Second Attempt to Build a Model of the Tic-Tac-Toe Game


Autoria(s): Dobrev, Dimiter
Data(s)

08/04/2010

08/04/2010

2008

Resumo

* This publication is partially supported by the Bulgarian Ministry of Education (contract БОЕ 4-02/2004)

We want to make a program which can play any game or in other words we want to make AI. It is impossible to include in this program the rules of all games and that is why our program should be able to find these rules by itself. We cannot solve this problem in the general case. So, our first task will be to make a program which is able to find the rules of the Tic-Tac-Toe game. Even this task is too complicated. So, first we will try to find these rules manually and this will help us make a program which is able to find these rules automatically.

Identificador

1313-0455

http://hdl.handle.net/10525/1042

Idioma(s)

en

Publicador

Institute of Information Theories and Applications FOI ITHEA

Palavras-Chave #Artificial Intelligence #Games #Automated Reasoning
Tipo

Article