Design and development of a Unity based framework for augmented worlds


Autoria(s): Montagna, Pierluigi
Contribuinte(s)

Ricci, Alessandro

Data(s)

14/07/2016

Resumo

The way we've always envisioned computer programs is slowly changing. Thanks to the recent development of wearable technologies we're experiencing the birth of new applications that are no more limited to a fixed screen, but are instead sparse in our surroundings by means of fully fledged computational objects. In this paper we discuss proper techniques and technologies to be used for the creation of "Augmented Worlds", through the design and development of a novel framework that can help us understand how to build these new programs.

Formato

application/pdf

Identificador

http://amslaurea.unibo.it/11154/1/pierluigi_montagna_tesi.pdf

Montagna, Pierluigi (2016) Design and development of a Unity based framework for augmented worlds. [Laurea magistrale], Università di Bologna, Corso di Studio in Ingegneria e scienze informatiche [LM-DM270] - Cesena <http://amslaurea.unibo.it/view/cds/CDS8614/>

Relação

http://amslaurea.unibo.it/11154/

Direitos

info:eu-repo/semantics/openAccess

Palavras-Chave #Mixed-reality, augmented world, Unity, framework, hologram #scuola :: 843884 :: Ingegneria e Architettura #cds :: 8614 :: Ingegneria e scienze informatiche [LM-DM270] - Cesena
Tipo

PeerReviewed