Agent-based simulation of lock-in dynamics in a duopoly


Autoria(s): Garlick, Michael; Chli, Maria
Data(s)

2010

Resumo

Lock-in is observed in real world markets of experience goods; experience goods are goods whose characteristics are difficult to determine in advance, but ascertained upon consumption. We create an agent-based simulation of consumers choosing between two experience goods available in a virtual market. We model consumers in a grid representing the spatial network of the consumers. Utilising simple assumptions, including identical distributions of product experience and consumers having a degree of follower tendency, we explore the dynamics of the model through simulations. We conduct simulations to create a lock-in before testing several hypotheses upon how to break an existing lock-in; these include the effect of advertising and free give-away. Our experiments show that the key to successfully breaking a lock-in required the creation of regions in a consumer population. Regions arise due to the degree of local conformity between agents within the regions, which spread throughout the population when a mildly superior competitor was available. These regions may be likened to a niche in a market, which gains in popularity to transition into the mainstream.

Formato

application/pdf

Identificador

http://eprints.aston.ac.uk/19705/1/Agent_based_simulation_of_lock_in_dynamics_in_a_duopoly.pdf

Garlick, Michael and Chli, Maria (2010). Agent-based simulation of lock-in dynamics in a duopoly. IN: 9th International Joint Conference on Autonomous Agents and Multiagent Systems. 2010-05-10 - 2010-05-14.

Relação

http://eprints.aston.ac.uk/19705/

Tipo

Conference or Workshop Item

PeerReviewed