechanism, which is deployed at the edge servers of SIP networks and is easy to implement. By probing the SIP network with SIP messages, PEOC estimates the network load and controls the traffic admitted to the network according to the estimated load. Theoretic analysis and extensive simulations verify that PEOC can keep high throughput for SIP networks even when the offered load exceeds the capacity of the network. Besides, it can respond quickly to the sudden variations of the offered load and achieve good fairness.

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In this paper, a fuzzy based Variable Structure Control (VSC) with guaranteed stability is presented. The main objective is to obtain an improved performance of highly non-linear unstable systems. The main contribution of this work is that, firstly, new functions for chattering reduction and error convergence without sacrificing invariant properties are proposed, which is considered the main drawback of the VSC control. Secondly, the global stability of the controlled system is guaranteed.The well known weighting parameters approach, is used in this paper to optimize local and global approximation and modeling capability of T-S fuzzy model.A one link robot is chosen as a nonlinear unstable system to evaluate the robustness, effectiveness and remarkable performance of optimization approach and the high accuracy obtained in approximating nonlinear systems in comparison with the original T-S model. Simulation results indicate the potential and generality of the algorithm. The application of the proposed FLC-VSC shows that both alleviation of chattering and robust performance are achieved with the proposed FLC-VSC controller. The effectiveness of the proposed controller is proven in front of disturbances and noise effects.

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In this paper, a fuzzy logic controller (FLC) based variable structure control (VSC) is presented. The main objective is to obtain an improved performance of highly non-linear unstable systems. New functions for chattering reduction and error convergence without sacrificing invariant properties are proposed. The main feature of the proposed method is that the switching function is added as an additional fuzzy variable and will be introduced in the premise part of the fuzzy rules; together with the state variables. In this work, a tuning of the well known weighting parameters approach is proposed to optimize local and global approximation and modelling capability of the Takagi-Sugeno (T-S) fuzzy model to improve the choice of the performance index and minimize it. The main problem encountered is that the T-S identification method can not be applied when the membership functions are overlapped by pairs. This in turn restricts the application of the T-S method because this type of membership function has been widely used in control applications. The approach developed here can be considered as a generalized version of the T-S method. An inverted pendulum mounted on a cart is chosen to evaluate the robustness, effectiveness, accuracy and remarkable performance of the proposed estimation approach in comparison with the original T-S model. Simulation results indicate the potential, simplicity and generality of the estimation method and the robustness of the chattering reduction algorithm. In this paper, we prove that the proposed estimation algorithm converge the very fast, thereby making it very practical to use. The application of the proposed FLC-VSC shows that both alleviation of chattering and robust performance are achieved.

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Electric-powered wheelchairs improve the mobility of people with physical disabilities, but the problem to deal with certain architectural barriers has not been resolved satisfactorily. In order to solve this problem, a stair-climbing mobility system (SCMS) was developed. This paper presents a practical dynamic control system that allows the SCMS to exhibit a successful climbing process when faced with typical architectural barriers such as curbs, ramps, or staircases. The implemented control system depicts high simplicity, computational efficiency, and the possibility of an easy implementation in a microprocessor-/microcontroller-based system. Finally, experiments are included to support theoretical results.

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Ubiquitous computing (one person, many computers) is the third era in the history of computing. It follows the mainframe era (many people, one computer) and the PC era (one person, one computer). Ubiquitous computing empowers people to communicate with services by interacting with their surroundings. Most of these so called smart environments contain sensors sensing users’ actions and try to predict the users’ intentions and necessities based on sensor data. The main drawback of this approach is that the system might perform unexpected or unwanted actions, making the user feel out of control. In this master thesis we propose a different procedure based on Interactive Spaces: instead of predicting users’ intentions based on sensor data, the system reacts to users’ explicit predefined actions. To that end, we present REACHeS, a server platform which enables communication among services, resources and users located in the same environment. With REACHeS, a user controls services and resources by interacting with everyday life objects and using a mobile phone as a mediator between himself/herself, the system and the environment. REACHeS’ interfaces with a user are built upon NFC (Near Field Communication) technology. NFC tags are attached to objects in the environment. A tag stores commands that are sent to services when a user touches the tag with his/her NFC enabled device. The prototypes and usability tests presented in this thesis show the great potential of NFC to build such user interfaces.

