Pathfinder. Performance at the Sonorities Festival of Contemporary Music 2016
Contribuinte(s) |
Abertay University. School of Arts Media & Computer Games |
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Data(s) |
15/12/2016
15/12/2016
01/11/2016
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Resumo |
Pathfinder (2016) is an audiovisual performance-game for a solo drummer,exploring the synergies between multiple contemporary creative practices.The work navigates between music composition, improvisation, projection/ light art and game art. At its heart lies a bespoke electro-acoustic instrument,the augmented drum-kit, used not only to provide the sonic content of the work in real-time, but also as a highly expressive game controller that interacts with an instrument-specific game. The musical instrument offers a much wider range of expressive possibilities, control and tactile feedback in comparison to a traditional general-purpose game controller, and as a result it affords a very diverse and nuanced gameplay performance. Live electronics, lights, projections and the drum-kit all make up the performance-game’s universe, within which the performer has to explore, adjust, navigate and complete a journey. |
Identificador |
Michalakos, C. 2016. Pathfinder. Performance at the Sonorities Festival of Contemporary Music 2016. Sonic Arts Research Centre, Belfast, 24-28 November 2016. Available from: http://www.qub.ac.uk/sonorities/gallery2016.html |
Idioma(s) |
en |
Tipo |
Video published n/a n/a |