Collaboration and student engagement in design education


Autoria(s): Tucker, Richard
Contribuinte(s)

Tucker, Richard

Data(s)

01/01/2017

Resumo

One of the great paradoxes in design education is that undergraduate students are encouraged to study and model the behaviors and attitudes of famous designers, but without being aware that such esteemed individuals rarely work in isolation. The vast majority of designers work in teams, as part of both the conceptualization and production processes. Even 'design-auteurs' or 'artist-designers' must still interact with, respectively, clients, consultants and contractors, or patrons, curators and publishers. As a result of this, collaboration is widely considered an essential part of the design process and a critical skill for developing a career in the design industries. However, while design practitioners and the professional bodies that represent them acknowledge the importance of groups and teams, there has been a general reluctance (either an unwillingness or inability) to emphasize the importance or team processes, or em­bed the development of team skills, in undergraduate design curricula. There are many reasons for this situation existing, but we cannot underestimate the general attitude, implicit in much design education and promulgated through the design media, that creativity is an individual trait.

Identificador

http://hdl.handle.net/10536/DRO/DU:30088183

Idioma(s)

eng

Publicador

IGI Global

Relação

http://dro.deakin.edu.au/eserv/DU:30088183/tucker-collaboration-evid1-2017.pdf

http://dro.deakin.edu.au/eserv/DU:30088183/tucker-collaboration-evid2-2017.pdf

Direitos

2017, IGI Global

Palavras-Chave #computers #collaboration #design teams
Tipo

Book