Educational Games for Learning Programming Languages


Autoria(s): Shabalina, Olga; Vorobkalov, Pavel; Kataev, Alexander; Tarasenko, Alexey
Data(s)

12/04/2010

12/04/2010

2008

Resumo

A concept of educational game for learning programming languages is presented. The idea of learning programming languages and improving programming skills through programming game characters’ behavior is described. The learning course description rules for using in games are suggested. The concept is implemented in a game for learning C# programming language. A common game architecture is modified for using in the educational game. The game engine is built on the base of the graphical engine Ogre3D and extended with game logic. The game has been developed as an industry level commercial product and is planned for sale to educational institutions.

Identificador

1313-0455

http://hdl.handle.net/10525/1136

Idioma(s)

en

Publicador

Institute of Information Theories and Applications FOI ITHEA

Palavras-Chave #Educational Games #Serious Games #Digital Game-Based Learning #E-Learning #Course Notation #Game Engine #Learning Engine
Tipo

Article