Pathfinder. Performance at the Sonorities Festival of Contemporary Music 2016


Autoria(s): Michalakos, Christos
Contribuinte(s)

Abertay University. School of Arts Media & Computer Games

Data(s)

15/12/2016

15/12/2016

01/11/2016

Resumo

Pathfinder (2016) is an audiovisual performance-game for a solo drummer,exploring the synergies between multiple contemporary creative practices.The work navigates between music composition, improvisation, projection/ light art and game art. At its heart lies a bespoke electro-acoustic instrument,the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game. The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a very diverse and nuanced gameplay performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adjust, navigate and complete a journey.

Identificador

Michalakos, C. 2016. Pathfinder. Performance at the Sonorities Festival of Contemporary Music 2016. Sonic Arts Research Centre, Belfast, 24-28 November 2016. Available from: http://www.qub.ac.uk/sonorities/gallery2016.html

http://hdl.handle.net/10373/2557

http://www.qub.ac.uk/sonorities/gallery2016.html

Idioma(s)

en

Tipo

Video

published

n/a

n/a