Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]
| Contribuinte(s) |
Universidad Politécnica de Madrid, Madrid, Spain Universidad de Medellín, Medellín, Colombia |
|---|---|
| Data(s) |
2013
23/06/2016
23/06/2016
|
| Identificador |
9789899843400 21660727 |
| Idioma(s) |
spa |
| Relação |
Iberian Conference on Information Systems and Technologies, CISTI 2013, Article number 6615781 https://www.scopus.com/record/display.uri?eid=2-s2.0-84887938873&origin=inward&txGid=0 |
| Direitos |
info:eu-repo/semantics/restrictedAccess restrictedAccess |
| Fonte |
Scopus |
| Palavras-Chave | #Requirements Engineering #Teaching-learning process #Videogame |
| Tipo |
info:eu-repo/semantics/conferenceObject Conference Paper |