A model for games and literacy
Contribuinte(s) |
Beavis, Catherine O'Mara, Joanne McNeice, Lisa |
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Data(s) |
01/01/2012
|
Resumo |
Digital Games: Literacy in action is the result of a wide-ranging investigation into the educational possibilities involved in young people's games. |
Identificador | |
Idioma(s) |
eng |
Publicador |
Wakefield Press |
Relação |
http://dro.deakin.edu.au/eserv/DU:30090217/beavis-amodelfor-2012.pdf |
Direitos |
2012, Australian Association for the Teaching of English |
Palavras-Chave | #Computer-assisted instruction |
Tipo |
Book Chapter |