3 resultados para Identity of algebra

em Massachusetts Institute of Technology


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We consider an online learning scenario in which the learner can make predictions on the basis of a fixed set of experts. The performance of each expert may change over time in a manner unknown to the learner. We formulate a class of universal learning algorithms for this problem by expressing them as simple Bayesian algorithms operating on models analogous to Hidden Markov Models (HMMs). We derive a new performance bound for such algorithms which is considerably simpler than existing bounds. The bound provides the basis for learning the rate at which the identity of the optimal expert switches over time. We find an analytic expression for the a priori resolution at which we need to learn the rate parameter. We extend our scalar switching-rate result to models of the switching-rate that are governed by a matrix of parameters, i.e. arbitrary homogeneous HMMs. We apply and examine our algorithm in the context of the problem of energy management in wireless networks. We analyze the new results in the framework of Information Theory.

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A scheme for recognizing 3D objects from single 2D images is introduced. The scheme proceeds in two stages. In the first stage, the categorization stage, the image is compared to prototype objects. For each prototype, the view that most resembles the image is recovered, and, if the view is found to be similar to the image, the class identity of the object is determined. In the second stage, the identification stage, the observed object is compared to the individual models of its class, where classes are expected to contain objects with relatively similar shapes. For each model, a view that matches the image is sought. If such a view is found, the object's specific identity is determined. The advantage of categorizing the object before it is identified is twofold. First, the image is compared to a smaller number of models, since only models that belong to the object's class need to be considered. Second, the cost of comparing the image to each model in a classis very low, because correspondence is computed once for the whoel class. More specifically, the correspondence and object pose computed in the categorization stage to align the prototype with the image are reused in the identification stage to align the individual models with the image. As a result, identification is reduced to a series fo simple template comparisons. The paper concludes with an algorithm for constructing optimal prototypes for classes of objects.

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The STUDENT problem solving system, programmed in LISP, accepts as input a comfortable but restricted subset of English which can express a wide variety of algebra story problems. STUDENT finds the solution to a large class of these problems. STUDENT can utilize a store of global information not specific to any one problem, and may make assumptions about the interpretation of ambiguities in the wording of the problem being solved. If it uses such information or makes any assumptions, STUDENT communicates this fact to the user. The thesis includes a summary of other English language questions-answering systems. All these systems, and STUDENT, are evaluated according to four standard criteria. The linguistic analysis in STUDENT is a first approximation to the analytic portion of a semantic theory of discourse outlined in the thesis. STUDENT finds the set of kernel sentences which are the base of the input discourse, and transforms this sequence of kernel sentences into a set of simultaneous equations which form the semantic base of the STUDENT system. STUDENT then tries to solve this set of equations for the values of requested unknowns. If it is successful it gives the answers in English. If not, STUDENT asks the user for more information, and indicates the nature of the desired information. The STUDENT system is a first step toward natural language communication with computers. Further work on the semantic theory proposed should result in much more sophisticated systems.