Design and implementation of a video game for teaching non-functional requirements [Diseño e implementación de un videojuego para la enseñanza de requisitos no funcionales]


Autoria(s): Calvo-Manzano J.A.; Alvarez M.C.G.
Contribuinte(s)

Universidad Politécnica de Madrid, Madrid, Spain

Universidad de Medellín, Medellín, Colombia

Data(s)

2013

23/06/2016

23/06/2016

Identificador

9789899843400

21660727

http://hdl.handle.net/11407/2317

Idioma(s)

spa

Relação

Iberian Conference on Information Systems and Technologies, CISTI 2013, Article number 6615781

https://www.scopus.com/record/display.uri?eid=2-s2.0-84887938873&origin=inward&txGid=0

Direitos

info:eu-repo/semantics/restrictedAccess

restrictedAccess

Fonte

Scopus

Palavras-Chave #Requirements Engineering #Teaching-learning process #Videogame
Tipo

info:eu-repo/semantics/conferenceObject

Conference Paper