The Use of a Computer-Based Simulation Game (CSG) for Learning and Teaching
Data(s) |
2014
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Resumo |
Introduction A computer-based simulation game (CSG) was used for the first time in a final-year undergraduate module. A change management simulation game was used in the seminar classes as a formative exercise that was linked to parts of the students’ summative assessment. The module evaluation suggests that most students learned from using the CSG. |
Formato |
text |
Identificador |
http://eprints.worc.ac.uk/4615/1/Use_of_CSG_for_learning_and_teaching_Loon.pdf Loon, Mark (2014) The Use of a Computer-Based Simulation Game (CSG) for Learning and Teaching. Worcester Journal of Learning and Teaching (9). pp. 132-138. ISSN 2024-8032 |
Idioma(s) |
en |
Publicador |
University of Worcester |
Relação |
http://eprints.worc.ac.uk/4615/ http://www.worc.ac.uk/edu/1124.htm |
Palavras-Chave | #LB2300 Higher Education #T Technology (General) |
Tipo |
Article PeerReviewed |