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This paper presents a vision based autonomous landing control approach for unmanned aerial vehicles (UAV). The 3D position of an unmanned helicopter is estimated based on the homographies estimated of a known landmark. The translation and altitude estimation of the helicopter against the helipad position are the only information that is used to control the longitudinal, lateral and descend speeds of the vehicle. The control system approach consists in three Fuzzy controllers to manage the speeds of each 3D axis of the aircraft s coordinate system. The 3D position estimation was proven rst, comparing it with the GPS + IMU data with very good results. The robust of the vision algorithm against occlusions was also tested. The excellent behavior of the Fuzzy control approach using the 3D position estimation based in homographies was proved in an outdoors test using a real unmanned helicopter.

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Reducing the energy consumption for computation and cooling in servers is a major challenge considering the data center energy costs today. To ensure energy-efficient operation of servers in data centers, the relationship among computa- tional power, temperature, leakage, and cooling power needs to be analyzed. By means of an innovative setup that enables monitoring and controlling the computing and cooling power consumption separately on a commercial enterprise server, this paper studies temperature-leakage-energy tradeoffs, obtaining an empirical model for the leakage component. Using this model, we design a controller that continuously seeks and settles at the optimal fan speed to minimize the energy consumption for a given workload. We run a customized dynamic load-synthesis tool to stress the system. Our proposed cooling controller achieves up to 9% energy savings and 30W reduction in peak power in comparison to the default cooling control scheme.

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This article describes a knowledge-based application in the domain of road traffic management that we have developed following a knowledge modeling approach and the notion of problem-solving method. The article presents first a domain-independent model for real-time decision support as a structured collection of problem solving methods. Then, it is described how this general model is used to develop an operational version for the domain of traffic management. For this purpose, a particular knowledge modeling tool, called KSM (Knowledge Structure Manager), was applied. Finally, the article shows an application developed for a traffic network of the city of Madrid and it is compared with a second application developed for a different traffic area of the city of Barcelona.

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Debido a la creciente relevancia de la computación en la nube y de los sistemas distribuidos, cobran también creciente interés las herramientas que ayudan a los desarrolladores y administradores a desempeñar sus funciones con la mayor eficacia posible. Por ello el objetivo principal de este trabajo es el desarrollo de una herramienta capaz de crear y controlar un entorno de almacenamiento de claves distribuidas desde una máquina local e independiente, aumentando la productividad mediante la automatización de todas las tareas. La herramienta desarrollada tiene la capacidad necesaria para integrarse tanto en proyectos que se encuentren en marcha como para proyectos que aún no hayan comenzado y proveer una solución sencilla, eficaz, y, sobre todo, útil. A lo largo del trabajo se ha realizado una gran tarea de análisis para determinar cuáles serán, de entre las posibilidades existentes, las más apropiadas para su implementación, teniendo en cuenta las tecnologías líderes disponibles en el estado del arte. Ello ha requerido también la obtención de una mejor comprensión de su funcionamiento interno. Se han realizado diferentes diseños que se han analizado y discutido en detalle para encontrar la solución que mejor se adaptaba a los objetivos propuestos. Y finalmente se ha desarrollado una herramienta ligera y sencilla, pero con un gran potencial para la administración. ---ABSTRACT---Due to the growing relevance of cloud computing and distributed systems it seems interesting to take into account the importance of the administration tools that help developers and administrators fulfill their duties in the most efficient ways. Because of this motivation, the main objective of this project is the development of a tool capable of creating and controlling a distributed key storing environment from a local and independent machine, improving the productivity thanks to the automation of all the involved tasks. The developed tool is able to integrate itself into already running projects as well as in not-yet-started ones, providing a simple, efficient and overall useful solution. During this project big tasks of research and analysis have taken place in order to determine, from the existent possibilities, the most suitable for its implementation, taking into account the leading technologies in the sector, which are described in the state of the art section. This has required the acquisition of a better insight of their inner workings. Some different designs have been made and have been discussed in detail with the intention of finding the solution that best suits the proposed objectives. And finally a lightweight and simple tool has been developed, which presents a very big potential for administration tasks.

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Usually, vehicle applications require the use of artificial intelligent techniques to implement control methods, due to noise provided by sensors or the impossibility of full knowledge about dynamics of the vehicle (engine state, wheel pressure or occupiers weight). This work presents a method to on-line evolve a fuzzy controller for commanding vehicles? pedals at low speeds; in this scenario, the slightest alteration in the vehicle or road conditions can vary controller?s behavior in a non predictable way. The proposal adapts singletons positions in real time, and trapezoids used to codify the input variables are modified according with historical data. Experimentation in both simulated and real vehicles are provided to show how fast and precise the method is, even compared with a human driver or using different vehicles.