2 resultados para Transit

em Universidade de Madeira


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C’est en supposant l’existence de la richesse interactionnelle des espaces publics que nous analysons, dans cet article, les flux de circulation contemporains des centres commerciaux comme étant l’expression d’une certaine socialité. Bien loin d’être un phénomène propre d’une foule amorphe ou un simple procédé de déplacements individuels, ces marches montrent un besoin de grégarité assumant une forme nomade ou itinérante. Nous soutenons que les centres commerciaux rendent actuels une structure anthropologique faisant de l’agrégation autour de l’espace une base pour la socialité. Ce qui distingue la socialité itinérante est la traversée de l’espace et de la matérialité physique dans le seul but de la transcender. Bien plus que simplement consommer ou se déplacer fonctionnellement, ces flux semblent répondre à l’exigence, face à une austérité urbaine, des formes communautaires du lien social.

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With increasing concerns about the impact of global warming on human life, policy makers around the world and researchers have sought for technological solutions that have the potential to attenuate this process. This thesis describes the design and evaluation of an information appliance that aims to increase the use of public transportation. We developed a mobile glanceable display that, being aware of the user’s transportation routines, provides awareness cues about bus arrival time, grounded upon the vision of Ambient Intelligence. We present the design process we followed, from ideation to building a prototype and conducting a field study, and conclude with a set of guidelines for the design of relevant personal information systems. More specifically we seek to test the following hypotheses: 1) That the tangible prototype that provides ambient cues will be used more frequently than a similar purpose mobile app, 2) That the tangible prototype will reduce the waiting time at the bus stop, 3) That the tangible prototype will result to reduced anxiety on passengers, 4) That the tangible prototype will result to an increase in the perceived reliability of the transit service, 5) That the tangible prototype will enhance users’ efficiency in reading the bus schedules and 6) That the tangible prototype will make individuals more likely to use public transit. In a field study, we compare the tangible prototype against the mobile app and a control condition where participants were given no external support in obtaining bus arrival information, other than their existing routines. Using qualitative and quantitative data, we test the aforementioned hypotheses and explore users’ reactions to the prototype we developed.