Instructional Gaming


Autoria(s): Crossett, Patricia; Starratt, Gerene
Data(s)

05/09/2015

Resumo

This action research will investigate instructional games as a strategy to increase third grade students’ engagement and motivation. A researcher-created behavior checklist and survey will document students’ behavior and attitudes during baseline, intervention, and post intervention. Analysis will investigate changes in engagement, motivation, and grades due to the gaming intervention.

Formato

application/pdf

Identificador

http://digitalcommons.fiu.edu/sferc/2015/poster2015/10

http://digitalcommons.fiu.edu/cgi/viewcontent.cgi?article=1430&context=sferc

Publicador

FIU Digital Commons

Fonte

South Florida Education Research Conference

Palavras-Chave #Collaborative #Instructional Gaming #Engagement #Motivation #Experiential Learning #Curriculum and Instruction #Education #Educational Methods #Special Education and Teaching
Tipo

text