The Use of a Computer-Based Simulation Game (CSG) for Learning and Teaching


Autoria(s): Loon, Mark
Data(s)

2014

Resumo

Introduction A computer-based simulation game (CSG) was used for the first time in a final-year undergraduate module. A change management simulation game was used in the seminar classes as a formative exercise that was linked to parts of the students’ summative assessment. The module evaluation suggests that most students learned from using the CSG.

Formato

text

Identificador

http://eprints.worc.ac.uk/4615/1/Use_of_CSG_for_learning_and_teaching_Loon.pdf

Loon, Mark (2014) The Use of a Computer-Based Simulation Game (CSG) for Learning and Teaching. Worcester Journal of Learning and Teaching (9). pp. 132-138. ISSN 2024-8032

Idioma(s)

en

Publicador

University of Worcester

Relação

http://eprints.worc.ac.uk/4615/

http://www.worc.ac.uk/edu/1124.htm

Palavras-Chave #LB2300 Higher Education #T Technology (General)
Tipo

Article

PeerReviewed